Blunt Damage

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Revision as of 21:45, 1 March 2024 by Redbaren (talk | contribs) (Created page with "== Analysis == Blunt damage is one of the three types of physical damage. This damage usually corresponds to punches, kicks, or blows with blade-less weapons. == Weapon Types == The following weapons and their physical weapon skills deal blunt damage. *'''Hand-to-Hand''' - Weapons such as the Cesti, Retaliators, and [Faith Baghnakhs]] *'''Staves''' - Weapons such as the Gelong Staff, Wind Staff, and Kinkobo *'''Clubs''' - Weapons such...")
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Analysis

Blunt damage is one of the three types of physical damage. This damage usually corresponds to punches, kicks, or blows with blade-less weapons.

Weapon Types

The following weapons and their physical weapon skills deal blunt damage.

Pets and Pet Abilities

Exceptions

  • Vampiric Claws - Melee attacks deal slashing damage.
    • Physical weaponskills performed using the Vampiric Claws will still deal blunt damage.
  • Birdbanes - Melee attacks deal piercing damage.
    • Physical weaponskills performed using the Birdbanes will still deal blunt damage.

Mob Family Damage Relation

Weak to Blunt

Strong to Blunt

Immune to Blunt

  • Metalloid Amoeba - Appears on the 1st floor of Southeast Apollyon
  • Ghost Clot - Appears on the 1st floor of Southeast Apollyon
  • Jailer of Temperance - Immune to blunt damage when its bars or when its rings are out.
  • Energetic Eruca - Immune to slashing and blunt damage. However, due to being a sub-class of blunt damage, it is not immune to hand-to-hand damage.

Special Notes

  • When used on Undead type mobs, the White Magic spell Banish reduces the damage resistance for melee attacks.
  • The Warrior merit job ability Tomahawk will temporarily reduce all forms of damage resistance that a mob possesses.