Goblin Alchemist

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Goblin Alchemist
Goblin Alchemist
Job: White Mage
Family: Goblins
Family 2: [[:Category:|]]
Family 3: [[:Category:|]]
Crystal: Fire
Weak against: Light Light
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Pso'Xja 62 - 68 5
Respawn: 16 minutes
A, L, S
3,200~3,700 HP
2,100~2,350 MP
Cape Teriggan 65 - 68 11
Respawn: 5 minutes
A, L, S
3,430~3,700 HP
2,100~2,350 MP
Gustav Tunnel 65 - 68 3
Respawn: 16 minutes
A, L, S
3,430~3,700 HP
2,100~2,350 MP
Kuftal Tunnel 66 - 69 6
Respawn: 16 minutes
A, L, S
3,430~3,700 HP
2,100~2,350 MP
Ifrit's Cauldron 66 - 69 8
Respawn: 16 minutes
A, L, S
3,430~3,700 HP
2,100~2,350 MP
Labyrinth of Onzozo 8
Respawn: 16 minutes
A, L, S
3,430~3,700 HP
2,100~2,350 MP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • Doom Mages in Cape Teriggan are a lottery spawn from Goblin Alchemists (at night).