Chamber of Passage
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The Chamber of Passage is the central Runic Portal chamber in Aht Urhgan Whitegate. From here, players can travel to activated Staging Points.
Involved in Events
The Chamber of Passage is a transportation hub in Aht Urhgan Whitegate. It contains the central Runic Portal system used to travel to activated Staging Points.
Players must first reach a Staging Point and activate its local Runic Portal before that Staging Point can be selected as a destination from the Chamber of Passage.
Location
| Area | Position | Notes |
|---|---|---|
| Aht Urhgan Whitegate | L-7 | Entrance to the Chamber of Passage. |
NPCs
| NPC | Position | Purpose |
|---|---|---|
| Sharin-Garin | Sells |
Runic Portal Travel
| Travel Direction | Requirement | Cost | Notes |
|---|---|---|---|
| Chamber of Passage → activated Staging Point | Assault Order for that Staging Point | Free | Used for Assault entry. Players who travel this way cannot exit the Staging Point through the exterior gate. |
| Chamber of Passage → activated Staging Point | 200 Imperial Standing | Allows travel without an Assault Order. Players who travel this way may exit the Staging Point to the surrounding area. | |
| Staging Point → Chamber of Passage | Reach and use the local Runic Portal | Free | The first use activates that Staging Point as a future destination from the Chamber of Passage. |
Portal Destinations
| Destination | Area | Position | Assault Area | Notes |
|---|---|---|---|---|
| Azouph Isle Staging Point | Caedarva Mire | K-9 | Leujaoam Sanctum | Must be activated from the Staging Point before it can be selected from the Chamber of Passage. |
| Dvucca Isle Staging Point | Caedarva Mire | I-9 | Periqia | Must be activated from the Staging Point before it can be selected from the Chamber of Passage. |
| Halvung Staging Point | Mount Zhayolm | K-6 | Lebros Cavern | Must be activated from the Staging Point before it can be selected from the Chamber of Passage. |
| Ilrusi Atoll Staging Point | Arrapago Reef | G-5 | Ilrusi Atoll | Must be activated from the Staging Point before it can be selected from the Chamber of Passage. |
| Mamool Ja Staging Point | Bhaflau Thickets | H-11 | Mamool Ja Training Grounds | Must be activated from the Staging Point before it can be selected from the Chamber of Passage. |
| Nyzul Isle Staging Point | Alzadaal Undersea Ruins / Nyzul Isle | J-8/J-9 | Nyzul Isle | Must be activated from the Staging Point before it can be selected from the Chamber of Passage. |
Notes
- A Staging Point destination must be activated before it can be selected from the Chamber of Passage.
- Activating a Staging Point Runic Portal sends the player back to the Chamber of Passage.
Runic Portal Use Permits are single-use.- Runic Portal Use Permits are purchased from Sharin-Garin for 200 Imperial Standing.
- Players who travel using an Assault Order cannot exit the destination Staging Point through the exterior gate.
- Players who travel using a Runic Portal Use Permit may exit the destination Staging Point to the surrounding area.
Temporary Launch Benefits
During the temporary ToAU launch restriction, participation in the Imperial Relief Effort may grant Staging Point teleport uses and affect Wildcat Teleport cost.
See Imperial Relief Effort and The Road to Aht Urhgan for launch-tier details.


