Snoll Tzar

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Job: Warrior
Family: Snolls
Crystal: None
 
Weak against: Fire Fire
 
Notorious Monster
Snoll Tzar
Zone Level Drops Steal Spawns Notes
Bearclaw Pinnacle 1 A, T(S), M
7,000~7,500 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants


Spawn Conditions Companions/Summons
  • N/A
Special Abilities Passive Traits

It's recommended to try to stun Cold Wave and Hiemal Storm, if possible, as they can result in severe damage.

  • N/A
Further Notes
  • You have 45 seconds to defeat it before it will use Hypothermal Combustion, which will result in failure. The snoll will start to inflate as it approaches destruction.
  • Using Shu'Meyo Salt on it will delay Hypothermal Combustion by 20 seconds, buying more time to kill it. Salt cannot be reapplied again until it "shakes it off."
  • Refer to the mission pages for more information.

(see testimonials)

Historical Background

Tzar (also spelled Tsar or Czar) is a Slavic title identical to “emperor”. Sovereigns in Russia from 1480-1917, in Bulgaria from 913-1018, 1185-1422, and 1908-1946, and in Serbia during the 14th Century used the title Tzar. The feminine form of Tzar is Tzarina (or Czarina). Tzar is derived from the Roman title for emperor, “Caesar” (the Roman word for emperor was imperator). The word Kaiser is also derived from Caesar (and applies primarily to emperors in Germanic lands).