Seeker Bats

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Revision as of 03:40, 27 February 2024 by Starfox9507 (talk | contribs) (→‎Under Construction:)
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Job: Warrior
Family: Bat Trios
Crystal: Wind
 
Weak against: Wind Wind Light Light Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
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Zone Level Drops Steal Spawns Notes
Korroloka Tunnel 22 - 26 60
Respawn: ~12 minutes
L, H
559~594 HP
Maze of Shakhrami 23 - 26 21
Respawn: ~12 minutes
A, L, H
~600 HP
Ordelle's Caves 23 - 26 25
Respawn: ~12 minutes
A, L, H
627~748 HP
Lower Delkfutt Tower 25 - 27 27
Respawn:16 minutes
A, H
600~740 HP
??? MP
Qufim Island 25 - 27 13
Respawn: 5 minutes
L, H
~600 HP
Ranguemont Pass 25 - 28 30
Respawn:10 minutes
L, H
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Notes:

  • The Seeker Bats in Qufim Island are only found in tunnels. They should not be confused with the nocturnal Dark Bats.
  • Ones in Maze of Shakhrami have slightly <600 HP

Below is Under Construction:

zonename mobcount
Qufim_Island 13

Ranguemont_Pass 25

Korroloka_Tunnel 60

Lower_Delkfutts_Tower 27

Ordelles_Caves 19

Maze_of_Shakhrami 9


zone item rate
Qufim_Island bat_wing 15%

Ranguemont_Pass bat_wing 15%

Ranguemont_Pass bat_fang 5%

Korroloka_Tunnel bat_wing 15%

Korroloka_Tunnel vial_of_fiend_blood 10%

Korroloka_Tunnel bat_fang 5%

Lower_Delkfutts_Tower bat_wing 15%

Ordelles_Caves bat_wing 15%

Maze_of_Shakhrami bat_wing 24%