Gration
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Zone | Level | Drops | Steal | Spawns | Notes |
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Misareaux Coast | 79 |
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1 | 20,000~30,000 HP ??? MP | |
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HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Horizon Changes
Notes
Forced Spawn by trading a Hickory Shield or Picaroon's Shield to a ??? on the table in front of the tower in H-8.
If popped with a Picaroon's Shield, Tatami Shield always drops. If popped with a Hickory Shield, it drops about 50% of the time. Although Gration is of similar level and HP when spawned with either shield, its behaviors differ slightly between the two (see below).
Special Attacks: Uses only Power Attack and Grand Slam (15' AoE) as TP attacks. Gration has TP regen effect, and unlike standard gigas, his TP attacks are instantaneous.
Grand Slam may be safely absorbed by 1-3 Utsusemi shadows as NIN main, 2-3 shadows as /NIN sub. Capable of hitting upward to 1000~ damage with high TP. It is recommended for players with Utsusemi to try to maintain 3 shadows whenever possible, because you are only guaranteed to be safe from this attack with 3.
If spawned with Hickory Shield, Gration will always perform 2 Power Attacks in a row; if spawned with Picaroon's Shield, it will always perform 3 in a row. If the person with hate is out of range of a Power Attack, Gration will only chase down the person with hate until they are in melee range and will not perform any other actions, including spellcasting, until all its Power Attacks have executed. This behavior is similar to Kreutzet's Stormwind.
Casts Burst, Thunder IV, Thundaga III, Haste, Enthunder, Shock Spikes. Gration has some degree of Fast Cast as well. Thundaga III takes approximately 6 seconds to cast.
Gration is slightly more aggressive with spellcasting when spawned with a Picaroon's Shield, and will wait less time after casting a spell before attempting to cast another.
Intimidates players with a very strong Killer effect. Intimidation rate goes way up when Gration is casting a spell or using a TP attack.
It is recommended to time delayed intimidateable attacks such as nukes for immediately after Gration finishes attempting to cast a spell for best success rate, and have melees charge TP on other nearby mobs and use weapon skills on Gration when it is casting (TP attacks cannot be intimidated).
May randomly lose enmity toward the person with hate (not an ability). Occurs most often when Gration is casting a spell while being kited.
Susceptible to Gravity and Bind, but resistance to them accumulates if used multiple times in succession.
Immune to Stun.