| ToC = [[#Involved in Quests/Missions|Quests/Missions]] • [[#schedule|Schedule]] • [[#fishing|Fishing]] • [[#weather|Weather]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]
| Description = This ferry is actually a cargo ship that carries adventurers across the [[Bastore Sea]] from [[Selbina]] (on the continent of [[Quon]]) to [[Mhaura]] (on the continent of [[Mindartia]]). The ferry runs three times a day. Though these ferry ships once relied on the ever changing winds to power their sails, the three-vessel fleet now moves with the speed of internal combustion engines, thanks to the technology of [[Bastok]]. The Selbina-Mhaura Ferry's main purpose is to transport goods, so the boats are not exactly equipped for moving passengers. However, the ferry features a small shop to provide the bare bones essentials for those who are making the journey.
== Involved in [[:Category:Quests|Quests]]/[[:Category:Missions|Missions]] ==
{{TableQuestHeader}}
{{TableQuestLine
|Name= I'll Take the Big Box| Type= [[:category:Artifact Armor|AF]] (NIN)
| Starter= [[Ryoma]]
| Zone= [[Norg]]| Coordinates= H-8}}
{{TableQuestLine
|Name= Scooped!| Type= General
| Starter= [[Naiko-Paneiko]]
| Zone= [[Windurst Waters]]
| Coordinates= C-11}}
{{TableQuestLine
|Name= The Sand Charm| Type= Map
| Starter= [[Blandine]]
| Zone= [[Mhaura]]
| Coordinates= I-9}}
{{TableQuestFooter}}
==Other Information==
<div class="flex-container">
<div class="flex-container-item-2">
{{Zone Section Header|fishing}}
{{:Ship bound for Mhaura/Fishing}}
</div>
<div class="flex-container-item-2">
{{Zone Section Header|schedule}}
{{:Ship bound for Mhaura/Schedule}}
<br>
{{Zone Section Header|weather}}
{{:Ship bound for Mhaura/Weather}}
</div></div>
==[[:Category:NPCs|NPCs]] Found Here==
{{TableNPCHeader}}
{{TableNPCLine
| Name= [[Chhaya]]
| Coordinates=
| Type= [[Standard Merchant]] }}
{{TableNPCLine
| Name= [[Lokhong]]
| Coordinates=
| Type= [[Guild Merchant]] }}
{{TableNPCLine
| Name= [[Sahn]]
| Coordinates=
| Type= Ferry Captain }}
{{TableNPCFooter}}
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here==
{{TableMobHeader-NM}}
{{TableMobLine-NM
| Name= Sea Horror
| Spawn= ''Both routes''
| Lvl= 60-62
| Drop= [[Monsoon Kyahan]]
| Steal=
| Family= Sea Monks
| NumSpawns= 1
| Note= A, H}}
{{TableMobLine-NM
| Name= Silverhook
| Spawn= ''Selbina -> Mhaura Route''
| Lvl= 68-70
| Drop= [[Seawolf Cudgel]]
| Steal=
| Family= Skeletons
| NumSpawns= 1
| Note= A, H, HP}}
{{TableMobFooter-NM}}
==[[:Category:Bestiary|Regular Monsters]] Found Here==
{{TableMobHeader-Regular}}
{{TableMobLine-Regular
| Name= Crossbones
| Spawn= ''Both routes during Pirate Attack''
| Lvl= 28-31
| Drop= [[Bone Chip]] <br> [[Sand Charm]]
| Steal=
| Family= Skeletons
| NumSpawns= 4
| Note= A, H, HP}}
{{TableMobLine-Regular
| Name= Ocean Pugil
| Spawn= ''Fished up''
| Lvl= 15-19
| Drop= [[Pugil Scales]] <br> [[Shall Shell]]
| Steal=
| Family= Pugils
| NumSpawns= 1
| Note= A, H }}
{{TableMobLine-Regular
| Name= Phantom
| Spawn= ''During 20:00 to 4:00''
| Lvl= 22-25
| Drop= [[Cotton Cloth]] <br> [[Luminicloth]] <br> [[Revival Tree Root]] <br> [[Ice Spikes|Scroll of Ice Spikes]]
| Steal=
| Family= Ghosts
| NumSpawns=
| Note= A, H, HP }}
{{TableMobLine-Regular
| Name= Pirate Pugil
| Spawn=''Fished up''
| Lvl= 20-25
| Drop=[[Pugil Scales]]
| Steal=
| Family= Pugils
| NumSpawns= 1
| Note= A, H }}
{{TableMobLine-Regular
| Name= Sea Crab
| Spawn=
| Lvl= 10-20
| Drop= [[Rock Salt]]
| Steal=
| Family= Crabs
| NumSpawns= 2
| Note= H }}
{{TableMobLine-Regular
| Name= Sea Monk
| Spawn=
| Lvl= 21-29
| Drop=
| Steal=
| Family= Sea Monks
| NumSpawns= 2
| Note= A, H}}
{{TableMobLine-Regular
| Name= Sea Pugil
| Spawn=
| Lvl= 10-20
| Drop= [[Pugil Scales]] <br> [[Shall Shell]]
| Steal=
| Family= Pugils
| NumSpawns= 3
| Note= H }}
{{TableMobLine-Regular
| Name= Ship Wight
| Spawn= ''Both routes during Pirate Attack''
| Lvl= 36-39
| Drop=
| Steal=
| Family= Skeletons
| NumSpawns= 1
| Note= A, H, HP}}
{{TableMobLine-Regular
| Name= Thunder Elemental
| Spawn= ''During lightning weather''
| Lvl= 27-29
| Drop=[[Lightning Cluster]]
| Steal=
| Family= Elementals
| NumSpawns=
| Note= A, M}}
{{TableMobLine-Regular
| Name= Water Elemental
| Spawn= ''During water weather''
| Lvl= 27-29
| Drop=[[Water Cluster]]
| Steal=
| Family= Elementals
| NumSpawns=
| Note= A, M}}
{{TableMobFooter-Regular}}
==[[:Category:Bestiary|Event Monsters]] Found Here==
{{TableMobHeader-Special}}
{{TableMobLine-Special
| Name= Ocean Crab
| Spawn= ''Fished up''
| Lvl= 10-14
| Drop= [[Bronze Box]]
| Steal=
| Family= Crabs
| NumSpawns= 1
| Note= }}
{{TableMobLine-Special
| Name= Enagakure
| Spawn= ''[[I'll Take the Big Box]]''
| Lvl= 55
| Drop= [[Scroll of Ice Spikes]]
| Steal=
| Family= Ghosts
| NumSpawns= 1
| Note= Spawns only at Night time }}
{{TableMobFooter-Special}}
[[Category:Transportation]][[Category:Ferries]]
Latest revision as of 13:17, 7 January 2026
Description
This ferry is actually a cargo ship that carries adventurers across the Bastore Sea from Selbina (on the continent of Quon) to Mhaura (on the continent of Mindartia). The ferry runs three times a day. Though these ferry ships once relied on the ever changing winds to power their sails, the three-vessel fleet now moves with the speed of internal combustion engines, thanks to the technology of Bastok. The Selbina-Mhaura Ferry's main purpose is to transport goods, so the boats are not exactly equipped for moving passengers. However, the ferry features a small shop to provide the bare bones essentials for those who are making the journey.
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants