Treasures of Aht Urhgan lands 7th August 2026! Watch the trailer now!

Category:Assault: Difference between revisions

From HorizonXI Wiki
Redbaren (talk | contribs)
Created page with "<div class="assault"> {{disambig2|Assault (Command)}} __NOTOC__ right The goal in '''Assault''' is to fight through an enemy stronghold with a small, elite unit of mercenaries. Before being able to join an ''Assault Mission'' you need to become a Mercenary for Aht Urhgan. Then you can go to the Commissions Agency in Aht Urhgan Whitegate, where you can view a list of available tasks. Choose any task that interests you, and..."
 
Dejey (talk | contribs)
No edit summary
 
Line 1: Line 1:
<div class="assault">
<div class="toaulive">
{{Construction}}
Coming Soon™... This page describes planned [[Treasures of Aht Urhgan]] Assault content for HorizonXI.
</div>
<div class="toau assault">
 
{{disambig2|[[Assault (Command)]]}}
{{disambig2|[[Assault (Command)]]}}
__NOTOC__
{{Verification}}
[[File:Assault pic02.webp|right]]
{{tocright}}
 
[[File:Assault pic02.webp|right|300px]]
 
'''Assault''' is a [[Treasures of Aht Urhgan]] mission system in which small parties of mercenaries enter enemy strongholds to complete special objectives for the [[Empire of Aht Urhgan]].
 
Assault missions are issued through the [[Commissions Agency]] in [[Aht Urhgan Whitegate]]. Players sign up for a mission, receive [[Assault Order]]s, travel to the appropriate [[Staging Point]], and enter the Assault area through a [[Runic Seal]].
 
Successful Assault missions award [[Assault Points]], treasure from an [[Ancient Lockbox]], and progress toward [[Mercenary Rank]] promotions.
 
== Unlocking Assault ==
To participate in Assault, players must first become a mercenary for [[Salaheem's Sentinels]].
 
{| class="horizon-table table-md general-table center-col-2"
! Requirement
! Details
|-
| Level
| Level 50 or above. {{Verification}}
|-
| Mission Progress
| [[Aht Urhgan Mission 3: President Salaheem|President Salaheem]]
|-
| Mercenary Affiliation
| [[Salaheem's Sentinels]]
|-
| Entry Item
| [[Imperial Army I.D. Tag]]
|}
 
== Basic Flow ==
# Complete [[Aht Urhgan Mission 3: President Salaheem|President Salaheem]] to join [[Salaheem's Sentinels]].
# Speak with [[Rytaal]] in the [[Commissions Agency]] to receive an [[Imperial Army I.D. Tag]].
# Speak with the appropriate [[Assault Mission Giver]] and select a mission.
# The [[Imperial Army I.D. Tag]] is exchanged for [[Assault Order]]s.
# Travel to the mission's [[Staging Point]].
# Have one party member obtain an [[Assault Armband]] from the [[Immortal]] at the Staging Point.
# Examine the [[Runic Seal]] and begin the Assault.
# Complete the objective, open the [[Ancient Lockbox]], and activate the [[Rune of Release]] to finish.
 
== Imperial Army I.D. Tags ==
[[Imperial Army I.D. Tag]]s are temporary key items used to sign up for Assault missions.
 
{| class="horizon-table table-lg general-table center-col-2"
! Detail
! Notes
|-
| Issued by
| [[Rytaal]] in the [[Commissions Agency]].
|-
| Use
| Exchanged for [[Assault Order]]s when signing up for an Assault mission.
|-
| Limit
| Players may hold one active tag. [[Rytaal]] can store additional tags for later use. {{Verification}}
|-
| Reissue timing
| A new tag is generated after a fixed Earth-time interval. {{Verification}}
|-
| Captain bonus
| [[Captain]] may increase the number of stored tags. {{Verification}}
|}
 
== Assault Orders ==
[[Assault Order]]s are received after signing up for a specific Assault mission.
 
* All participating party members must have matching [[Assault Order]]s.
* [[Assault Order]]s allow free [[Runic Portal]] travel from the [[Chamber of Passage]] to the relevant activated [[Staging Point]].
* [[Assault Order]]s do not allow travel to Staging Points the player has not already activated. {{Verification}}
* Players who enter a [[Staging Point]] using [[Assault Order]]s cannot leave through the exterior gate to the surrounding area.
* To cancel an Assault application, speak with [[Rytaal]] and choose the cancellation option to return the orders for an [[Imperial Army I.D. Tag]]. {{Verification}}
 
== Assault Areas ==
{| class="horizon-table table-xl general-table sortable center-col-3 center-col-5"
! Assault Area
! Staging Point
! Staging Point Location
! Mission Giver
! Fireflies
|-
| [[Leujaoam Sanctum]]
| [[Azouph Isle Staging Point]]
| {{Location Tooltip|area=Caedarva Mire|map=Map 1|pos=K-9|text=K-9|id=assault-area-azouph}}
| [[Yahsra]]
| [[Azouph Fireflies]]
|-
| [[Mamool Ja Training Grounds]]
| [[Mamool Ja Staging Point]]
| {{Location Tooltip|area=Bhaflau Thickets|map=Map 2|pos=H-11|text=H-11|id=assault-area-mamool-ja}}
| [[Isdebaaq]]
| [[Bhaflau Fireflies]]
|-
| [[Lebros Cavern]]
| [[Halvung Staging Point]]
| {{Location Tooltip|area=Mount Zhayolm|pos=K-6|text=K-6|id=assault-area-halvung}}
| [[Famad]]
| [[Zhayolm Fireflies]]
|-
| [[Periqia]]
| [[Dvucca Isle Staging Point]]
| {{Location Tooltip|area=Caedarva Mire|map=Map 2|pos=I-9|text=I-9|id=assault-area-dvucca}}
| [[Lageegee]]
| [[Dvucca Fireflies]]
|-
| [[Ilrusi Atoll]]
| [[Ilrusi Atoll Staging Point]]
| {{Location Tooltip|area=Arrapago Reef|map=Map 2|pos=G-5|text=G-5|id=assault-area-ilrusi}}
| [[Bhoy Yhupplo]]
| [[Reef Fireflies]]
|- class="nyzul"
| [[Nyzul Isle]]
| [[Nyzul Isle Staging Point]]
| {{Location Tooltip|area=Nyzul Isle|pos=J-8|pos 2=J-9|text=J-8/J-9|id=assault-area-nyzul}}
| [[Sorrowful Sage]]
| [[Undersea Ruins Fireflies]]
|}
 
== Mission Ranks ==
Assault missions are grouped by [[Mercenary Rank]]. Higher ranks unlock additional missions and rewards.


The goal in '''Assault''' is to fight through an enemy stronghold with a small, elite unit of mercenaries.
{| class="horizon-table table-lg general-table sortable center-col-1 center-col-3"
! Abbr.
! Rank
! Blocker Class
! Notes
|- class="assault-psc"
| PSC
| [[Private Second Class]]
| <code>assault-psc</code>
| Initial Assault rank.
|- class="assault-pfc"
| PFC
| [[Private First Class]]
| <code>assault-pfc</code>
| Unlocked through promotion.
|- class="assault-sp"
| SP
| [[Superior Private]]
| <code>assault-sp</code>
| Unlocked through promotion.
|- class="assault-lc"
| LC
| [[Lance Corporal]]
| <code>assault-lc</code>
| Unlocked through promotion.
|- class="assault-c"
| C
| [[Corporal]]
| <code>assault-c</code>
| Unlocked through promotion.
|- class="assault-s"
| S
| [[Sergeant]]
| <code>assault-s</code>
| Unlocked through promotion.
|- class="assault-sm"
| SM
| [[Sergeant Major]]
| <code>assault-sm</code>
| Unlocked through promotion.
|- class="assault-cs"
| CS
| [[Chief Sergeant]]
| <code>assault-cs</code>
| Unlocked through promotion.
|- class="assault-sl"
| SL
| [[Second Lieutenant]]
| <code>assault-sl</code>
| Unlocked through promotion.
|- class="assault-fl"
| FL
| [[First Lieutenant]]
| <code>assault-fl</code>
| Unlocked through promotion.
|- class="assault-fl assault-captain"
| Cpt
| [[Captain]]
| <code>assault-fl assault-captain</code>
| Final Mercenary Rank.
|}


Before being able to join an ''Assault Mission'' you need to become a [[Mercenary]] for [[Aht Urhgan]]. Then you can go to the [[Commissions Agency]] in [[Aht Urhgan Whitegate]], where you can view a list of available tasks. Choose any task that interests you, and gather the number of people necessary to finish the operation. Then, enter the enemy's stronghold and complete your tasks.
== Starting an Assault ==
[[File:Assault pic01.webp|right|300px]]


If you manage to complete the Assault and make it back alive, [[the Empire of Aht Urhgan]] will reward you with fame and an appropriate reward, including pieces of the [[Armor Sets/Assault Armor|Assault Armor Sets]].
After reaching the correct [[Staging Point]], one party member must obtain an [[Assault Armband]] from the [[Immortal]] sentry inside the Staging Point.


Assault can only be undertaken by small, select groups. In exchange, the [[The Empire of Aht Urhgan#Military Organization|Imperial Army]] will evacuate any non-participants so that you can fully concentrate on the operation. On the other hand, no one will be around to help if you find yourself in trouble, so you must always be on guard.
{| class="horizon-table table-md general-table center-col-2"
! Requirement
! Details
|-
| Party size
| 1-6 players. {{Verification}}
|-
| Orders
| All participants must have matching [[Assault Order]]s.
|-
| Leader item
| [[Assault Armband]]
|-
| Armband cost
| 50 [[Imperial Standing]]
|-
| Entry object
| [[Runic Seal]]
|}


==Requirements==
The leader then examines the [[Runic Seal]], selects the Assault settings, and begins the mission. Party members in the Staging Point with the correct orders are transported into the Assault area.
Before participating in Assault missions, you must first be above level 50 and a member of [[Salaheem's Sentinels]] (completed by starting [[President Salaheem|Aht Urhgan Mission 3: President Salaheem]]).


To undertake a mission, you must speak with [[Rytaal]] in the [[Commissions Agency]] in [[Aht Urhgan Whitegate]], who can issue you with an [[Imperial Army I.D. Tag]]. One tag is required for each mission attempt. All Assault missions (excluding the unofficial assault quest on [[The Ashu Talif]]) require a party of 1-6 members.
== Level Restrictions ==
Assault missions may allow voluntary level restrictions.


After accepting a mission from one of the [[Assault Mission Giver]] NPCs, you must make your way to the [[Staging Point]] for the particular assault area. If you have previously used the [[Runic Portal]] in that area, you may use the [[Chamber of Passage]] to teleport directly to the area without charge.
{| class="horizon-table table-sm general-table center-col-1"
! Level Cap Option
|-
| 50
|-
| 60
|-
| 70
|-
| Uncapped
|}


To unlock more missions you must achieve a higher [[Mercenary Rank]]. These ranks are obtained by taking part in Assault missions and completing the associated [[Promotion]] quest.
Some rewards or unidentified-item results may depend on completing the mission at or above the recommended level. {{Verification}}


==Completing Missions==
== Completing Missions ==
[[File:Assault pic01.webp|right]]
An Assault mission is completed by fulfilling the mission objective and activating the [[Rune of Release]].
When you reach the [[Staging Point]], one member of your party needs to get an [[Assault Armband]] in order to lead the mission. Talk to the [[Blue Mage|Immortal]] sentry in the staging area and pay them 50 [[Imperial Standing]] for the armband.


The leader then needs to examine the Runic Seal and select the level cap. The options are for a 50, 60, 70 cap, or no level cap. After confirming that you are ready, everyone in the party that is in the staging area with correct orders is transported to the mission area.
When the objective is complete:
*If any party member does not not fulfill the requirements to participate, an error message will appear and no-one will be transported into the Assault zone.


When you complete the objectives of an Assault mission, an [[Ancient Lockbox]] appears at the exit point, along with a [[Rune of Release]]. The lockbox contains treasure, while the Rune of Release ends the Assault. Whoever opens the [[Ancient Lockbox]] may receive an [[:Category:??? Items|unidentified item]] directly into their inventory. Other treasure goes into the [[Treasure Pool]].
* An [[Ancient Lockbox]] appears.
*An [[:Category:??? Items|unidentified item]] is received only if the Assault was completed at or above the "recommended level."
* A [[Rune of Release]] appears.
*Leaving an Assault clears the treasure pool; distribute items ''before'' you use the [[Rune of Release]].
* The lockbox may contain treasure and unidentified items.
*If you are short on time, [[quartermaster]] may be used to preserve the treasure for distribution outside the Assault zone.
* The Rune of Release ends the Assault and awards [[Assault Points]].
When you use the [[Rune of Release]], you receive the [[Assault Points]] reward. The point values listed below are for each player in a party of 3. Below are the additional rules for [[Assault Points]] calculation:
* Leaving an Assault clears the treasure pool, so treasure should be distributed before using the Rune of Release.
*Some Assaults give bonuses or penalties based on how well you perform.
* If a player disconnects before completion, they may fail to receive clear credit or rewards. {{Verification}}
*Each additional player in excess of 3 reduces the reward by 10%, so in a full party of 6 each player would get 70% of the listed value.
*The first time you win a mission, you will receive a 50% bonus.
*The leader of the mission receives an extra 10% bonus.
*The bonuses are multiplicative, not additive.  If you won an Assault for the first time as the leader of a 6-person party, you would get: [[Assault Points]] * 70% * 150% * 110%.
*If you fail a mission, you still receive 100 [[Assault Points]] as a consolation prize.
*You do not need to be in the party to get points when the [[Rune of Release]] is activated.
**However, you must be connected to the game to get points and the clear of the Assault when the [[Rune of Release]] is activated.  If you disconnect, and the party exits the Assault, regardless of whether they won or not, you will fail the Assault.
After a total party wipe, you will automatically be removed after 3 minutes. Bring Reraise items in case there is a chance you can still complete the Assault. Reraise effects will not carry over if you are automatically removed from the area.


*Experience Points are still lost upon death while inside an Assault zone, despite Assaults being classified as missions.
== Assault Points ==
*Whenever you successfully complete an Assault you receive points towards a [[Mercenary Rank]] [[promotion]].
[[Assault Points]] are awarded when the [[Rune of Release]] is activated after a successful mission.
*To cancel an [[Assault]] order, talk to [[Rytaal]] and choose 'Cancel application.' to return your orders for an [[Imperial Army I.D. Tag|I.D. tag]].


== See Also==
Assault Points are tracked separately for each Assault area.
===Assault Dungeons===
*[[Mamool Ja Training Grounds]]
*[[Periqia]]
*[[Lebros Cavern]]
*[[Ilrusi Atoll]]
*[[Leujaoam Sanctum]]
===Other===
*[[:Category:Assault Missions|Assault Missions]]
*[[Assault/Rewards by Category|Assault Rewards]]
*[[Assault/Items with Assault Bonuses|Equipment with Assault Bonuses]]


{| class="horizon-table table-lg general-table center-col-2"
! Modifier
! Effect
! Notes
|-
| Base reward
| Mission-specific
| Values are usually listed on individual mission pages.
|-
| Party size
| Additional members beyond 3 reduce the reward.
| Each extra member above 3 reduces the reward by 10%. {{Verification}}
|-
| First-time clear
| +50%
| Applied when completing a mission for the first time. {{Verification}}
|-
| Mission leader
| +10%
| Applied to the player who led the Assault. {{Verification}}
|-
| Failure
| 100 points
| Failed missions may award a consolation amount. {{Verification}}
|}
Assault Point bonuses are multiplicative, not additive. {{Verification}}
== Death and Failure ==
* Experience Points may be lost on death inside Assault areas. {{Verification}}
* After a full party wipe, the party may be removed from the Assault area after a short delay. {{Verification}}
* Homing fireflies may be used to abandon an Assault mission. {{Verification}}
== Notes ==
* Assault progress contributes to [[Mercenary Rank]] promotion eligibility.
* Higher [[Mercenary Rank]] unlocks additional Assault missions.
* [[Assault Points]] are area-specific.
* [[Runic Portal]] access to a Staging Point requires that the destination has already been activated.
* [[Runic Portal Use Permit]]s are not required when traveling with valid [[Assault Order]]s.
* [[The Ashu Talif]] quests are Assault-style content, but they are not standard Commissions Agency Assault missions. {{Verification}}
== Related Pages ==
* [[Commissions Agency]]
* [[Rytaal]]
* [[Imperial Army I.D. Tag]]
* [[Assault Order]]
* [[Assault Armband]]
* [[Assault Points]]
* [[Mercenary Rank]]
* [[Staging Point]]
* [[Runic Portal]]
* [[Chamber of Passage]]
* [[Runic Portal Use Permit]]
* [[Assault Mission Giver]]
* [[Ancient Lockbox]]
* [[Rune of Release]]
== Assault Dungeons ==
* [[Leujaoam Sanctum]]
* [[Mamool Ja Training Grounds]]
* [[Lebros Cavern]]
* [[Periqia]]
* [[Ilrusi Atoll]]
* <span class="nyzul">[[Nyzul Isle]]</span>
== Other Assault Pages ==
* [[:Category:Assault Missions|Assault Missions]]
* [[Assault/Rewards by Category|Assault Rewards]]
* [[Assault/Items with Assault Bonuses|Equipment with Assault Bonuses]]


[[Category:Featured Articles]][[category:Guides]]
</div>
</div>
[[Category:Featured Articles]]
[[Category:Guides]]

Latest revision as of 20:51, 4 July 2026


NOTICE: This article is currently undergoing construction by a single editor or group of editors.

Coming Soon™... This page describes planned Treasures of Aht Urhgan Assault content for HorizonXI.

Assault (Command) has an identical name. If an internal link incorrectly referred you to this page, please change the link to point directly to Assault (Command).


Verification Needed

Assault is a Treasures of Aht Urhgan mission system in which small parties of mercenaries enter enemy strongholds to complete special objectives for the Empire of Aht Urhgan.

Assault missions are issued through the Commissions Agency in Aht Urhgan Whitegate. Players sign up for a mission, receive Assault Orders, travel to the appropriate Staging Point, and enter the Assault area through a Runic Seal.

Successful Assault missions award Assault Points, treasure from an Ancient Lockbox, and progress toward Mercenary Rank promotions.

Unlocking Assault

To participate in Assault, players must first become a mercenary for Salaheem's Sentinels.

Requirement Details
Level Level 50 or above. Verification Needed
Mission Progress President Salaheem
Mercenary Affiliation Salaheem's Sentinels
Entry Item Imperial Army I.D. Tag

Basic Flow

  1. Complete President Salaheem to join Salaheem's Sentinels.
  2. Speak with Rytaal in the Commissions Agency to receive an Imperial Army I.D. Tag.
  3. Speak with the appropriate Assault Mission Giver and select a mission.
  4. The Imperial Army I.D. Tag is exchanged for Assault Orders.
  5. Travel to the mission's Staging Point.
  6. Have one party member obtain an Assault Armband from the Immortal at the Staging Point.
  7. Examine the Runic Seal and begin the Assault.
  8. Complete the objective, open the Ancient Lockbox, and activate the Rune of Release to finish.

Imperial Army I.D. Tags

Imperial Army I.D. Tags are temporary key items used to sign up for Assault missions.

Detail Notes
Issued by Rytaal in the Commissions Agency.
Use Exchanged for Assault Orders when signing up for an Assault mission.
Limit Players may hold one active tag. Rytaal can store additional tags for later use. Verification Needed
Reissue timing A new tag is generated after a fixed Earth-time interval. Verification Needed
Captain bonus Captain may increase the number of stored tags. Verification Needed

Assault Orders

Assault Orders are received after signing up for a specific Assault mission.

Assault Areas

Assault Area Staging Point Staging Point Location Mission Giver Fireflies
Leujaoam Sanctum Azouph Isle Staging Point K-9 Yahsra Azouph Fireflies
Mamool Ja Training Grounds Mamool Ja Staging Point H-11 Isdebaaq Bhaflau Fireflies
Lebros Cavern Halvung Staging Point K-6 Famad Zhayolm Fireflies
Periqia Dvucca Isle Staging Point I-9 Lageegee Dvucca Fireflies
Ilrusi Atoll Ilrusi Atoll Staging Point G-5 Bhoy Yhupplo Reef Fireflies
Nyzul Isle Nyzul Isle Staging Point J-8/J-9 Sorrowful Sage Undersea Ruins Fireflies

Mission Ranks

Assault missions are grouped by Mercenary Rank. Higher ranks unlock additional missions and rewards.

Abbr. Rank Blocker Class Notes
PSC Private Second Class assault-psc Initial Assault rank.
PFC Private First Class assault-pfc Unlocked through promotion.
SP Superior Private assault-sp Unlocked through promotion.
LC Lance Corporal assault-lc Unlocked through promotion.
C Corporal assault-c Unlocked through promotion.
S Sergeant assault-s Unlocked through promotion.
SM Sergeant Major assault-sm Unlocked through promotion.
CS Chief Sergeant assault-cs Unlocked through promotion.
SL Second Lieutenant assault-sl Unlocked through promotion.
FL First Lieutenant assault-fl Unlocked through promotion.
Cpt Captain assault-fl assault-captain Final Mercenary Rank.

Starting an Assault

After reaching the correct Staging Point, one party member must obtain an Assault Armband from the Immortal sentry inside the Staging Point.

Requirement Details
Party size 1-6 players. Verification Needed
Orders All participants must have matching Assault Orders.
Leader item Assault Armband
Armband cost 50 Imperial Standing
Entry object Runic Seal

The leader then examines the Runic Seal, selects the Assault settings, and begins the mission. Party members in the Staging Point with the correct orders are transported into the Assault area.

Level Restrictions

Assault missions may allow voluntary level restrictions.

Level Cap Option
50
60
70
Uncapped

Some rewards or unidentified-item results may depend on completing the mission at or above the recommended level. Verification Needed

Completing Missions

An Assault mission is completed by fulfilling the mission objective and activating the Rune of Release.

When the objective is complete:

  • An Ancient Lockbox appears.
  • A Rune of Release appears.
  • The lockbox may contain treasure and unidentified items.
  • The Rune of Release ends the Assault and awards Assault Points.
  • Leaving an Assault clears the treasure pool, so treasure should be distributed before using the Rune of Release.
  • If a player disconnects before completion, they may fail to receive clear credit or rewards. Verification Needed

Assault Points

Assault Points are awarded when the Rune of Release is activated after a successful mission.

Assault Points are tracked separately for each Assault area.

Modifier Effect Notes
Base reward Mission-specific Values are usually listed on individual mission pages.
Party size Additional members beyond 3 reduce the reward. Each extra member above 3 reduces the reward by 10%. Verification Needed
First-time clear +50% Applied when completing a mission for the first time. Verification Needed
Mission leader +10% Applied to the player who led the Assault. Verification Needed
Failure 100 points Failed missions may award a consolation amount. Verification Needed

Assault Point bonuses are multiplicative, not additive. Verification Needed

Death and Failure

  • Experience Points may be lost on death inside Assault areas. Verification Needed
  • After a full party wipe, the party may be removed from the Assault area after a short delay. Verification Needed
  • Homing fireflies may be used to abandon an Assault mission. Verification Needed

Notes

Related Pages

Assault Dungeons

Other Assault Pages