Template:ArmorTable: Difference between revisions
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<includeonly><onlyinclude><!-- | <includeonly><onlyinclude><!-- | ||
-->{{#dpl: | -->{{#if:{{{collapse|}}}|<div class="mw-collapsible {{#switch: {{{collapse}}}|expanded=|collapsed=mw-collapsed|#default=mw-collapsed}}"><br>|}} | ||
{{#dpl: | |||
|category = {{{cat1}}} | |category = {{{cat1}}} | ||
|category = {{{cat2|}}} | |category = {{{cat2|}}} | ||
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|notcategory = {{{notcat2|}}} | |notcategory = {{{notcat2|}}} | ||
|notcategory = {{{notcat3|}}} | |notcategory = {{{notcat3|}}} | ||
|title = {{{title1|}}} | |||
|title = {{{title2|}}} | |||
|title = {{{title3|}}} | |||
|title = {{{title4|}}} | |||
|title = {{{title5|}}} | |||
|title = {{{title6|}}} | |||
|count = {{{count|}}} | |count = {{{count|}}} | ||
|include={Item | |include={{#if:{{{tooltip|}}}|{Item Statistics¦Item_Tooltip.dpl}|{Item Statistics}:[[%PAGE%|%TITLE%]]}},{Item Statistics¦ArmorTable.dpl},##Horizon Changes.* | ||
|includematch = {{#if:{{{job|}}}|/jobs\s*=.*\[\[{{{job}}}\]\].*¦jobs\s*=\s*All\sJobs\s*¦(?s)^((?!jobs).)*$/|/.*/}} | |includematch = {{#if:{{{job|}}}|/jobs\s*=.*\[\[{{{job}}}\]\].*¦jobs\s*=\s*All\sJobs\s*¦(?s)^((?!jobs).)*$/|/.*/}} | ||
|table=class=" | |table=class="horizon-table {{{cssclasses|}}} sortable",-,Name,Level,Slot,Jobs,Stats,Horizon Changes {{changes}} | ||
|tablesortcol=2 | |tablesortcol=2 | ||
}}<!-- | }}{{#if:{{{collapse|}}}|</div><br>}}<!-- | ||
--></onlyinclude></includeonly> | --></onlyinclude></includeonly> | ||
==Usage== | ==Usage== | ||
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Syntax: | Syntax: | ||
<pre>{{ArmorTable|cat1|...|notcat1|...|job|count}}</pre> | <pre>{{ArmorTable|cat1|...|notcat1|...|title1|...|job|collapse|cssclasses|tooltip|count}}</pre> | ||
*Use cat1, cat2, cat3 to include required categories | *Use cat1, cat2, cat3 to include required categories | ||
:(note: you can use <nowiki>{{!}}</nowiki> to use a logical OR in a category) | |||
*Use notcat1, notcat2, notcat2 to exclude categories | *Use notcat1, notcat2, notcat2 to exclude categories | ||
*Use title1, title2, ..., title6 to include specific pages | |||
*Use job to include only gear by job XXX | *Use job to include only gear by job XXX | ||
*Use collapse to make the table collapsible. collapse=collapsed makes it collapsed by default. collapse=expand to make it expanded by default. (collapsed is also the default when entering anything else for the collapse parameter). | |||
*cssclasses can be used to add additional classes to the table. The most common usage here is add a color class to the table. | |||
*use the tooltip parameter to display image tooltips when hovering over the item names. Set to anything to enable, e.g. tooltip=true. | |||
*(The count parameter is mainly used for testing) | *(The count parameter is mainly used for testing) | ||
**Also: count does not work with job parameter since the job parameter seems to filter after generating the list and after the count parameter cropped the list. | |||
==Examples== | ==Examples== | ||
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===Example 2=== | ===Example 2=== | ||
Syntax: | Syntax: | ||
<pre>{{ArmorTable|cat1=Artifact Armor|job=WHM}}</pre> | <pre>{{ArmorTable|cat1=Artifact Armor|job=WHM|tooltip=true}}</pre> | ||
Will give out all pieces of armor which are categorized as "Artifact Armor" and have "WHM" (or "all") in their job list. | Will give out all pieces of armor which are categorized as "Artifact Armor" and have "WHM" (or "all") in their job list. Will also display the item image as tooltip when hovering over the name. | ||
{{ArmorTable|cat1=Artifact Armor|job=WHM}} | {{ArmorTable|cat1=Artifact Armor|job=WHM|tooltip=true}} | ||
===Example 3=== | ===Example 3=== | ||
Syntax: | Syntax: | ||
<pre>{{ArmorTable|cat1=Body|job=BLM}}</pre> | <pre>{{ArmorTable|cat1=Body|job=BLM|collapse=collapsed}}</pre> | ||
Will give out all | Will give out all body pieces equippable by BLM in a collapsible table that is collapsed by default. | ||
{{ArmorTable|cat1=Body|job=BLM}} | {{ArmorTable|cat1=Body|job=BLM|collapse=collapse}} | ||
===Example 4=== | |||
Syntax: | |||
<pre>{{ArmorTable|title1=Evoker's Spats|title2=Evoker's Horn|cssclasses=jobs-table table-md}}</pre> | |||
Will give out a list of those two specified items using the css styles of "jobs-table" (for color) and "table-md" (for size). | |||
{{ArmorTable|title1=Evoker's Spats|title2=Evoker's Horn|cssclasses=jobs-table table-md}} | |||
==Further Information on dpl3 Usage== | |||
* https://help.fandom.com/wiki/Extension:DPL3/Parameters:_Criteria_for_page_selection | |||
* https://help.fandom.com/wiki/Extension:DPL3/Parameters:_Controlling_output_format | |||
* https://help.fandom.com/wiki/Extension:DPL3/Parameters:_Controlling_output_volume |
Latest revision as of 20:54, 22 September 2023
Usage
Wrapper Template to generate lists of armor based on categories.
Syntax:
{{ArmorTable|cat1|...|notcat1|...|title1|...|job|collapse|cssclasses|tooltip|count}}
- Use cat1, cat2, cat3 to include required categories
- (note: you can use {{!}} to use a logical OR in a category)
- Use notcat1, notcat2, notcat2 to exclude categories
- Use title1, title2, ..., title6 to include specific pages
- Use job to include only gear by job XXX
- Use collapse to make the table collapsible. collapse=collapsed makes it collapsed by default. collapse=expand to make it expanded by default. (collapsed is also the default when entering anything else for the collapse parameter).
- cssclasses can be used to add additional classes to the table. The most common usage here is add a color class to the table.
- use the tooltip parameter to display image tooltips when hovering over the item names. Set to anything to enable, e.g. tooltip=true.
- (The count parameter is mainly used for testing)
- Also: count does not work with job parameter since the job parameter seems to filter after generating the list and after the count parameter cropped the list.
Examples
Some Example tables have been limited to output only 5 items (through the optional parameter count=5) because they serve only as examples. The syntax shown in the examples would generate the full tables.
Example 1
Syntax:
{{ArmorTable|cat1=Artifact Armor|cat2=Feet|notcat1=White Mage}}
Will give out all pieces of armor which are categorized as "Artifact Armor" and "Feet" while excluding those, which are categorized as "White Mage". ("All AF Feet except WHM feet")
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Gallant Leggings | 52 | Feet | PLD | DEF: 14 HP +15 CHR +5 DEX +2 Shield skill +10 Enhances "Holy Circle" effect |
|
Beast Gaiters | 52 | Feet | BST | DEF: 10 HP +11 CHR +3 Enhances "Reward" effect "Charm" +2 | |
Chaos Sollerets | 52 | Feet | DRK | DEF: 10 HP +15 MND +5 Accuracy +3 Enhances "Arcane Circle" effect |
|
Warlock's Boots | 52 | Feet | RDM | DEF: 13 MP +11 MND +1 INT +1 +10 Shield skill +10 | |
Rogue's Poulaines | 60 | Feet | THF | DEF: 13 HP +12 DEX +3 Increases "Flee" duration "Steal" +2 |
??? |
Example 2
Syntax:
{{ArmorTable|cat1=Artifact Armor|job=WHM|tooltip=true}}
Will give out all pieces of armor which are categorized as "Artifact Armor" and have "WHM" (or "all") in their job list. Will also display the item image as tooltip when hovering over the name.
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Healer's Duckbills | 52 | Feet | WHM | DEF: 12 MP +20 INT +3 Spell interruption rate down 20% | |
Healer's Cap | 54 | Head | WHM | DEF: 21 MP +13 MND +4 +15 Enmity -1 |
none
|
Healer's Pantaloons | 56 | Legs | WHM | DEF: 28 MP +15 VIT +3 Divine Magic skill +15 Enmity -1 |
none
|
Healer's Bliaut | 58 | Body | WHM | DEF: 40 MP +25 +10 Enfeebling Magic skill +10 Enmity -4 | |
Healer's Mitts | 60 | Hands | WHM | DEF: 14 MP +10 STR +5 Healing Magic skill +15 Enmity -4 |
none
|
Example 3
Syntax:
{{ArmorTable|cat1=Body|job=BLM|collapse=collapsed}}
Will give out all body pieces equippable by BLM in a collapsible table that is collapsed by default.
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Swellers Harness | Body | All Jobs | |||
Chocobo Jack Coat | 1 | Body | All Jobs | DEF: 2 Chocobo riding time +5 |
none
|
Field Tunica | 1 | Body | All Jobs | DEF: 2 Improves Mining, Logging and Harvesting results | |
Fisherman's Tunica | 1 | Body | All Jobs | DEF: 2 Fishing skill +1 | |
Fisherman's Apron | 1 | Body | All Jobs | DEF: 4 +1 +1 Reduces chances of fishing up items | |
Mithra Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" | |
Custom Gilet +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Magna Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) | |
Wonder Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Savage Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Custom Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Hume Top | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Omina Yukata | 1 | Body | All Jobs | DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Lady's Yukata | 1 | Body | All Jobs | DEF: 2 Improves Goldfish-scooping ability |
none
|
Hume Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" |
Can be stored in Mog Wardrobe 8. |
Onoko Yukata | 1 | Body | All Jobs | DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Lord's Yukata | 1 | Body | All Jobs | DEF: 2 Improves Goldfish-scooping ability |
Can be stored in Mog Wardrobe 8. |
Elder Gilet +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Elvaan Gilet | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Magna Gilet +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Wonder Maillot +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Enchantment: "Teleport" (Purgonorgo Isle) |
Can be stored in Mog Wardrobe 8. |
Tarutaru Maillot | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Tarutaru Maillot +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" | |
Hardcore Shirt | 1 | body | All Jobs | DEF: 1 | |
Tarutaru Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" |
none
|
Republic Aketon | 1 | Body | All Jobs | DEF: 1 Increases chances of obtaining crystals In Bastok: Movement speed +12% |
none
|
Federation Aketon | 1 | Body | All Jobs | DEF: 1 Increases chances of obtaining crystals In Windurst: Movement speed +12% | |
Kingdom Aketon | 1 | Body | All Jobs | DEF: 1 Increases chances of obtaining crystals In San d'Oria: Movement speed +12% | |
Dream Robe | 1 | Body | All Jobs | DEF: 2 | |
Dream Robe +1 | 1 | Body | All Jobs | DEF: 3 Enhances the effect of Selbina milk | |
Mandragora Suit | 1 | Body | All Jobs | Cannot Equip Leggear DEF: 1 Enchantment: "Teleport" (Home Nation) | |
HorizonXI Shirt | 1 | Body | All Jobs | DEF: 1 | |
Culinarian's Apron | 1 | Body | All Jobs | DEF: 2 +1 +1 Cooking Skill +1 | |
Hume Gilet | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Hume Gilet +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" |
Can be stored in Mog Wardrobe 8. |
Mithra Top | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Elvaan Top | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Galka Gilet | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Elvaan Top +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" |
Can be stored in Mog Wardrobe 8. |
Galka Gilet +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" |
Can be stored in Mog Wardrobe 8. |
Tarutaru Top | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 1 |
Can be stored in Mog Wardrobe 8. |
Elvaan Gilet +1 | 1 | Body | All Jobs | Cannot Equip Handgear DEF: 2 Reduces clamming "incidents" |
Can be stored in Mog Wardrobe 8. |
Tartarus Platemail | 1 | body | All Jobs | DEF: 1 | |
Hardcore Harness | 1 | body | All Jobs | DEF: 1 | |
Bugsquasher Shirt | 1 | Body | All Jobs | {{{stats}}} |
|
Ducal Aketon | 1 | Body | All Jobs | {{{stats}}} |
|
Tunic | 8 | Body | MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP / SCH / GEO / RUN | Cannot Equip Headgear DEF: 9 |
none
|
Royal Footman's Tunic | 10 | Body | MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP / SCH / GEO / RUN | Cannot Equip Headgear DEF: 12 AGI +1 INT +1 |
none
|
Rider's Jack Coat | 15 | Body | All Jobs | DEF: 12 Chocobo riding time +5 |
none
|
Angler's Tunica | 15 | Body | All Jobs | DEF: 12 Fishing Skill +1 | |
Baron's Saio | 20 | Body | MNK / WHM / BLM / RDM / THF / DRK / BRD / RNG / SMN / BLU / COR / PUP / DNC / SCH / GEO / RUN | DEF: 15 INT +1 MND +1 | |
Magna Jerkin | 33 | Body | All Jobs | DEF: 18 HP +24 MP +4 DEX +1 INT +1 | |
Royal Squire's Robe | 40 | Body | MNK / WHM / BLM / RDM / THF / DRK / BRD / RNG / SMN / BLU / COR / PUP / DNC / SCH / GEO / RUN | DEF: 26 MP +10 INT +1 MND +1 | |
Royal Knight's Cloak | 50 | Body | MNK / WHM / BLM / RDM / PLD / BRD / RNG / SMN / BLU / PUP / SCH / GEO / RUN | Cannot Equip Headgear DEF: 40 INT +1 +12 +12 | |
Duende Cotehardie | 50 | Body | BLM / SMN / GEO
|
DEF: 26 "Conserve MP" +4 Dark Spirit perpetuation cost -1 |
none
|
Wizard's Coat | 58 | Body | BLM | DEF: 38 MP +16 VIT +5 Enfeebling Magic skill +10 Enmity -3 |
none
|
Vermillion Cloak | 59 | Body | MNK / WHM / BLM / RDM / PLD / BRD /RNG / SMN / BLU / PUP / SCH / GEO / RUN | {{{stats}}} | |
Black Cotehardie | 59 | Body | MNK / WHM / BLM / RDM / THF / BST / BRD / RNG / NIN / SMN / COR / BLU / PUP / DNC / SCH / RUN | DEF: 39 STR +3 DEX +2 VIT -2 AGI +3 INT +2 MND -3 CHR -3 -30 +3 +3 +3 +3 +3 +3 +3 Converts 25 HP to MP Latent effect: Adds "Refresh" effect |
|
Hydra Jupon | 70 | Body | All Jobs | DEF: 42 Fellow: HP +20 MP +20 VIT +2 | |
Hydra Doublet | 70 | Body | WHM / BLM / RDM / BRD / SMN / SCH / GEO | DEF: 43 MP +40 Accuracy +10 Evasion +10 Enmity -9 Enchantment: Adds "Refresh" effect |
none
|
Dalmatica | 73 | Body | WHM / BLM / RDM / BRD / SMN / GEO | DEF: 45 "Magic Def. Bonus" +5 Adds "Refresh" effect Enhances "Resist Paralyze" effect Converts 50 HP to MP | |
Dalmatica +1 | 73 | Body | WHM / BLM / RDM / BRD / SMN / GEO | DEF: 46 "Magic Def. Bonus" +6 Adds "Refresh" effect Enhances "Resist Paralyze" effect Converts 55 HP to MP | |
Wizard's Coat +1 | 74 | Body | BLM | DEF: 38 MP +36 Enfeebling Magic skill +12 Enmity -5 MP recovered while healing +5 |
??? |
Sorcerer's Coat | 74 | Body | BLM | DEF: 41 MP +12 Elemental Magic skill +5 Enmity -2 Adds "Refresh" effect |
none
|
Example 4
Syntax:
{{ArmorTable|title1=Evoker's Spats|title2=Evoker's Horn|cssclasses=jobs-table table-md}}
Will give out a list of those two specified items using the css styles of "jobs-table" (for color) and "table-md" (for size).
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Evoker's Spats | 52 | Legs | SMN | DEF: 25 MP +15 Evasion skill +10 Avatar: Enhances accuracy Enmity -2 |
none
|
Evoker's Horn | 60 | Head | SMN | DEF: 15 MP +20 INT +3 Summoning magic skill +5 Avatar: Enmity -3 |
none
|