Bumblebee: Difference between revisions

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[[category:Bestiary]][[category:Bees]]
{{Infobox Monster
{| border="0" width="100%"
| image = Bumblebee.jpg
|width="50%" align="left" valign="center"|
| image caption =  
'''Job:''' [[Warrior]]<br>
| job = Warrior
'''Family:''' [[:category:Bees|Bee]]<br>
| family = Bees
'''Crystal:''' {{Wind|Wind}}<br>
| crystal = Wind
'''Weak to:''' {{Ice|Ice}}, {{Piercing}}
| weaknesses = {{Ice}} {{Piercing}}
|width="50%" align="center"|
| resistances =  
[[File:Bumblebee.jpg|thumb|160px|Bumblebee]]
| immunities =  
|}
| absorbs =
{| border="0" width="100%" cellpadding="4" cellspacing="2"
| type =
| subtype =
| tier =
| title obtained =
}}
 
{| class="mobs horizon-table md-table" border="0" width="100%" cellpadding="4" cellspacing="2"
|- BGCOLOR="#ffdead"
|- BGCOLOR="#ffdead"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|- BGCOLOR="#e3e6ff"
|- BGCOLOR="#e3e6ff"
|style="padding-left:1ex"|[[East Sarutabaruta]]
|style="padding-left:1ex"|[[East Sarutabaruta]]
|align="center"|-1
|align="center"|1
|
|
*[[Honey]]      {{Drop Rate|13|126}}
*[[Honey]]      {{Drop Rate|0|0}}
*[[Rarab Tail]]  {{Drop Rate|21|126}}
*[[Rarab Tail]]  {{Drop Rate|0|0}}
*[[Insect Wing]] {{Drop Rate| 9|126}}
*[[Insect Wing]] {{Drop Rate|0|0}}
|
|
*[[Honey]]
*[[Honey]]
Line 26: Line 32:
|- bgcolor="#e3e6ff"
|- bgcolor="#e3e6ff"
|style="padding-left:1ex"|[[West Sarutabaruta]]
|style="padding-left:1ex"|[[West Sarutabaruta]]
|align="center"|-1
|align="center"|1
|
|
*[[Honey]]      {{Drop Rate| 7|64}}   
*[[Honey]]      {{Drop Rate|0|0}}   
*[[Rarab Tail]]  {{Drop Rate|12|64}}
*[[Rarab Tail]]  {{Drop Rate|0|0}}
*[[Insect Wing]] {{Drop Rate|12|64}}
*[[Insect Wing]] {{Drop Rate|0|0}}
|
|
*[[Honey]]
*[[Honey]]
|align="center"|10<br>''Respawn: 5 minutes''
|align="center"|10<br>''Respawn: 5 minutes''
| align="center" | S, Sc<br>{{HPMP|low hp=33|high hp=|low mp=none|high mp=}}
| align="center" | S, Sc<br>{{HPMP|low hp=33|high hp=|low mp=none|high mp=}}
 
|-
|
|align="center" colspan="6" BGCOLOR="#ffdead"|
|}
{{Monster Notes}}
{| border="0" width="100%" cellpadding="4" cellspacing="2"
|- bgcolor="#e3e6ff"
|{{Monster Notes}}
|}
|}

Revision as of 19:14, 2 January 2024

Bumblebee.jpg
Bumblebee
Job: Warrior
Family: Bees
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Wind
Weak against: Ice Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
East Sarutabaruta 1 (???%)

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(???%)

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{{Drop Rate|total drops|total kills}}
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(???%)

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{{Drop Rate|total drops|total kills}}
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8
Respawn: 5 minutes
S, Sc
~33 HP
West Sarutabaruta 1 (???%)

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{{Drop Rate|total drops|total kills}}
with

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(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

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(???%)

This template is no longer in use.

Editor: Please replace
{{Drop Rate|total drops|total kills}}
with

{{Hxi Drop Rate|asb=#/1000|total drops|total kills}}

ASB rates can be found via Special:ASB Search and has accurate drop rate information for HorizonXI. If a drop rate is listed there as eg. 24% then set "asb=240/1000" etc.

This template is commonly used on mob pages. If you are adding a new mob page, we kindly ask that you use the new HorizonXI template Template:Infobox Monster.

Thank you!
10
Respawn: 5 minutes
S, Sc
~33 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants