Compound Eyes: Difference between revisions
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(Created page with "Category:Bestiarycategory:HecteyesCategory:Notorious Monsters {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Black Mage<br> '''Family:''' Hecteyes<br> '''Crystal:''' {{Dark|Dark}}<br> '''Weak to:''' {{Dark}}<br> '''Strong to:''' Blunt {{Color|NM|Burning Circle Notorious Monster}} |width="50%" align="center"| thumb|Compound Eyes |} {| border="0" width="100%" cellpaddin...") |
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[[Category:Notorious Monsters]] | |||
{| | {{Infobox Monster | ||
| | | image = | ||
| image caption = Compound Eyes | |||
| job = [[Black Mage]] | |||
| family = Hecteyes | |||
| crystal = Dark | |||
| weaknesses = {{element|Dark}} | |||
| resistances = {{blunt}} | |||
{{Color|NM|Burning Circle Notorious Monster}} | | immunities = | ||
| | | absorbs = | ||
| type = {{Color|NM|Burning Circle Notorious Monster}} | |||
| subtype = | |||
{| | | tier = | ||
| title obtained = | |||
}} | |||
{| class="nms horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
|- | |- | ||
|[[Horlais Peak]] | |||
:''[[Under Observation]]'' | :''[[Under Observation]]'' | ||
|align="center"| | |align="center"| | ||
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|align="center"|A, L, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"|A, L, H<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
!align="center" colspan="6" | | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Latest revision as of 11:48, 24 February 2024
This article is missing a picture of the monster, NM, or pet. You can help by adding it. |
Compound Eyes | |
---|---|
Job: | Black Mage |
Family: | Hecteyes |
Crystal: | Dark |
Weak against: | |
Resistant to: | |
Burning Circle Notorious Monster |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Horlais Peak | 2 | A, L, H ??? HP ??? MP | |||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Notes:
- Appears in the following BCNMs: Under Observation. Three mobs: Compound Eyes x2 and Sobbing Eyes x1
- Special Attacks: Fire II, Drain