Category:Outpost Merchants: Difference between revisions

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(Created page with "These are vendors who are located at the various regional outposts found around Vana'diel. These conquest NPC's only spawn when their nation controls the region. They sell regular medicines and are able to teleport adventurers to their home nation under certain conditions. You can only buy from an outpost vendor if your nation of allegiance has control of the region. Their prices are not adjusted by Reputation (with the exception of Bartabaq), however, t...")
 
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These are vendors who are located at the various regional outposts found around [[Vana'diel]]. These conquest NPC's only spawn when their nation controls the region. They sell regular medicines and are able to teleport adventurers to their home nation under certain conditions.
These are merchants who are located at the various regional outposts found around [[Vana'diel]]. These conquest NPC's only spawn when their nation controls the region. They sell regular medicines and are able to teleport adventurers to their home nation under certain conditions.


You can only buy from an outpost vendor if your nation of [[allegiance]] has control of the region. Their prices are not adjusted by [[Reputation]] (with the exception of [[Bartabaq]]), however, they do not run out of stock and are open all hours.
You can only buy from an outpost merchant if your nation of [[allegiance]] has control of the region. Their prices are not adjusted by [[Reputation]] (with the exception of [[Bartabaq]]), however, they do not run out of stock and are open all hours.


Certain items sold to an outpost vendor (or, if your nation does not have control of the region, traded) increase the regional influence for the nation of the player selling or trading the items. See the [[Talk:Outpost Vendor|talk page]] for a discussion on adjusting regional influence through this method.
<!--Certain items sold to an outpost merchant (or, if your nation does not have control of the region, traded) increase the regional influence for the nation of the player selling or trading the items. See the [[Talk:Outpost merchant|talk page]] for a discussion on adjusting regional influence through this method.
*Vendors will only accept "Shields, Armor, and Weapons" when trading items to increase regional influence.
*Outpost Merchants will only accept "Shields, Armor, and Weapons" when trading items to increase regional influence.
*Vendors now will also accept evoliths toward regional influence and will reward you with gil for doing so: Size 1 (700g), 2 (707g), 3 (721g), 4 (742g), etc.
*Outpost Merchants now will also accept evoliths toward regional influence and will reward you with gil for doing so: Size 1 (700g), 2 (707g), 3 (721g), 4 (742g), etc.-->


Outpost vendors can teleport characters for a fee to their current nation's outpost teleport NPC located in one of the three starter cities. A [[Supply Run Mission]] must be completed before this option is unlocked, and there is a specific level requirement for each region (see [[Outpost Teleporting]]).  
Outpost merchants can teleport characters for a fee to their current nation's outpost teleport NPC located in one of the three starter cities. A [[Supply Run Mission]] must be completed before this option is unlocked, and there is a specific level requirement for each region (see [[Outpost Teleporting]]).  


{|cellpadding="2" width="100%"
<div class="flex-container">
|width="50%" valign="top"|
<div class="flex-container-item-2-large">
==Items sold normally by Outpost Merchants==
{{:Category:Outpost_Merchants/Goods}}
</div><div class="flex-container-item-2-large">
==Items sold by the Outpost Merchant [[Bartabaq]]==
{{:Bartabaq}}
</div></div>


==Items sold normally by Outpost Vendors==
==Complete List of Outpost Vendors==
*[[Antidote]] 316gil
*[[Echo Drops]] 800gil
*[[Ether]] 4832gil
*[[Eye Drops]] 2595gil
*[[Potion]] 910gil
|width="50%" valign="top"|


==Items sold by the Outpost Vendor [[Bartabaq]]==
{| class="horizon-table npc-table table-sm"
*[[Movalpolos Water]] 736gil - 832gil
!Region
*[[Copper Nugget]] 105gil
!NPC
*[[Goblin Doll]] 490gil - 500gil
!Location
*[[Coral Fungus]] 694gil - 785gil
|-
*[[Kopparnickel Ore]] 6500gil - 7800gil
| [[Aragoneu]]
| [[Mushosho]]
| {{Location|Meriphataud Mountains|E-5}}
|-
| [[Derfland]]
| [[Tahmasp]]
| {{Location|Pashhow Marshlands|K-6}}
|-
| [[Elshimo Lowlands]]
| [[Robino-Mobino (Yuhtunga Jungle)|Robino-Mobino]]
| {{Location|Yuhtunga Jungle|G-11}}
|-
| [[Elshimo Uplands]]
| [[Mugha Dovajaiho]]
| {{Location|Yhoator Jungle|I-8}}
|-
| [[Fauregandi]]
| [[Gueriette]]
| {{Location|Beaucedine Glacier|H-9}}
|-
| [[Gustaberg]]
| [[Kuleo]]
| {{Location|North Gustaberg|D-10}}
|-
| [[Kolshushu]]
| [[Lobho Ukipturi]]
| {{Location|Buburimu Peninsula|E-7}}
|-
| [[Kuzotz]]
| [[Sowande]]
| {{Location|Eastern Altepa Desert|F-10}}
|-
| [[Li'Telor]]
| [[Kasim]]
| {{Location|The Sanctuary of Zi'Tah|H-9}}
|-
| [[Movalpolos]]
| [[Bartabaq]]
| {{Location|Oldton Movalpolos|F-10}}
|-
| [[Norvallen]]
| [[Mionie]]
| {{Location|Jugner Forest|I-8}}
|-
| [[Qufim]]
| [[Jiwon]]
| {{Location|Qufim Island|F-6}}
|-
| [[Ronfaure]]
| [[Harvetour]]
| {{Location|West Ronfaure|G-9}}
|-
| [[Tavnazian Archipelago]]
| [[Jersey]]
| {{Location|Lufaise Meadows|E-8}}
|-
| [[Sarutabaruta]]
| [[Mahien-Uhien]]
| {{Location|West Sarutabaruta|H-6}}
|-
| [[Valdeaunia]]
| [[Pelogrant]]
| {{Location|Xarcabard|H-9}}
|-
| [[Vollbow]]
| [[Bright Moon]]
| {{Location|Cape Teriggan|G-8}}
|-
| [[Zulkheim]]
| [[Medicine Axe]]
| {{Location|Valkurm Dunes|H-7}}
|}
|}


<!--
editor note to the dpl table: a dpl table would work if:
- all npcs were correctly categorized
- the region was a parameter of the NPC template (which only these outpost npcs need really)
- a simple phantom template would be necessary to format the region and npc name into links


==Complete List of Outpost Vendors==
code would look like this:
 
{{#dpl:
| category = Outpost Merchants
| include = {NPC}:region:name:location
| table = class="horizon-table npc-table table-sm",-,Region,Name,Location
}}
-->


{| class="ffxi-table wide-table"
!width="20%" |Region
!width="20%" |Area
!width="20%" |NPC
!width="10%" |Position
|-
|[[Aragoneu]]
|[[Meriphataud Mountains]]
|[[Mushosho]]
|align="Center"|E-5
|-
|[[Derfland]]
|[[Pashhow Marshlands]]
|[[Tahmasp]]
|align="Center"|K-6
|-
|[[Elshimo Lowlands]]
|[[Yuhtunga Jungle]]
|[[Robino-Mobino]]
|align="Center"|G-11
|-
|[[Elshimo Uplands]]
|[[Yhoator Jungle]]
|[[Mugha Dovajaiho]]
|align="Center"|I-8
|-
|[[Fauregandi]]
|[[Beaucedine Glacier]]
|[[Gueriette]]
|align="Center"|H-9
|-
|[[Gustaberg]]
|[[North Gustaberg]]
|[[Kuleo]]
|align="Center"|D-10
|- 
|[[Kolshushu]]
|[[Buburimu Peninsula]]
|[[Lobho Ukipturi]]
|align="Center"|E-7
|-
|[[Kuzotz]]
|[[Eastern Altepa Desert]]
|[[Sowande]]
|align="Center"|F-10
|-
|[[Li'Telor]]
|[[The Sanctuary of Zi'Tah]]
|[[Kasim]]
|align="Center"|H-9
|- 
|[[Movalpolos]]
|[[Oldton Movalpolos]]
|[[Bartabaq]]
|align="Center"|F-10
|-
|[[Norvallen]]
|[[Jugner Forest]]
|[[Mionie]]
|align="Center"|I-8
|-
|[[Qufim]]
|[[Qufim Island]]
|[[Jiwon]]
|align="Center"|F-6
|- 
|[[Ronfaure]]
|[[West Ronfaure]]
|[[Harvetour]]
|align="Center"|G-9
|- 
|[[Tavnazian Archipelago]]
|[[Lufaise Meadows]]
|[[Jersey]]
|align="Center"|E-8
|- 
|[[Sarutabaruta]]
|[[West Sarutabaruta]]
|[[Mahien-Uhien]]
|align="Center"|H-6
|- 
|[[Valdeaunia]]
|[[Xarcabard]]
|[[Pelogrant]]
|align="Center"|H-8
|-
|[[Vollbow]]
|[[Cape Teriggan]]
|[[Bright Moon]]
|align="Center"|G-8
|-
|[[Zulkheim]]
|[[Valkurm Dunes]]
|[[Medicine Axe]]
|align="Center"|H-7
|}
[[Category:NPCs]][[Category:terminology]]
[[Category:NPCs]][[Category:terminology]]

Latest revision as of 14:09, 29 September 2024

These are merchants who are located at the various regional outposts found around Vana'diel. These conquest NPC's only spawn when their nation controls the region. They sell regular medicines and are able to teleport adventurers to their home nation under certain conditions.

You can only buy from an outpost merchant if your nation of allegiance has control of the region. Their prices are not adjusted by Reputation (with the exception of Bartabaq), however, they do not run out of stock and are open all hours.


Outpost merchants can teleport characters for a fee to their current nation's outpost teleport NPC located in one of the three starter cities. A Supply Run Mission must be completed before this option is unlocked, and there is a specific level requirement for each region (see Outpost Teleporting).

Items sold normally by Outpost Merchants

[ edit ]
Items Price
Antidote 316 gil
Echo Drops 800 gil
Ether 4,832 gil
Eye Drops 2,595 gil
Potion 910 gil

Items sold by the Outpost Merchant Bartabaq

[ edit ]
Items Price
Copper Ore 11 - 14 gil
Copper Nugget ~105 gil
Coral Fungus 694 - 785 gil
Danceshroom 4121 - 4659 gil
Kopparnickel Ore 6500 - 7800 gil
Movalpolos Water 736 - 832 gil
Goblin Doll 490 - 500 gil

Complete List of Outpost Vendors

Region NPC Location
Aragoneu Mushosho Meriphataud Mountains (E-5)
Derfland Tahmasp Pashhow Marshlands (K-6)
Elshimo Lowlands Robino-Mobino Yuhtunga Jungle (G-11)
Elshimo Uplands Mugha Dovajaiho Yhoator Jungle (I-8)
Fauregandi Gueriette Beaucedine Glacier (H-9)
Gustaberg Kuleo North Gustaberg (D-10)
Kolshushu Lobho Ukipturi Buburimu Peninsula (E-7)
Kuzotz Sowande Eastern Altepa Desert (F-10)
Li'Telor Kasim The Sanctuary of Zi'Tah (H-9)
Movalpolos Bartabaq Oldton Movalpolos (F-10)
Norvallen Mionie Jugner Forest (I-8)
Qufim Jiwon Qufim Island (F-6)
Ronfaure Harvetour West Ronfaure (G-9)
Tavnazian Archipelago Jersey Lufaise Meadows (E-8)
Sarutabaruta Mahien-Uhien West Sarutabaruta (H-6)
Valdeaunia Pelogrant Xarcabard (H-9)
Vollbow Bright Moon Cape Teriggan (G-8)
Zulkheim Medicine Axe Valkurm Dunes (H-7)

Pages in category "Outpost Merchants"

The following 11 pages are in this category, out of 11 total.