Cherukiki: Difference between revisions
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Potatoking90 (talk | contribs) (Created page with "{{NPC | image = Cherukiki.jpg | model = | name = | gender = Female | race = Tarutaru | bestiary = | job = Ranger | affiliation = Tavnazian Safehold | occupation = | status = | type = Cutscene NPC | location = | starts missions = | starts quests = | involved in missions = *Promathia Mission 2-1: An Invitation West *Promathia Mission 2-2: The Lost City *Promathia Mission 2-3: Distant Beliefs *Ancient Vo...") |
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== Horizon Changes {{changes}} == | |||
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==Notes== | |||
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|Spawn Conditions =*Assists [[Tenzen]] in battle during [[The Warrior's Path]]. They will not take any action until Tenzen is engaged. | |Spawn Conditions =*Assists [[Tenzen]] in battle during [[The Warrior's Path]]. They will not take any action until Tenzen is engaged. | ||
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[[Category:Cutscene NPCs | [[Category:Cutscene NPCs]][[Category:Humanoids]] | ||
Latest revision as of 01:24, 31 January 2026
Notes
Cherukiki is the youngest of the Chebukki siblings; you first meet them in the opening cutscene of Chapter 2 of the Chains of Promathia Missions.
Involved in Missions
- Promathia Mission 2-1: An Invitation West
- Promathia Mission 2-2: The Lost City
- Promathia Mission 2-3: Distant Beliefs
- Promathia Mission 2-5: Ancient Vows
- The Road Forks: The Road Forks
- Promathia Mission 4-2: The Savage
- Promathia Mission 5-2: Desires of Emptiness
- Promathia Mission 5-3: Three Paths
- Promathia Mission 6-2: A Place to Return
- Promathia Mission 6-3: More Questions than Answers
- Promathia Mission 6-4: One to be Feared
- Promathia Mission 7-1: Chains and Bonds
- Promathia Mission 7-3: Fire in the Eyes of Men
- Promathia Mission 7-4: Calm Before the Storm
- Promathia Mission 7-5: The Warrior's Path
- Promathia Mission 8-1: The Garden of Antiquity
- Promathia Mission 8-3: When Angels Fall
- Promathia Mission 8-4: Dawn
Battle Info
| Zone | Level | Drops | Steal | Spawns | Notes |
|---|---|---|---|---|---|
| Sealion's Den | ~66 - 68 | 1 | L, T(S) | ||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||
Horizon Changes 
none
Notes
| Spawn Conditions | Companions/Summons |
|---|---|
|
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| Special Abilities | Passive Traits |
| |
| Further Notes | |
(see testimonials) | |

