[[#Involved in Quests/Missions|Quests/Missions]] • [[#Excavation|Excavation]] • [[#Weather|Weather]] • [[#NPCs Found Here|NPCs]] • [[#Notorious Monsters Found Here|Notorious Monsters]] • [[#Regular Monsters Found Here|Regular Monsters]] • [[#Event Monsters Found Here|Event Monsters]]
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| Description = Attohwa, meaning "arid" in ancient [[Mithra]]n, is the name given to the chasm that traverses the eastern part of [[Aragoneu]]. As the name suggests, very little rain falls here, resulting in a parched, broken land where poisonous gases erupt from cracks in the earth.
However, many unique forms of life have adapted to this harsh environment, ranging from the [[antlion|ant lion]]s that forage for prey hiding under the ground, to the beautiful yet deadly [[Gasponia Flower|gasponia flowers]] that feed on the noxious fumes.
[[#Connecting Areas|Connecting Areas]] | [[#Involved in Quests/Missions|Quests/Missions]] | [[#NPCs Found Here|NPCs]]<br>
[[#Possible Weather Conditions|Weather]] | [[#Excavating|Excavating]] | [[#Notorious Monsters Found Here|NMs]] | [[#Mobs Found Here|Mobs]]
Until recently, several forbidding cliffs had to be scaled in order to reach Attohwa Chasm, but due to the discovery of an underground route by a mountaineer, it is now possible for adventurers to travel to this inhospitable area with relative ease.
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According to Mithran folklore, the mountaineer who discovered this route went in search of [[Parradamo Tor]], a hill said to be found somewhere beyond the chasm, and was never heard from again...
<p align="justify">''Attohwa'', meaning arid in ancient [[Mithra]], is the name given to the chasm that traverses the eastern part of [[Aragoneu]]. As the name suggests, very little rain falls here, resulting in a parched, broken land where poisonous gases erupt from cracks in the earth. However, many unique forms of life have adapted to this harsh environment, ranging from the ant lions that forage for prey hiding under the ground, to the beautiful yet deadly gasponia flowers that feed on the noxious fumes. Until recently, several forbidding cliffs had to be scaled in order to reach '''Attohwa Chasm''', but due to the discovery of an underground route by a mountaineer, it is now possible for adventurers to travel to this inhospitable area with relative ease. According to Mithran folklore, the mountaineer who discovered this route went in search of [[Parradamo Tor]], a hill said to be found somewhere in the chasm, and was never heard from again...<br><br>
Attohwa, meaning "arid" in ancient Mithran, is the name given to the chasm that traverses the eastern part of Aragoneu. As the name suggests, very little rain falls here, resulting in a parched, broken land where poisonous gases erupt from cracks in the earth.
However, many unique forms of life have adapted to this harsh environment, ranging from the ant lions that forage for prey hiding under the ground, to the beautiful yet deadly gasponia flowers that feed on the noxious fumes.
Until recently, several forbidding cliffs had to be scaled in order to reach Attohwa Chasm, but due to the discovery of an underground route by a mountaineer, it is now possible for adventurers to travel to this inhospitable area with relative ease.
According to Mithran folklore, the mountaineer who discovered this route went in search of Parradamo Tor, a hill said to be found somewhere beyond the chasm, and was never heard from again...
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants