Horns of War: Difference between revisions

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Revision as of 10:09, 26 January 2025

Horns of War
Type: KSNM
Zone: Horlais Peak
Entry Item: Themis Orb
Level: No restriction
Members: 18
Time: 30 minutes

Mobs

Name Level Job Type
Chlevnik x 1 Unknown Unknown Behemoth

Possible Rewards

  • Your armoury crate will load out of the following groupings:

{| class="horizon-table table-md editing-table" ! width="20%" | One of |- |valign="top"|Beastly Shank |}

Strategy

  • Like all KSNM fights, buffs do not wear upon entering the battlefield.
  • Chlevnik uses the attacks:
Meteor
Kick Out
Howl
Wild Horn
Thunderbolt
Shock Wave
Flame Armor
Additional Effect: Stun on regular attacks
  • Casting range for Meteor is approximately 30', and Meteor hits all players within 30' of the target. Because of this, it's possible to be struck by Meteor when Chlevnik is over 50' away and beyond viewing distance.
  • Immune to Stun.
  • Susceptible to Paralyze.
  • Chlevnik does not begin casting Meteor on the target with hate unless that target is within casting range.
  • Chlevnik cannot be directly defeated by depleting its HP. When Chlevnik is out of HP (its HP bar stays at 1% and it still takes damage from attacks) and has finished performing any TP move or Meteor cast it was attempting (if any), it immediately uses an ability named Meteor as a "final attack". It is similar to the spell Meteor, but is more damaging and cannot be prevented. This move deals high damage to anyone within 40.0 units from Chlevnik. Following this attack's long animation, Chlevnik "falls to the ground" and dies.
  • Even if the entire party perishes from the final Meteor, the fight is still a win if at least one party member can Reraise.