Category:Enfeebling Magic: Difference between revisions
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<span class="toau">*''Scholar's Enfeebling Magic skill increases to B+ rating under [[Dark Arts]] and [[Light Arts]].''</span> | <span class="toau">*''Scholar's Enfeebling Magic skill increases to B+ rating under [[Dark Arts]] and [[Light Arts]].''</span> | ||
See: [[:category:Combat Skills|Combat Skills]] for more Skill information. | See: [[:category:Combat Skills|Combat Skills]] for more Skill information. | ||
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==Equipment that Enhances this Skill== | ==Equipment that Enhances this Skill== | ||
=== Test Table === | === Test Table === | ||
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| to be continued...maybe | | to be continued...maybe | ||
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===By Amount Added=== | ===By Amount Added=== | ||
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==By Equipment Slot== | |||
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Revision as of 01:31, 27 January 2025
Enfeebling magic encompasses spells that hamper players and mobs by imposing negative Status Effects or ailments when cast on the target.
Effects range from Damage Over Time, to lowering an attribute, to hindering movement or actions and even removing beneficial status effects.
Enfeebling Magic skill is the skill base from which Enfeebling Magic derives. It is most synonymous and most importantly relational to the resistance rate of all attack spells therein. In short, Enfeebling Magic Skill is the largest factor which determines if an Enfeebling Magic Spell is resisted or not. The skill also helps defend against spell interruptions for any spells in its category.
Job Ratings
| Job | Skill Ranking | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
|---|---|---|---|---|
| Red Mage | A+ | 6 | 114 | 276 |
| Black Mage | C+ | 5 | 105 | 220 |
| Dark Knight | C | 5 | 105 | 225 |
| White Mage | C | 5 | 105 | 225 |
| Scholar* | D(B+)* | 4 | 101(109)* | 210(256)* |
*Scholar's Enfeebling Magic skill increases to B+ rating under Dark Arts and Light Arts. See: Combat Skills for more Skill information.
Equipment that Enhances this Skill
Test Table
| Amount Added: +20 |
|---|
| Arrestor Mantle (During Campaign) |
| Amount Added: +15 |
| Cleric's Mitts |
| Cleric's Mitts +1 |
| to be continued...maybe |
