Pso'Xja: Difference between revisions
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(added note about the zone being disconnected and flex boxes for weather/chest) |
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| BGM = "Words Unspoken - Pso'Xja" | | BGM = "Words Unspoken - Pso'Xja" | ||
| Weather = {{Dark|Weather}} {{Ice|Weather}} | | Weather = {{Dark|Weather}} {{Ice|Weather}} | ||
| Notes = [[Pso'Xja]] consists of 6 disconnected towers: 3 uncapped ones and 3 capped ones (40, 50, 60 cap)<br/>'''Composite Map:''' {{Zone Tooltip Map|Composite}} | |||
}} | }} | ||
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==Other Information== | ==Other Information== | ||
<div class="flex-container"> | |||
<div class="flex-container-item-2-large"> | |||
{{Zone Section Header|chest}} | {{Zone Section Header|chest}} | ||
{{:{{PAGENAME}}/Treasure Chest}} | {{:{{PAGENAME}}/Treasure Chest}} | ||
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*Note: To differentiate between mimics and real chest, put [[Sneak]] up, and hit enter on a chest (do NOT use key). If targeting arrow disappears, it's a real chest. If arrow remains, it's a mimic. You will receive the message about using a key either way, so watch what the arrow does. | *Note: To differentiate between mimics and real chest, put [[Sneak]] up, and hit enter on a chest (do NOT use key). If targeting arrow disappears, it's a real chest. If arrow remains, it's a mimic. You will receive the message about using a key either way, so watch what the arrow does. | ||
</div> | |||
<div class="flex-container-item-2-large"> | |||
{{Zone Section Header|weather}} | {{Zone Section Header|weather}} | ||
{{ | {{Zone/Weather|Pso'Xja}} | ||
</div></div> | |||
==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here== | ==[[:Category:Notorious Monsters|Notorious Monsters]] Found Here== | ||
Revision as of 09:47, 17 June 2025
Description
These extensive underground ruins have been controlled by the Tenshodo for many years, their secrets known only to a select group of researchers.
Archaeologists believe the grand hallways and countless chambers are the remains of a city populated by the ancients. However, the existence of numerous traps within the ruins leads others to dispute this theory.
In addition, reliefs that exhibit geometric patterns and avatars in recurring themes can be found carved into the walls. The origins of these carvings still remain a mystery.
What lies behind the Tenshodo's sudden decision to open the ruins to adventurers...?
Table of Contents
Connections
- Beaucedine Glacier at multiple entrances (see maps), Escape
- The Shrouded Maw through the tower 4 zone (basement area)
- Promyvion - Vahzl through the first tower ("Nue" tower at F-7 of Beaucedine Glacier)
Interactive Map
| Zone Information | |
|---|---|
| Area Name | Pso'Xja |
| Type | Dungeon |
| Maps | |
| Map Acquisition | Chest or Purchase |
| Miscellaneous | |
| Hobbies | |
| Weather | |
| Region | Fauregandi |
| Expansion | Chains of Promathia |
| Requirements | None |
| Restrictions | |
| Background music | "Words Unspoken - Pso'Xja" |
| Notes | Pso'Xja consists of 6 disconnected towers: 3 uncapped ones and 3 capped ones (40, 50, 60 cap) Composite Map: |
Weather Forecast
Involved in Quests/Missions
| Quest | Type | Starter | Location |
|---|---|---|---|
| A Reputation in Ruins | General | Migliorozz | Upper Jeuno (H-9) |
| Chips | General | Ghebi Damomohe | Lower Jeuno (I-7) |
| The Naming Game | General | Raibaht | Metalworks (G-8) |
| Mission | Nation | Starter | Location |
| Darkness Named | Promathia | --- | --- |
| The Enduring Tumult of War | Promathia | --- | --- |
| Promathia Mission 5-3/Tenzen Path | Promathia | Cid | Metalworks H-8 |
Other Information
| Item | Abundance |
|---|---|
| Gil: 5,200 - 12,500 | Extremely Common(76.2%) |
| Ametrine | Very Rare(3.3%) |
| Garnet | Very Rare(3.3%) |
| Goshenite | Very Rare(3.3%) |
| Onyx | Very Rare(3.3%) |
| Peridot | Very Rare(3.3%) |
| Sphene | Very Rare(3.3%) |
| Turquoise | Very Rare(3.3%) |
| Quest Items | |
| Received if not previously obtained | |
| Pso'Xja Chest Key | |
| Treasure Maps | |
- Note: There are at least two additional chest spawns down the elevator, near the Avatar Gate in the unmapped area. One is at the end of one hallway. There is another behind the teleporter at the end of the other hallway. The chest that is in the intersection is a mimic.
- Note: To differentiate between mimics and real chest, put Sneak up, and hit enter on a chest (do NOT use key). If targeting arrow disappears, it's a real chest. If arrow remains, it's a mimic. You will receive the message about using a key either way, so watch what the arrow does.
| Possible Weather | Weather Reporter |
|---|---|
Notorious Monsters Found Here
| Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Golden-Tongued Culberry
|
84-85 | Uggalepih Pendant | Tonberries | A, L
| |||||||||
| Gyre-Carlin
|
Concealing Cuffs Rikonodo |
Diremites | 3 |
A, H
| |||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Regular Monsters Found Here
Event Monsters Found Here
| Name | Family | Spawns | Notes
|
|---|---|---|---|
Gargoyle-Iota
|
Dolls |
| |
Gargoyle-Kappa
|
Dolls |
| |
Gargoyle-Lambda
|
Dolls |
| |
Gargoyle-Mu
|
Dolls |
| |
Nunyunuwi
|
Golems |
|
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |




