Category:Colibri: Difference between revisions

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(Created page with "{{Infobox Mob Family | infoboxwidth = 28 | image = Colibri.webp | imagesize = 200px | System = Birds | Subspecies = | Behavior = S | Uncommon Behavior = | Weak = {{element|Ice}} {{Mob Icon|piercing}}{{color|positive|+25%}} | Strong = {{Resist Wind}} | Immunities = | Healed = | Common Job = Red Mage, Thief{{Verification}} | Uncommon Job = | Traits = Increased Movement Speed<br>Magic Defense Boost +10%<br>Evasion Bonus +20 | Charmable = {{Mob Icon|...")
 
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|BGCOLOR="#e3e6ff"  width="15%" class="pankration" align="center"|[[Pankration]]
|BGCOLOR="#e3e6ff"  width="15%" class="pankration" align="center"|[[Pankration]]
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|BGCOLOR="#66CCFF" |'''[[Feather Tickle]]:''' Reduces a single target's TP to zero.  Cannot miss. (Certain targets, like [[Automaton]]s, can resist its effect and only have TP reduced by half)
|BGCOLOR="#66CCFF" |'''[[Feather Tickle]]:''' Reduces a single target's TP to zero.  Cannot miss. ''(Certain targets, like [[Automaton]]s, can resist its effect and only have TP reduced by half)''
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="pankration" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="pankration" align="center"|{{Check}}
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|BGCOLOR="#FFE4E1" |'''[[Snatch Morsel]]:''' Removes [[Food Effects]] from target. Cannot be blocked by [[Utsusemi]] but it can miss.
|BGCOLOR="#FFE4E1" |'''[[Snatch Morsel]]:''' Removes [[Food Effects]] from target. ''Cannot be blocked by [[Utsusemi]] but it can miss.''
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{Check}}
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|BGCOLOR="#e3e6ff" class="pankration" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="pankration" align="center"|{{Check}}
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|BGCOLOR="#FFE4E1" |'''[[Wisecrack]]:''' [[Charm (Status Effect)|Charms]] players in an area of effect. Only used by certain [[Notorious Monster]]s.
|BGCOLOR="#FFE4E1" |'''[[Wisecrack]]:''' [[Charm (Status Effect)|Charms]] players in an area of effect. ''Only used by certain [[Notorious Monster]]s.''
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{X}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{X}}
|BGCOLOR="#e3e6ff" class="pankration" align="center"|{{X}}
|BGCOLOR="#e3e6ff" class="pankration" align="center"|{{X}}
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|BGCOLOR="#FFE4E1" |'''Magic Parroting:''' Mimics offensive [[White Magic]], [[Black Magic]], [[Songs]], and [[Ninjutsu]] spells; cannot parrot [[Blue Magic]] or [[Summoning Magic]] (including magic cast by avatars).  Parroted spells cast instantly as if they were under [[Chainspell]] effect, and can either target the original caster or whoever has highest enmity (about 50% chance of either).  Can only mimic a spell within a minute or so of being affected by it, and the impending mimicry is telegraphed by its posture (arched back and beak agape).  When this posture is abandoned, it forgets any spells. Parroting can be prevented with [[Silence]], though landing [[Silence]] is difficult. (Note: Not used by [[Lesser Colibri]] or the [[Colibri]] located in [[East Ronfaure (S)]].)
|BGCOLOR="#FFE4E1" |'''Magic Parroting:''' Mimics offensive [[White Magic]], [[Black Magic]], [[Songs]], and [[Ninjutsu]] spells; cannot parrot [[Blue Magic]] or [[Summoning Magic]] (including magic cast by avatars).  ''Parroted spells cast instantly as if they were under [[Chainspell]] effect, and can either target the original caster or whoever has highest enmity (about 50% chance of either).'' Can only mimic a spell within a minute or so of being affected by it, and the impending mimicry is telegraphed by its posture (arched back and beak agape).  When this posture is abandoned, it forgets any spells. ''Parroting can be prevented with [[Silence]], though landing [[Silence]] is difficult.'' (Note: Not used by [[Lesser Colibri]]<span class="wotg"> or the [[Colibri]] located in [[East Ronfaure (S)]]</span>.)
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#E3E6FF" class="toau" align="center"|{{Check}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{X}}
|BGCOLOR="#e3e6ff" class="wotg" align="center"|{{X}}
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'''Mission NMs:''' ''None''
'''Mission NMs:''' ''None''
 
<span class="isnm">
'''Battlefield NMs:''' [[Mocking Colibri]] (ISNM)
'''Battlefield NMs:''' [[Mocking Colibri]] (ISNM)</span>
 
<span class="salvage">
'''Other NMs:''' [[Colibri]] ([[Salvage]] - [[Bhaflau Remnants]])
'''Other NMs:''' [[Colibri]] ([[Salvage]] - [[Bhaflau Remnants]])</span>
</small>
</small>
|}
|}

Revision as of 12:36, 6 March 2024

Colibri
Family Information
Type: Birds
Subfamilies:
Common Behavior: S
Uncommon Behavior:
Weak against: Ice Ice Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame+25%
Strong against: Resistance vs. Wind
Immune to:
Healed by:
Common Job(s): Red Mage, ThiefVerification Needed
Uncommon Job(s):
Traits: Increased Movement Speed
Magic Defense Boost +10%
Evasion Bonus +20
Charmable: Able to be charmed
Pankration: Able to be captured
Aspir: Susceptible to Aspir
Drain: Susceptible to Drain
EXP Bonus:
Notes: Defense rank: D
Evasion rank: D
Agility rank: E
Vitality rank: E
Attack Delay: 225 Verification Needed
Colibri.webp
Once found on the Quon continent, colibris have more recently been sighted only in the Near East. Their oversized, toucan-like beaks and abnormally large wings are balanced out by an equally long tail – which seems necessary for the bird to maintain its balance, given its otherwise top-heavy appearance.

Colibris, relatives of the hummingbird, are able to hover in much the same manner. This process, however, requires the bird to continuously flap its wings, thereby causing it to expend significant energy. In order to maintain such movement, the colibri needs a high-caloric diet… and what better way than to steal the food from those adventurers daring enough to engage them? Their large beak has evolved specifically with this goal in mind. Similarly, the large wings and rapid movement of the colibri have been known to disorient any attackers, resetting any built up Tactical Points.

Colibris have been known to show an increase in all around strength (attack, speed, evasion, and defense) during wind weather or Windsday, further evidencing their relationship to the wind element. Verification Needed

Those adventurers set on defeating Colibri will find themselves with plenty of beaks and feathers to go around. The beak are used in a number of different recipes, and can even be strung together to form a necklace. The feathers are used less often, but can be combined with the beak to form a dart that is prevalent in the Near East.

Special Attacks

Special Abilities Aht Urhgan Areas Wings of the Goddess Areas Pankration
Feather Tickle: Reduces a single target's TP to zero. Cannot miss. (Certain targets, like Automatons, can resist its effect and only have TP reduced by half) CheckCheck.png CheckCheck.png CheckCheck.png
Snatch Morsel: Removes Food Effects from target. Cannot be blocked by Utsusemi but it can miss. CheckCheck.png CheckCheck.png Unknown
Pecking Flurry: Single-target 4-hit physical attack. CheckCheck.png CheckCheck.png CheckCheck.png
Wisecrack: Charms players in an area of effect. Only used by certain Notorious Monsters. CheckCheck.png XEks.png XEks.png
Magic Parroting: Mimics offensive White Magic, Black Magic, Songs, and Ninjutsu spells; cannot parrot Blue Magic or Summoning Magic (including magic cast by avatars). Parroted spells cast instantly as if they were under Chainspell effect, and can either target the original caster or whoever has highest enmity (about 50% chance of either). Can only mimic a spell within a minute or so of being affected by it, and the impending mimicry is telegraphed by its posture (arched back and beak agape). When this posture is abandoned, it forgets any spells. Parroting can be prevented with Silence, though landing Silence is difficult. (Note: Not used by Lesser Colibri or the Colibri located in East Ronfaure (S).) CheckCheck.png XEks.png Unknown
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Chamrosh Forced Spawn by trading a Floral Nectar to the ??? at (J-10) 78-80 Mamook Dragoon's Earring
Erato's Cape
Myradrosh Lottery Spawn from the Colibri at (I-9) 50 East Ronfaure (S) Restorer Cloak
Zoraal Ja's Pkuucha Lottery Spawn from Lesser Colibri at (I-9) every 30 minutes to 4 hours 75 Wajaom Woodlands Fowling Earring
Zoraal Ja's Axe

Quest NMs: None

Mission NMs: None Battlefield NMs: Mocking Colibri (ISNM) Other NMs: Colibri (Salvage - Bhaflau Remnants)

Monsters in Family

Name Level Zone
Colibri 45-47 East Ronfaure (S)
Colibri 70-71 Mamook
71-73 Bhaflau Thickets
Lesser Colibri 63-65 Bhaflau Thickets
63-65 Wajaom Woodlands
Lesser Colibri Unknown Nyzul Isle (layout 8)
Coastal Colibri Unknown Abyssea - Misareaux
Locus Colibri 133-135 Bhaflau Thickets

Historical Background

Colibri is a genus of the hummingbird characterized by their violet ear-patch.

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