RoZ Rewards: Difference between revisions
From HorizonXI Wiki
(Changed Suppanomimi's AGI +2 to DEX +2 and the note under it (last edit I promise! lol)) Tag: visualeditor-wikitext |
(replaced list of dm earrings with dpl table) |
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== Base Earrings: == | == Base Earrings: == | ||
Awarded for completing the quest [[Divine Might]] in conjunction with ZM 14 Ark Angels. | Awarded for completing the quest [[Divine Might]] in conjunction with ZM 14 Ark Angels. | ||
{{ArmorTable|title1=Abyssal Earring|title2=Beastly Earring|title3=Bushinomimi|title4=Knight's Earring|title5=Suppanomimi}} | |||
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*if you looking for the Suppa replacement, it was moved to the [[Stealth Earring]]. | *if you looking for the Suppa replacement, it was moved to the [[Stealth Earring]]. | ||
*Suppanomimi's tooltip in-game is not properly updated and incorrectly shows the old AGI +2 instead of DEX +2. | *Suppanomimi's tooltip in-game is not properly updated and incorrectly shows the old AGI +2 instead of DEX +2. | ||
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== Shared ([[Apocalypse Nigh]]) == | == Shared ([[Apocalypse Nigh]]) == | ||
{| class="fandom-table" | {| class="fandom-table" |
Revision as of 19:24, 10 September 2023
Base Earrings:
Awarded for completing the quest Divine Might in conjunction with ZM 14 Ark Angels.
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Abyssal Earring | 72 | Ear | All Jobs | INT +2 Scythe Skill +5 Great Sword Skill +5 Dark Magic Skill +5 | |
Beastly Earring | 72 | Ear | All Jobs | CHR +2 Polearm Skill +5 Axe Skill +5 Pet: Accuracy +10 |
|
Bushinomimi | 72 | Ear | All Jobs | STR +2 Great Katana Skill +5 Great Axe Skill +5 Parrying Skill +5 | |
Knight's Earring | 72 | Ear | All Jobs | VIT +2 Shield Skill +5 Sword Skill +5 Club Skill +5 |
|
Suppanomimi | 72 | Ear | All Jobs | DEX +2 Evasion Skill +5 Dagger Skill +5 Katana Skill +5 |
|
Name | Stats |
---|---|
Ethereal Earring | HP +15, Attack +5, Evasion +5, Converts 3% of Damage Taken to MP |
Hollow Earring | DEX +2, Accuracy +3, Ranged Accuracy +3, Sword Enhancement Spell Damage +3 |
Magnetic Earring | MP +20, "Conserve MP" +5, Spell Interruption Rate Down 8%, MP Recovered While Healing +1 |
Static Earring | MND +2, Magic Defense Bonus +2, Bonus Damage Added To Magic Burst (+5%) |