Zombie: Difference between revisions
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(Created page with "Category:BestiaryCategory:Skeletons {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Black Mage or Warrior<br> '''Family:''' Skeleton<br> '''Crystal:''' {{Earth|Earth}}<br> '''Weak to:''' {{Fire|Fire}}, {{Light|Light}}, {{Blunt}}<br> '''Strong to:''' {{Dark}}, {{Ice}}, {{Piercing}} |width="50%" align="center"| thumb|Zombie (Black Mage) |} {| border="0" width="100%" cellpadding="4"...") |
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{{Infobox Monster | |||
| image = | |||
| | | image caption = Zombie | ||
| job = [[Black Mage]] or [[Warrior]] | |||
| family = Skeletons | |||
| crystal = Earth | |||
| weaknesses = {{element|Fire}} {{element|Light}} {{Blunt}} | |||
| resistances = {{element|Dark}} {{element|Ice}}, {{Piercing}} | |||
| | | immunities = | ||
| absorbs = | |||
|} | | type = | ||
{| | | subtype = | ||
| tier = | |||
| title obtained = | |||
}} | |||
{| class="mobs horizon-table table-xl" | |||
! Zone || Level || Drops || Steal || Spawns || Notes | ! Zone || Level || Drops || Steal || Spawns || Notes | ||
|- | |- | ||
|[[Jugner Forest]] | |||
:''During | :''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}} | ||
:''Black Mage only'' | :''Black Mage only'' | ||
|align="center"|16 - 26 | |align="center"|16 - 26 | ||
| | | | ||
*[[Bone Chip]] {{Drop Rate| | *[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}} | ||
| | | | ||
*[[Bone Chip]] | *[[Bone Chip]] | ||
Line 25: | Line 28: | ||
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
|[[Pashhow Marshlands]] | |||
:''During | :''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}} | ||
:''Black Mage only'' | :''Black Mage only'' | ||
|align="center"|16 - 26 | |align="center"|16 - 26 | ||
| | | | ||
*[[Bone Chip]] {{Drop Rate|0| | *[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}} | ||
| | | | ||
*[[Bone Chip]] | *[[Bone Chip]] | ||
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|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
|[[Meriphataud Mountains]] | |||
:''During | :''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}} | ||
:''Warrior & Black Mage'' | :''Warrior & Black Mage'' | ||
|align="center"|16 - 26 | |align="center"|16 - 26 | ||
| | | | ||
*[[Bone Chip]] {{Drop Rate|0|0}} | *[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}} | ||
| | | | ||
*[[Bone Chip]] | *[[Bone Chip]] | ||
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|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- | ||
|[[Buburimu Peninsula]] | |||
:''During | :''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}} | ||
:''Warrior only'' | :''Warrior only'' | ||
|align="center"|18 - 22 | |align="center"|18 - 22 | ||
| | | | ||
*[[Bone Chip]] {{Drop Rate| | *[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}} | ||
| | | | ||
*[[Bone Chip]] | *[[Bone Chip]] | ||
|align="center"|28 | |align="center"|28 | ||
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | |align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}} | ||
|- | |- class="wotg" | ||
|[[Pashhow Marshlands (S)]] | |||
:''During 20:00 - 4:00'' | :''During 20:00 - 4:00'' | ||
:''Black Mage only'' | :''Black Mage only'' | ||
|align="center"|67 - 69 | |align="center"|67 - 69 | ||
| | | | ||
*[[Bone Chip]] {{Drop Rate|0|0}} | *[[Bone Chip]] {{Hxi Drop Rate|asb=280/1000|0|0}} | ||
| | | | ||
*[[Bone Chip]] | *[[Bone Chip]] | ||
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--> | --> | ||
|- | |- | ||
! colspan="6"| | |||
{{Monster Notes}} | {{Monster Notes}} | ||
|} | |} |
Revision as of 01:50, 13 January 2024
This article is missing a picture of the monster, NM, or pet. You can help by adding it. |
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Jugner Forest
|
16 - 26 | 7 | A, H, HP ??? HP ??? MP | ||
Pashhow Marshlands
|
16 - 26 | 6 | A, H, HP ??? HP ??? MP | ||
Meriphataud Mountains
|
16 - 26 | 18 | A, H, HP ??? HP ??? MP | ||
Buburimu Peninsula
|
18 - 22 | 28 | A, H, HP ??? HP ??? MP | ||
Pashhow Marshlands (S)
|
67 - 69 | 3 | A, H, HP ??? HP ??? MP --> | ||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Historical Background
A zombie is an undead person in the Afro-Caribbean and Creole spiritual belief system of Vodou. These folkloric zombies are humans who have had their Ti Bon Ange or soul stolen by supernatural means and shamanic medicine, and are forced to work for their "zombie master" as uncomplaining slaves on isolated plantations. Other more macabre versions of zombies have become a staple of modern horror fiction, where they usually engage in human cannibalism.