Maneating Hornet: Difference between revisions

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m (Fixed incorrect drop rates in accordance with ASB Search. Likely results were taken from personal experience and may have included TH.)
 
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*[[Beehive Chip]]  {{Hxi Drop Rate|asb=360/1000|0|0}}
*[[Beehive Chip]]  {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Giant Stinger]]  {{Hxi Drop Rate|asb=30/1000|0|0}}
*[[Giant Stinger]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Honey]]          {{Hxi Drop Rate|asb=160/1000|0|0}}
*[[Honey]]          {{Hxi Drop Rate|asb=100/1000|0|0}}
*[[Insect Wing]]    {{Hxi Drop Rate|asb=80/1000|0|0}}
*[[Insect Wing]]    {{Hxi Drop Rate|asb=50/1000|0|0}}
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*[[Honey]]
*[[Honey]]
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|align="center"|2 - 6
|align="center"|2 - 6
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*[[Beehive Chip]]  {{Hxi Drop Rate|asb=360/1000|0|0}}
*[[Beehive Chip]]  {{Hxi Drop Rate|asb=150/1000|0|0}}
*[[Giant Stinger]]  {{Hxi Drop Rate|asb=30/1000|0|0}}
*[[Giant Stinger]]  {{Hxi Drop Rate|asb=10/1000|0|0}}
*[[Honey]]          {{Hxi Drop Rate|asb=160/1000|0|0}}
*[[Honey]]          {{Hxi Drop Rate|asb=100/1000|0|0}}
*[[Insect Wing]]    {{Hxi Drop Rate|asb=80/1000|0|0}}
*[[Insect Wing]]    {{Hxi Drop Rate|asb=50/1000|0|0}}
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*[[Honey]]
*[[Honey]]

Latest revision as of 16:49, 11 March 2025

Camera icon.gifThis article is missing a picture of the monster, NM, or pet. You can help by adding it.
Maneating Hornet
Job: Warrior
Family: Bees
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Wind
Weak against: Ice Ice Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Resistant to:
Immune to:
Absorbs:
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
North Gustaberg 2 - 5 40 S, Sc
~100 HP
South Gustaberg 2 - 6 30 S, Sc
~100 HP
North Gustaberg (S) 40 - 42 5 S, Sc
??? HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants