Outpost Teleportation: Difference between revisions
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Revision as of 21:50, 13 July 2023
Outpost teleportation is a form of transportation and is one of the quickest ways to traverse Vana'Diel. Adventurers are able to travel from their Home Nation or Jeuno, to any outpost that they meet the requirements for (see below). They may also return to their home nation from an outpost, again as long as the requirements are met. There is also a small variable fee incurred to use this service.
Requirements
- Completion of Supply Run Mission to the desired Outpost. These are available from any of your nation guards (the ones that cast Signet on you).
- A minimum of Level 20 is required when traveling from your home nation. This increases depending on the chosen outpost.
- A minimum of Level 10 is required when traveling from Jeuno. This increases depending on the chosen outpost.
- A minimum Rank of 3 when traveling from Jeuno.
Restrictions
- Your home nation must have control of the desired region in order to have the Supply Run Mission available to you.
- Once you have completed the Supply Run Mission, the Home Nation to Outpost teleport is available to you even if your nation loses control of the region.
- Outpost to Home Nation teleportation is not available in regions under Beastman control. However, you can still Teleport from the Home Nation to the Outpost.
- REPORTED: Outpost to Home Nation teleportation may not be available in regions that are under Beastman influence, even if the region is NOT under Beastman control. Players have reported being unable to teleport home due to "lack of influence".
- A higher price is levied for the service if your nation does not have control of the region.
- You may only teleport from your home nation and Jeuno.
- You cannot teleport from outpost to outpost.
- Tougher regions require higher job levels for access to teleportation, although you can complete the supply Missions regardless of level.
- The teleport NPCs in regions controlled by nations other than your own can still teleport you to your home nation.
- It has been reported that you keep your Outpost Teleport's when swapping nations and returning back to your old nation
Outpost Teleporter Locations
Note: Price and locations of teleport NPCs might be incorrect at this time; Example There are other outpost teleport NPCs in Jeuno areas and differing prices. The page will be updated and this note removed once corrected.
NPC | Location | Nation |
---|---|---|
Conrad | Metalworks (K-7) | Bastok |
Jeanvirgaud | Northern San d'Oria (D-9) | San d'Oria |
Rottata | Port Windurst (D-5) | Windurst |
Twinkstix | Lower Jeuno (H-10) | Jeuno |
Burnstix | Port Jeuno (I-8) | |
Sprinkstix | Upper Jeuno (G-8) |
Level Requirements and Pricing
From Home Nation
Level | Area | Region | Own Nation Controlled | Other Nation or Beastman Controlled |
---|---|---|---|---|
20 | North Gustaberg | Gustaberg | 200 | 800 |
20 | West Ronfaure | Ronfaure | 200 | 800 |
20 | West Sarutabaruta | Sarutabaruta | 200 | 800 |
20 | Valkurm Dunes | Zulkheim | 200 | 800 |
20 | Buburimu Peninsula | Kolshushu | 200 | 800 |
25 | Meriphataud Mountains | Aragoneu | 250 | 1000 |
25 | Pashhow Marshlands | Derfland | 250 | 1000 |
25 | Jugner Forest | Norvallen | 250 | 1000 |
25 | Qufim Island | Qufim | 250 | 1000 |
30 | Lufaise Meadows | Tavnazian Archipelago * | 300 | 1200 |
35 | Yuhtunga Jungle | Elshimo Lowlands | 350 | 1400 |
35 | Beaucedine Glacier | Fauregandi | 350 | 1400 |
35 | The Sanctuary of Zi'Tah | Li'Telor | 350 | 1400 |
40 | Eastern Altepa Desert | Kuzotz | 400 | 1600 |
40 | Xarcabard | Valdeaunia | 400 | 1600 |
45 | Yhoator Jungle | Elshimo Uplands | 450 | 1800 |
65 | Cape Teriggan | Vollbow | 650 | 2600 |
From Jeuno
Notes
- In order to obtain the Supply Run Mission for Tavnazian Archipelago, you must have completed Promathia Mission 3-5.