Job Abilities: Difference between revisions
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==Job Abilities by Job== | ==Job Abilities by Job== | ||
[http://ffxiclopedia.fandom.com/wiki/Cooldown Cooldown] (Level 95) | [http://ffxiclopedia.fandom.com/wiki/Cooldown Cooldown] (Level 95) | ||
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=== [http://ffxiclopedia.fandom.com/wiki/Bard Bard] === | === [http://ffxiclopedia.fandom.com/wiki/Bard Bard] === |
Revision as of 14:26, 15 January 2023
Abilities are commands that utilize the /ja command. Similar to magic, abilities suffer from Job Ability Recast that inhibits the player from repeating an ability until the delay has taken effect. Some exceptions apply since players enjoy a multitude of ways to remove the delay. However, unlike magic, abilities have no activation delay, so they activate instantly.
Using Abilities /ja "Ability Name" <target> Availability
Abilities are only available if you meet the required Job and level requirements. Generally, once a player has reached the required Job level, he or she instantly gains access to abilities learned at that level. This applies to Support Jobs as well.
Exceptions,In some cases, a player may not have access to an ability even if they meet the Job and level requirements.
Job Abilities by Job
Cooldown (Level 95)
Bard
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Beastmaster
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Black Mage
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Blue Mage (not in yet)
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Corsair (not in yet)
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Dancer (not in yet) |
Dark Knight
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Dragoon
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Monk
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Ninja
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Paladin
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Puppetmaster (not in yet)
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Ranger
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Red Mage
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Samurai
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Scholar (not in yet)
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Summoner
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Thief
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Warrior
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White Mage
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Geomancer (not in yet)
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Rune Fencer (not in yet)
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