Zombie: Difference between revisions

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(Created page with "Category:BestiaryCategory:Skeletons {| border="0" width="100%" |width="50%" align="left" valign="center"| '''Job:''' Black Mage or Warrior<br> '''Family:''' Skeleton<br> '''Crystal:''' {{Earth|Earth}}<br> '''Weak to:''' {{Fire|Fire}}, {{Light|Light}}, {{Blunt}}<br> '''Strong to:''' {{Dark}}, {{Ice}}, {{Piercing}} |width="50%" align="center"| thumb|Zombie (Black Mage) |} {| border="0" width="100%" cellpadding="4"...")
 
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[[Category:Bestiary]][[Category:Skeletons]]
{{Infobox Monster
{| border="0" width="100%"
| image =  
|width="50%" align="left" valign="center"|
| image caption = Zombie
'''Job:''' [[Black Mage]] or [[Warrior]]<br>
| job = [[Black Mage]] or [[Warrior]]
'''Family:''' [[:Category:Skeletons|Skeleton]]<br>
| family = Skeletons
'''Crystal:''' {{Earth|Earth}}<br>
| crystal = Earth
'''Weak to:''' {{Fire|Fire}}, {{Light|Light}}, {{Blunt}}<br>
| weaknesses = {{element|Fire}} {{element|Light}} {{Blunt}}
'''Strong to:''' {{Dark}}, {{Ice}}, {{Piercing}}
| resistances = {{element|Dark}} {{element|Ice}}, {{Piercing}}  
|width="50%" align="center"|
| immunities =  
[[File:Zombie.jpg|thumb|Zombie (Black Mage)]]
| absorbs =  
|}
| type =
{| border="0" width="100%" cellpadding="4" cellspacing="2"
| subtype =
|- BGCOLOR="#ffdead"
| tier =
| title obtained =
}}
{| class="mobs horizon-table table-xl"
! Zone || Level || Drops || Steal || Spawns || Notes
! Zone || Level || Drops || Steal || Spawns || Notes
|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Jugner Forest]]
|[[Jugner Forest]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}}
:''Black Mage only''
:''Black Mage only''
|align="center"|16 - 26
|align="center"|16 - 26
|
|
*[[Bone Chip]] {{Drop Rate|1|3}}
*[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}}
|
|
*[[Bone Chip]]
*[[Bone Chip]]
Line 25: Line 28:
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Pashhow Marshlands]]
|[[Pashhow Marshlands]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}}
:''Black Mage only''
:''Black Mage only''
|align="center"|16 - 26
|align="center"|16 - 26
|
|
*[[Bone Chip]] {{Drop Rate|0|3}}
*[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}}
|
|
*[[Bone Chip]]
*[[Bone Chip]]
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|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Meriphataud Mountains]]
|[[Meriphataud Mountains]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}}
:''Warrior & Black Mage''
:''Warrior & Black Mage''
|align="center"|16 - 26
|align="center"|16 - 26
|
|
*[[Bone Chip]] {{Drop Rate|0|0}}
*[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}}
|
|
*[[Bone Chip]]
*[[Bone Chip]]
Line 49: Line 52:
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}


|- BGCOLOR="#e3e6ff"
|-  
|style="padding-left:1ex"|[[Buburimu Peninsula]]
|[[Buburimu Peninsula]]
:''During 20:00 - 4:00''
:''During 17:00 - 4:00'' {{changes|Spawn time adjusted from 20:00 to 17:00}}
:''Warrior only''
:''Warrior only''
|align="center"|18 - 22
|align="center"|18 - 22
|
|
*[[Bone Chip]] {{Drop Rate|10|26}}
*[[Bone Chip]] {{Hxi Drop Rate|asb=140/1000|0|0}}
|
|
*[[Bone Chip]]
*[[Bone Chip]]
|align="center"|28
|align="center"|28
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
|align="center"|A, H, HP<br>{{HPMP|low hp=|high hp=|low mp=|high mp=}}
<!--
 
|- BGCOLOR="#e3e6ff"
|- class="wotg"
|style="padding-left:1ex"|[[Pashhow Marshlands (S)]]
|[[Pashhow Marshlands (S)]]
:''During 20:00 - 4:00''
:''During 20:00 - 4:00''
:''Black Mage only''
:''Black Mage only''
|align="center"|67 - 69
|align="center"|67 - 69
|
|
*[[Bone Chip]] {{Drop Rate|0|0}}
*[[Bone Chip]] {{Hxi Drop Rate|asb=280/1000|0|0}}
|
|
*[[Bone Chip]]
*[[Bone Chip]]
Line 74: Line 77:
-->
-->
|-
|-
|align="center" colspan="6" BGCOLOR="#ffdead"|
! colspan="6"|
{{Monster Notes}}
{{Monster Notes}}
|}
|}

Revision as of 01:50, 13 January 2024

Camera icon.gifThis article is missing a picture of the monster, NM, or pet. You can help by adding it.
Zombie
Job: Black Mage or Warrior
Family: Skeletons
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Fire Fire Light Light Blunt Weapons: Hand-to-Hand, Club, Staff, Harlequin Frame, Stormwaker Frame
Resistant to: Dark Dark Ice Ice, Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes
Jugner Forest
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Black Mage only
16 - 26 7 A, H, HP
??? HP
??? MP
Pashhow Marshlands
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Black Mage only
16 - 26 6 A, H, HP
??? HP
??? MP
Meriphataud Mountains
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Warrior & Black Mage
16 - 26 18 A, H, HP
??? HP
??? MP
Buburimu Peninsula
During 17:00 - 4:00 Spawn time adjusted from 20:00 to 17:00
Warrior only
18 - 22 28 A, H, HP
??? HP
??? MP
Pashhow Marshlands (S)
During 20:00 - 4:00
Black Mage only
67 - 69 3 A, H, HP
??? HP
??? MP

-->

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Historical Background

A zombie is an undead person in the Afro-Caribbean and Creole spiritual belief system of Vodou. These folkloric zombies are humans who have had their Ti Bon Ange or soul stolen by supernatural means and shamanic medicine, and are forced to work for their "zombie master" as uncomplaining slaves on isolated plantations. Other more macabre versions of zombies have become a staple of modern horror fiction, where they usually engage in human cannibalism.