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Revision as of 16:45, 21 February 2023

Dragoon
Abbreviation DRG
Expansion Pack Rise of the Zilart
Quest The Holy Crest

Job Overview


Available after completing The Holy Crest.
With their lances in hand and their faithful wyvern by their sides, Dragoons (DRG) surprise their enemies with their extraordinary jumping abilities.
Dragoons are melee damage dealers excelling at the use of the polearm. The wyvern is also a mainstay of the Dragoon job. The wyvern can provide many different kinds of breath attacks according to the support job the Dragoon is currently using.

Table of Contents:

AbilitiesTraitsMeritsWyvernWyvern Abilities
Combat SkillsArtifact EquipmentDragoon Guides



Job Abilities

Level  Name
01  Spirit Surge
01  Call Wyvern
05  Ancient Circle
10  Jump
25  Spirit Link
35  High Jump
50  Super Jump
75 (Merit)  Deep Breathing
75 (Merit)  Angon

Job Traits

Level  Name
10  Attack Bonus
20  Strafe
25  Dragon Killer
30  Accuracy Bonus
40  Strafe II
45  Conserve TP
50  Accuracy Bonus II
60  Strafe III
75 (Merit)  Empathy
75 (Merit)  Strafe Effect

Group 1 Merits

Level  Name
Merit  Ancient Circle Recast
Merit  Jump Recast
Merit  High Jump Recast
Merit  Super Jump Recast
Merit  Spirit Link Recast

Pet Commands

Level  Name
1  Dismiss
45  Steady Wing

Dragoon's Wyvern

Your support job choice affects the behavior of your Wyvern. There are three types of behavior — Offensive, Defensive, and Multipurpose.

Offensive Wyvern

If you have any of the following support jobs, your Wyvern will be an Offensive Wyvern. This means it will use an Elemental Breath attack against the enemy. The Elemental Breath is triggered by the use of a Weapon Skill.

Defensive Wyvern

If you have any of the following support jobs, your Wyvern will be a Defensive Wyvern. It will use Healing Breath after you cast a spell while any party member (including yourself) is lower than 1/3 HP (the Drachen Armet increases this threshold to 1/2 HP). The base/ceiling amount of HP restored is based on the Wyvern's max HP, the amount of total HP restored is based on the Wyvern's TP at the time Healing Breath is triggered. 300% Wyvern TP will restore the maximum amount of HP to either you or a party member, while 0%-7% Wyvern TP will only restore the base amount HP, from Healing Breath. The base and ceiling amount that can be restored will rise as you and your Wyvern level up, usually around 3 HP each level. It will remove status effects upon the use of a Weapon Skill, and will either use a status Remove Breath or a Healing Breath when your HP is at 1/4 or below.

*Summoner gives the Wyvern defensive behavior, but is unable to trigger Healing Breath. This subjob combination can only perform Remove Breath.

Multipurpose Wyvern

If you have any of the following support jobs, your Wyvern will be a Multipurpose Wyvern. The Wyvern will use both Elemental Breath attacks and Healing Breath effects. Unlike a Defensive Wyvern, the Multipurpose Wyvern cannot heal party members or remove status effects. The threshold for Healing Breath is also lower, with the Dragoon needing to be below 1/4 of their max HP (1/3 with the Drachen Armet equipped).

Wyvern Abilities

Level Ability Wyvern Type Trigger
1 Subtle Blow All Always Active
1 Flame Breath Offensive or Multipurpose Any Weapon Skill
1 Frost Breath Offensive or Multipurpose Any Weapon Skill
1 Gust Breath Offensive or Multipurpose Any Weapon Skill
1 Hydro Breath Offensive or Multipurpose Any Weapon Skill
1 Lightning Breath Offensive or Multipurpose Any Weapon Skill
1 Sand Breath Offensive or Multipurpose Any Weapon Skill
1 Healing Breath I Defensive or Multipurpose Any Spell Cast
1 Remove Breath (Poison) Defensive Any Weapon Skill
10 Attack Bonus All Always Active
20 Healing Breath II Defensive or Multipurpose Any Spell Cast
20 Remove Breath (Blind) Defensive Any Weapon Skill
25 Dragon Killer All Always Active
30 Accuracy Bonus All Always Active
40 Healing Breath III Defensive or Multipurpose Any Spell Cast
40 Remove Breath (Paralysis) Defensive Any Weapon Skill
50 Accuracy Bonus II All Always Active
50 Super Climb All Super Jump
? Remove Breath (Curse) Defensive Any Weapon
  • According to the chart its safe to assume the Wyvern gains all job traits the Dragoon possess.
    • Example: Accuracy Bonus III, Critical Defense Bonus, etc.Verification Needed
    • NOTE: This chart was made before the 6/7/2010 update so thats why Conserve TP is not listed.


Other Notes

Video demonstrations: Dragoon Wyvern/Emotes

  • Important note: In Salvage all pets' stats are locked with the master's. This means if your HP is locked, for example, your pet's HP is locked as well. Using a cell to remove a lock also removes the lock from the pet. In the case of DRG, the Wyvern will not be able to use breath abilities if abilities are locked, and its HP will be lower (and breaths weaker) if HP is locked.

Combat Skill Ratings

 Skill Skill Ranking Cap at Level 1 Cap at Level 37 Cap at Level 75
 Polearm A+ 6 114 276
 Staff B- 5 109 240
 Sword C- 5 105 220
 Club E 4 94 200
 Dagger E 4 94 200
 Parrying B- 5 109 240
 Evasion B 5 109 250

Job Specific Equipment

Artifact Set
Level Artifact Stats
40 Peregrine DMG:61 Delay:492 DEX+1 AGI+1
52 Drachen Brais DEF:27 HP+15 Accuracy+3 EarthResist+10

Enhances "Ancient Circle" effect Wyvern: HP+10%

54  Drachen Greaves DEF:10 HP+12 AGI+3

Evasion Skill +5 Enhances "Jump" effects

56 Drachen Finger Gauntlets DEF:15 HP+11 DEX+3

Parrying Skill +10 Enhances wyvern's accuracy

58 Drachen Mail DEF:38 HP+15 STR+3 Attack+3 IceResist+10

Adds "Regen" effect to wyvern

60 Drachen Armet DEF:16 HP+12 DEX+2 LightningResist+10

Wyvern uses breaths more effectively

Relic Set
Level Relic Stats
70 Wyrm Belt (Stats)
71 Wyrm Brais (Stats)
72 Wyrm Greaves (Stats)
73 Wyrm Finger Gauntlets (Stats)
74 Wyrm Mail (Stats)
75 Wyrm Armet (Stats)