Diaga
From HorizonXI Wiki
Diaga
Type | Enfeebling |
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Description | Lowers defense of enemies within area of effect and gradually deals light elemental damage |
Cost | 12 MP |
Element | |
Magic Burst | Transfixion Fusion Light |
Jobs |
|
Casting Time | 1.5 seconds |
Recast Time | 6 seconds |
Affected Targets | AOE, centered on target |
Base Duration | 60 seconds |
Statistics
- Effective area radius is 10'
- Deals 1 damager every tick for the duration of the spell.
- Higher Tier Dia spells will overwrite this effect, ie: Dia II will override Diaga, but not the other way around. Diaga's effects are overwritten by equal or higher-tier Bio spell effects. Dia and Bio may not be on the same enemy target at the same time.
- The White Magic spell Erase will remove this effect.
- Defense is reduced by 27/512 (5.27%). This effect cannot be resisted except with Magic Shield. Other sources of Defense Down such as that from Acid Bolts and Armor Break may also be active on a target, but these sources are mutually exclusive with each other.
- This effect is increased to 13% with the effects of a Corsair's Light Shot
- Box Step's Sluggish Daze effect will stack with this effect.
- Geomancy's Frailty effect will stack with this effect.
Other Uses
Resale Price: ???~??? gil |
How to Obtain
Auction House Category: Scrolls > White Magic
Merchants
Price: 1,165 - 1,346 gil | ||
Name | Location | Type |
---|---|---|
Kususu | Port Windurst (H-8) | Standard Merchant
|
Regine | Port San d'Oria (J-8) | Standard Merchant
|
Sororo | Bastok Markets (H-5) | Standard Merchant
|
Derivations
The spell "Dia" comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as "Harm", "Hrm2", and so on. It is an abbreviation of "Dispel Undead" with the "U" in undead being an "A" in Japanese. While names in Final Fantasy XI are influenced by english, it was left as Dia to connotate with "daylight"(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme)[1]
References
Magic of Vana'diel: Enfeebling Magic | |
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Inhibiting | |
Disabling | |
Gradual damage | |
Unavailable to players |
Magic of Vana'diel | |
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Magic Skills |