Diaga

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Diaga
Type Enfeebling
Description Lowers defense of enemies within area of effect and gradually deals light elemental damage
Cost 12 MP
Element Light Light
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 1.5 seconds
Recast Time 6 seconds
Affected Targets AOE, centered on target
Base Duration 60 seconds
Range {{{range}}}
Diaga

Statistics

Scroll of Diaga
WHM Lv.18 / RDM Lv.15
Teaches the white magic Diaga.
Lowers defense of enemies within area
of effect and gradually deals light
elemental damage
  • Effective area radius is 10'
  • Deals 1 damager every tick for the duration of the spell.
  • Higher Tier Dia spells will overwrite this effect, ie: Dia II will override Diaga, but not the other way around. Diaga's effects are overwritten by equal or higher-tier Bio spell effects. Dia and Bio may not be on the same enemy target at the same time.
  • The White Magic spell Erase will remove this effect.
  • Defense is reduced by 27/512 (5.27%). This effect cannot be resisted except with Magic Shield. Other sources of Defense Down such as that from Acid Bolts and Armor Break may also be active on a target, but these sources are mutually exclusive with each other.
    • This effect is increased to 13% with the effects of a Corsair's Light Shot
    • Box Step's Sluggish Daze effect will stack with this effect.
    • Geomancy's Frailty effect will stack with this effect.

    Other Uses

    Used in Quest: [[|]]
    Resale Price: ???~??? gil

    How to Obtain

    Auction House Category: Scrolls > White Magic AH Black.png

    Merchants

    Price: 1,165 - 1,346 gil
    Name Location Type
    Kususu Port Windurst (H-8) Standard Merchant
    Regine Port San d'Oria (J-8) Standard Merchant
    Sororo Bastok Markets (H-5) Standard Merchant

    Derivations

    The spell "Dia" comes from the Japanese release of Final Fantasy I. In the original localization of the game it was renamed as "Harm", "Hrm2", and so on. It is an abbreviation of "Dispel Undead" with the "U" in undead being an "A" in Japanese. While names in Final Fantasy XI are influenced by english, it was left as Dia to connotate with "daylight"(as per Latin-based languages) because daylight is often depicted as harmful to the undead. As such, in the localization of the FF1 remakes Harm was changed back into Dia (and animated as a blast of sunlight in graphically advanced remakes of the game to follow the theme)[1]

    References