Cure

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Revision as of 03:14, 10 June 2023 by Starfox (talk | contribs)

Cure
Type Healing
Description Restores target's HP.
Cost 8 MP
Element Light Light
Monster Family {{{blue family}}}
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus {{{blue stats}}}
Job Trait {{{blue trait}}}
Points Required {{{blue points}}}
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 2 seconds
Recast Time 5 seconds
Affected Targets Single
Base Duration {{{base duration}}}
Range 20
Cure

Statistics

Scroll of Cure
WHM Lv.1 / RDM Lv.3 / PLD Lv.5
Teaches the white magic Cure. Restores target's HP.
  • Cure spells deal damage to Undead family monsters.
  • Cure spells remove Sleep from affected targets.

Potency

Each cure spell has "soft caps" at which the value of Rate and Const change. This has the effect of dramatically clamping down on the affect that adding additional "Power" (MND, VIT, or Healing Magic Skill) has on the spell. Note that on some cure spells, notably Cure V, this clamping is less pronounced. Additionally, every cure spell has a minimum cap that it will not go below regardless of the caster's stats.

The most up to date understanding of Cure potency is documented on the Healing Magic Skill page.

Other Uses

Used in Quest: [[|]]
Resale Price: ~17 gil

How to Obtain

Auction House Category: Scrolls > White Magic AH Black.png

Jobs

Freshly created White Mages start the game with this in their inventory. There is an Exclusive tag on the item.

Merchants

61 - 70 gil