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Smite of Rage

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Revision as of 16:56, 8 August 2026 by Dejey (talk | contribs) (Created page with "{{Blue Magic Spell |name = Smite of Rage |description = Deals slashing damage to an enemy. Damage varies with TP. |mp = 28 |element = None |level = 34 |casting time = 0.5 |recast time = 13 |range = 3 |targets = Single enemy |family = Arcana |blue magic type = Physical |damage type = slashing |skillchain = Detonation |stats = AGI +3 |trait = Undead Killer |points = 3 |hits = 1 |fTP = 1.5 |wsc = STR 20%, DEX 20% |tp modifier = Damage |chain affinity = Enables Smite of Rag...")
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NOTICE: This article is currently undergoing construction by a single editor or group of editors.

Coming Soon™... This spell is part of planned Treasures of Aht Urhgan Blue Mage content for HorizonXI.

Smite of Rage
Type Blue Magic
Description Deals slashing damage to an enemy. Damage varies with TP.
Cost 28 MP
Element Non-Elemental
Monster Family Arcana
Blue Physical Damage Type Slashing damage
Skillchain Properties Detonation
Magic Burst
Status Bonus AGI +3
Job Trait Undead Killer
Points Required 3
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 0.5 seconds
Recast Time 13 seconds
Affected Targets
Base Duration
Range 3
Blue Magic Details
Blue Magic Type Physical
Number of Hits 1
fTP 1.5
WSC STR 20%, DEX 20%
TP Modifier Damage

Additional Mechanics

Property Value
Chain Affinity Enables Smite of Rage to participate in skillchains, applies its TP-scaled damage multiplier, and doubles its base WSC contribution.
Azure Lore Sets Smite of Rage's damage multiplier to 2.53125.

Opening and Closing

Wind ElementDe­to­na­tion (A)
Level 3 Skillchains
Light ElementFire ElementLightning ElementWind Element Light Light ElementFire ElementLightning ElementWind Element Light = Light ElementFire ElementLightning ElementWind Element Light
Light ElementFire Element Fu­sion Lightning ElementWind Element Frag­men­ta­tion = Light ElementFire ElementLightning ElementWind Element Light
Lightning ElementWind Element Frag­men­ta­tion Light ElementFire Element Fu­sion = Light ElementFire ElementLightning ElementWind Element Light
Dark ElementEarth ElementWater ElementIce Element Dark­ness Dark ElementEarth ElementWater ElementIce Element Dark­ness = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Dark ElementEarth Element Gra­vi­ta­tion Water ElementIce Element Dis­tor­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Water ElementIce Element Dis­tor­tion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Level 2 Skillchains
Fire Element Li­que­fac­tion Lightning Element Im­pac­tion = Light ElementFire Element Fu­sion
Water ElementIce Element Dis­tor­tion Light ElementFire Element Fu­sion = Light ElementFire Element Fu­sion
Ice Element In­du­ra­tion Water Element Rever­be­ra­tion = Lightning ElementWind Element Frag­men­ta­tion
Dark ElementEarth Element Gra­vi­ta­tion Lightning ElementWind Element Frag­men­ta­tion = Lightning ElementWind Element Frag­men­ta­tion
Wind Element De­to­na­tion Dark Element Com­pres­sion = Dark ElementEarth Element Gra­vi­ta­tion
Light ElementFire Element Fu­sion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth Element Gra­vi­ta­tion
Light Element Trans­fixion Earth Element Scis­sion = Water ElementIce Element Dis­tor­tion
Lightning ElementWind Element Frag­men­ta­tion Water ElementIce Element Dis­tor­tion = Water ElementIce Element Dis­tor­tion
Level 1 Skillchains
Lightning Element Im­pac­tion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
Earth Element Scis­sion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
Water Element Rever­be­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
Ice Element In­du­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
Lightning Element Im­pac­tion Wind Element De­to­na­tion = Wind Element De­to­na­tion
Dark Element Com­pres­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
Earth Element Scis­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
Fire Element Li­que­fac­tion Earth Element Scis­sion = Earth Element Scis­sion
Wind Element De­to­na­tion Earth Element Scis­sion = Earth Element Scis­sion
Light Element Trans­fixion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
Earth Element Scis­sion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
Water Element Rever­be­ra­tion Ice Element In­du­ra­tion = Ice Element In­du­ra­tion
Ice Element In­du­ra­tion Dark Element Com­pres­sion = Dark Element Com­pres­sion
Light Element Trans­fixion Dark Element Com­pres­sion = Dark Element Com­pres­sion
Dark Element Com­pres­sion Light Element Trans­fixion = Light Element Trans­fixion


Job Trait Setup

Undead Killer
Available Tiers I
Killer Effect +8
LSB Req. 2
Min. Set Cost 5
Level Spell Set LSB Wt
18 Bludgeon 2 1
34 Smite of Rage 3 1
Source: LandSandBoat.

Learned From

Monster Level Zone Map
Poltergeist 18-20 La Theine Plateau Map
Poltergeist 18-20 Konschtat Highlands Map
Poltergeist 18-20 Tahrongi Canyon Map
Boggart 22-25 Inner Horutoto Ruins Map
Boggart 25-27 Jugner Forest Map
Boggart 25-27 Meriphataud Mountains Map
Dancing Weapon 28-30 Outer Horutoto Ruins Map
Dancing Weapon 28-30 Qufim Island Map
Evil Weapon 35-37 Ranguemont Pass Map
Evil Weapon 36-38 Batallia Downs Map
Evil Weapon 36-38 Rolanberry Fields Map
Evil Weapon 34-38 Sauromugue Champaign Map

Notes

  • Smite of Rage's base fTP is 1.5. With Chain Affinity, fTP scales to 2.25 at 1,500 TP and 2.5 at 3,000 TP.
  • Unlike most physical Blue Magic, Smite of Rage does not apply the shared fSTR cap.