Outpost Teleportation

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Revision as of 13:35, 4 February 2023 by Obanieth (Fandom) (talk | contribs)

Outpost Teleportation Information

Description

A form of transportation which allows you to teleport to your home nation directly to and from any outpost for which you have completed the necessary requirements and do not fall under a specific restriction (see below).

Requirements

  • Level 20 and higher, depending on the Outpost.
  • Completion of Supply Run Mission to the desired Outpost. These are available from any of your nation guards (the ones that cast Signet on you). If you change alliegence and then return, any Supply Runs you had previously done will be lost. You will have to redo the Supply Runs in order to be able to Outpost Teleport to those regions again.

Restrictions

  • Your home nation must have control of the desired region in order to have the Supply Run Mission available to you.
  • Once you have completed the Supply Run Mission, the Home Nation to Outpost teleport is available to you even if your nation loses control of the region.
  • Outpost to Home Nation teleportation is not available in regions under Beastman control. However, you can still Teleport from the Home Nation to the Outpost.
  • REPORTED: Outpost to Home Nation teleportation may not be available in regions that are under Beastman influence, even if the region is NOT under Beastman control. Players have reported being unable to teleport home due to "lack of influence".
  • A higher price is levied for the service if your nation does not have control of the region.
  • Outpost Teleportation must take place from your home nation. You cannot teleport from other nations\towns.
  • You cannot teleport from outpost to outpost.
  • Tougher regions require higher job levels for access to teleportation, although you can complete the supply Missions regardless of level.
  • The teleport NPCs in regions controlled by nations other than your own can still teleport you to your home nation.
  • Twinkstix will allow you to use their services at level 10 and above, as well as a minimum nation rank of 3. Destinations vary based on your level, similarly to how they do with the standard nation outpost warps.

Outpost Teleporter Locations

Town Area NPC Position
Bastok Metalworks Conrad F-8
Jeuno Lower Jeuno Twinkstix H-10
San d'Oria Northern San d'Oria Jeanvirgaud D-9
Windurst Port Windurst Rottata D-5

Level Requirements and Pricing

Level Area Region Own Nation Controlled Other Nation or Beastman Controlled
20 North Gustaberg Gustaberg 200 800
20 West Ronfaure Ronfaure 200 800
20 West Sarutabaruta Sarutabaruta 200 800
20 Valkurm Dunes Zulkheim 200 800
20 Buburimu Peninsula Kolshushu 200 800
25 Meriphataud Mountains Aragoneu 250 1000
25 Pashhow Marshlands Derfland 250 1000
25 Jugner Forest Norvallen 250 1000
25 Qufim Island Qufim 250 1000
30 Lufaise Meadows* Tavnazian Archipelago 300 1200
35 Yuhtunga Jungle Elshimo Lowlands 350 1400
35 Beaucedine Glacier Fauregandi 350 1400
35 The Sanctuary of Zi'Tah Li'Telor 350 1400
40 Eastern Altepa Desert Kuzotz 400 1600
40 Xarcabard Valdeaunia 400 1600
45 Yhoator Jungle Elshimo Uplands 450 1800
65 Cape Teriggan Vollbow 650 2600