Goblin's Bats

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Goblin's Bats
Goblin's Bats
Job:
Family: Bat Trios
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Wind
Weak against: Wind Wind Light Light
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
EXP Party Type: Verification Needed
Zone Level Drops Steal Spawns Notes

Castle Zvahl Keep

40-42

4
Assists: Goblin Trader

Middle Delkfutt's Tower

23-25

29
Assists: Goblin Pathfinder

H

Maze of Shakhrami

24-26

6
Assists: Goblin Pathfinder

H

Newton Movalpolos

61-64

8
Assists: Goblin Foreman

H

Newton Movalpolos

69-74

5
Assists: Goblin Headman

H

Oldton Movalpolos

28-31

6
Assists: Goblin Leadman

H

Oldton Movalpolos

36-37

2
Assists: Goblin Tollman

H

Pso'Xja

57-61

3
Assists: Goblin Veterinarian

H

Ordelle's CavesVerification Needed

24-26

6
Assists: Goblin Pathfinder

H

A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants