Wild Sheep

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Revision as of 11:30, 18 September 2024 by .mythicangel (talk | contribs) (Created page with "{{Infobox Monster | image = WildSheep.jpg | image caption = Wild Sheep | job = Warrior | family = Sheep | crystal = Earth | weaknesses = {{element|Lightning}} {{element|Fire}} | resistances = | immunities = | absorbs = | type = | subtype = | tier = | title obtained = }} {| class="mobs horizon-table table-xl" ! Zone || Level || Drops || Steal || Spawns || Notes |- | East Ronfaure |align="center"| 5-8 | *Giant Sheep Meat {{Hxi Drop Rate|asb=150/1000|0|0...")
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Wild Sheep
Wild Sheep
Job: Warrior
Family: Sheep
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: Earth
Weak against: Lightning Lightning Fire Fire
Resistant to:
Immune to:
Absorbs:
Spawn Type:
Title Obtained:
Zone Level Drops Steal Spawns Notes
East Ronfaure 5-8 45 L, S, Sc
~100 HP
West Ronfaure 5-8 45 L, S, Sc
~100 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants