Intelligence: Difference between revisions

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(Created page with "{{otheruses|the gameplay statistic}} Abbreviation: INT * A stat that helps determine the effectiveness of Elemental Magic spells, Black Magic Enfeebling Magic spells, Black Magic Enhancing Magic spells, Ninjutsu and some Blue Magic magical spells. ** See Calculating Magic Damage for the precise calculations. *INT reduces the base damage taken fro...")
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(expanded and specified what's affected by INT, deleted lockpicking it's affected by Thief level only in LSB)
 
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Abbreviation: INT
Abbreviation: INT


* A stat that helps determine the effectiveness of [[:Category:Elemental Magic|Elemental Magic]] spells, Black Magic [[:Category:Enfeebling Magic|Enfeebling Magic]] spells, Black Magic [[:Category:Enhancing Magic|Enhancing Magic]] spells, [[:Category:Ninjutsu|Ninjutsu]] and some [[Blue Magic]] magical spells.
A stat that affects:
** See [[Calculating Magic Damage]] for the precise calculations.
* Black Magic
*[[INT]] reduces the base damage taken from Black Magic spells and Ninjutsu.
** [[:Category:Elemental Magic|Elemental Magic]] spells, Black Magic [[:Category:Enfeebling Magic|Enfeebling Magic]] spells<span class="toau">and some [[Blue Magic]] magical spells</span> (See [[Calculating Magic Damage]] for the precise calculations)
* Intelligence also determines the additional effect from [[Bloody Bolt]]s, [[Earth Arrow]]s, [[Water Arrow]]s, and [[Wind Arrow]]s.
** [[Absorb-STR]], [[Absorb-DEX]], [[Absorb-VIT]], [[Absorb-AGI]], [[Absorb-INT]], [[Absorb-MND]], and [[Absorb-CHR]] accuracy
* It is speculated that intelligence is a factor in the success of a [[Thief]]'s lockpicking ability, reducing the chance of spawning a [[Mimic]] or the chance of failure.
** [[Blaze Spikes]], [[Ice Spikes]], and [[Shock Spikes]] damage
* Ninjutsu
* White Magic
** [[Dia]] and [[Diaga]] accuracy, duration, and potency
* Magic Resistance
** INT reduces the base damage taken from Black Magic spells and Ninjutsu.
* Job Abilities
** Beastmaster's [[Tame]] success rate
* Intelligence also determines the additional effect from [[Fire Arrow]]s, [[Ice Arrow]]s, [[Lightning Arrow]]s, [[Acid Bolt]]s, [[Sleep Bolt]]s, [[Blind Bolt]]s, [[Bloody Bolt]]s, [[Venom Bolt]]s, [[Earth Arrow]]s, [[Water Arrow]]s, and [[Wind Arrow]]s.


<p>Associated with the element of Ice. Many ice-based items add INT to a character's Stats. Example: [[Shiva's Claws]]</p>
Associated with the element of Ice. Many ice-based items add INT to a character's Stats. Example: [[Shiva's Claws]]


==Breakdown of Intelligence by Race==
==Breakdown of Intelligence by Race==
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17. (Tied) [[Dancer]], [[Dragoon]], [[Warrior]]<br>
17. (Tied) [[Dancer]], [[Dragoon]], [[Warrior]]<br>
20. (Tied) [[Monk]], [[Paladin]]<br>
20. (Tied) [[Monk]], [[Paladin]]<br>
[[Category:Stats]]

Latest revision as of 07:09, 21 September 2025

Abbreviation: INT

A stat that affects:

Associated with the element of Ice. Many ice-based items add INT to a character's Stats. Example: Shiva's Claws

Breakdown of Intelligence by Race

1. Tarutaru
2. Hume
3. Mithra
4. Galka
5. Elvaan

INT Rankings Based on Job

1. Black Mage
2. Summoner
3. (Tied) Dark Knight, Corsair, Red Mage, Scholar, Thief,
8. (Tied) Bard, Blue Mage, Ninja, Rune Fencer
12. (Tied) Beastmaster, Puppetmaster, Ranger, Samurai, White Mage
17. (Tied) Dancer, Dragoon, Warrior
20. (Tied) Monk, Paladin