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Chekochuk: Difference between revisions

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| job = [[Black Mage]]
| job = [[Black Mage]]
| crystal =  
| crystal =  
| weaknesses = {{Light|Light}}
| weaknesses = {{element|Light}}
| type = Notorious Monster
| type = Notorious Monster
| title =  
| title =  
| image = Chekochuk (Battle).jpg
| image = Chekochuk (Battle).jpg
| spawn = mission
}}
}}


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{{Monster Notes}}
{{Monster Notes}}
|}
|}
 
== Horizon Changes {{changes}} ==
{{HorizonChangesBox|}}
==Notes==
{{NM-Notes
{{NM-Notes
  |Spawn Conditions  = *Appears in 'A Century of Hardship,' the battlefield for mission: [[Promathia Mission 5-3/Louverance Path]]
  |Spawn Conditions  = *Appears in 'A Century of Hardship,' the battlefield for mission: [[Promathia Mission 5-3/Louverance Path]]
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}}
}}


[[Category:Cutscene NPCs]][[Category:Bestiary]][[category:Moblins]][[Category:Notorious Monsters]]
[[Category:Cutscene NPCs]]

Latest revision as of 01:20, 31 January 2026

Chekochuk.jpg
Chekochuk
Gender: Unknown
Race: [[:Category: NPCs|]]
Bestiary: Moblin
Job: Black Mage
Affiliation: Movalpolos
Occupation:
Status:
Relatives:
Name:
Chekochuk

Notes

  • One of Jabbos' moblin friends.

Involved in Missions

Battle Info

Chekochuk
Chekochuk
Job: Black Mage
Family: Moblins
Family 2: [[:Category:{{{family2}}}|{{{family2}}}]]
Family 3: [[:Category:{{{family3}}}|{{{family3}}}]]
Crystal: None
Weak against: Light Light
Resistant to: {{{resistances}}}
Immune to: {{{immunities}}}
Absorbs:
Notorious Monster
BCNM: [[{{{bcnm name}}}|{{{bcnm name}}}]]
ENM: [[{{{enm name}}}|{{{enm name}}}]]
KSNM: [[{{{ksnm name}}}|{{{ksnm name}}}]]
ZNM: [[{{{isnm name}}}|{{{isnm name}}}]]
HENM: [[{{{henm name}}}|{{{henm name}}}]]
Spawn Type: Mission
Title Obtained: {{{title obtained}}}
EXP Party Type: Verification Needed


Zone Level Drops Steal Spawns Notes
Mine Shaft #2716 Unknown
  • Does not drop gil.
1 A, L, S
~2,200 HP
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

Spawn Conditions Companions/Summons
  • Moblins:
  • Bugbear:
Special Abilities Passive Traits
  • N/A
Further Notes
  • Refer to the mission pages for more information.

(see testimonials)