Category:Blue Magic: Difference between revisions

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{{Construction}}
{{Construction}}
'''A note: Blue mage is expected to change drasticly, please take everything here as needing verrfication even if you do not see the tag{{verrification}}.'''
'''A note: Blue mage is expected to change drasticly, please take everything here as needing verrfication even if you do not see the tag{{verification}}.'''


'''Blue Magic''' is the magic type used by [[Blue Mage]]s. Blue Mages learn Blue Magic from monsters, then set learned spells to use them.
'''Blue Magic''' is the magic type used by [[Blue Mage]]s. Blue Mages learn Blue Magic from monsters, then set learned spells to use them.
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Each Blue Magic spell has a skill value based on the level at which the spell becomes usable.
Each Blue Magic spell has a skill value based on the level at which the spell becomes usable.


A Blue Mage can learn a spell if their [[Blue Magic Skill]] is close enough to the spell's required skill. The commonly listed maximum gap is 29 skill points below the spell's required skill. {{Verification}}
A Blue Mage can learn a spell if their [[Blue Magic Skill]] is close enough to the spell's required skill. The commonly listed maximum gap is 31 skill points below the spell's required skill. {{Verification}}


Equipment that increases [[Blue Magic Skill]] may allow a Blue Mage to learn spells earlier than usual. {{Verification}}
Equipment that increases [[Blue Magic Skill]] may allow a Blue Mage to learn spells earlier than usual. {{Verification}}
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Blue Magic spells must be set before they can be used. Setting spells consumes Blue Magic Points.
Blue Magic spells must be set before they can be used. Setting spells consumes Blue Magic Points.


{| class="horizon-table table-md general-table sortable center-col-1 center-col-2 center-col-3"
{| class="horizon-table table-md mw-collapsible mw-collapsed general-table sortable center-col-1 center-col-2 center-col-3"
! Level
! Level
! Blue Magic Points
! Blue Magic Points
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| 45
| 45
| 20
| 20
|-
<!--|-
| 75 with [[Assimilation]]
| 75 with [[Assimilation]]
| +1-5
| +1-5
|
| -->
|}
|}


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== Spell Types ==
== Spell Types ==
{| class="horizon-table table-md general-table sortable"
{| class="horizon-table table-md mw-collapsible mw-collapsed general-table sortable"
! Type
! Type
! Notes
! Notes
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== Equipment that Enhances Blue Magic Skill ==
== Equipment that Enhances Blue Magic Skill ==
{| class="horizon-table table-md general-table sortable center-col-2"
{| class="horizon-table table-md general-table mw-collapsible mw-collapsed sortable center-col-2"
! Item
! Item
! Level
! Level
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| 75
| 75
| Blue Magic Skill +3
| Blue Magic Skill +3
|}
== Job Traits ==
Blue Mage job traits are gained by setting specific combinations of [[Blue Magic]] spells.
{| class="horizon-table jobs-table table-md"
! Page
! Notes
|-
| [[Blue Mage/Job Traits]]
| Lists known traits gained through spell combinations.
|}
|}


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| 8 || [[Cocoon]] || Earth-based || None || None
| 8 || [[Cocoon]] || Earth-based || None || None
|-
|-
| 8 || [[Metallic Body]] || Earth-based || [[Max MP Boost]] || None
| 8 || [[Metallic Body]] || Earth-based || [[Conserve MP]] {{changes}} || None
|-
|-
| 8 || [[Queasyshroom]] || Ranged || None || [[Compression]]
| 8 || [[Queasyshroom]] || Ranged || None || [[Compression]]
Line 177: Line 188:
| 16 || [[Sheep Song]] || Light-based || [[Auto Regen]] || None
| 16 || [[Sheep Song]] || Light-based || [[Auto Regen]] || None
|-
|-
| 18 || [[Blastbomb]] || Fire-based || None || Magical damage (Fire)
| 18 || [[Blastbomb]] || Fire-based || [[Magic Attack Bonus]] {{changes}} || Magical damage (Fire)
|-
|-
| 18 || [[Bludgeon]] || Blunt || [[Undead Killer]] || [[Liquefaction]]
| 18 || [[Bludgeon]] || Blunt || [[Undead Killer]] || [[Liquefaction]]
Line 183: Line 194:
| 18 || [[Cursed Sphere]] || Water-based || [[Magic Attack Bonus]] || Magical damage (Water)
| 18 || [[Cursed Sphere]] || Water-based || [[Magic Attack Bonus]] || Magical damage (Water)
|-
|-
| 20 || [[Blood Drain]] || Dark-based || None || Magical damage (Dark)
| 20 || [[Blood Drain]] || Dark-based || [[Conserve MP]] {{changes}} || Magical damage (Dark)
|-
|-
| 20 || [[Claw Cyclone]] || Slashing || [[Lizard Killer]] || [[Scission]]
| 20 || [[Claw Cyclone]] || Slashing || [[Lizard Killer]] || [[Scission]]
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| 26 || [[Screwdriver]] || Piercing || [[Evasion Bonus]] || [[Transfixion]] / [[Scission]]
| 26 || [[Screwdriver]] || Piercing || [[Evasion Bonus]] || [[Transfixion]] / [[Scission]]
|-
|-
| 28 || [[Bomb Toss]] || Fire-based || None || Magical damage (Fire)
| 28 || [[Vanity Dive]] {{changes}} || Slashing || [[Accuracy Bonus]] {{changes}} || AGI+1
|-
| 28 || [[Bomb Toss]] || Fire-based || [[Magic Accuracy]] {{changes}} || Magical damage (Fire)
|-
|-
| 30 || [[Grand Slam]] || Blunt || [[Defense Bonus]] || [[Induration]]
| 30 || [[Grand Slam]] || Blunt || [[Defense Bonus]] || [[Induration]]
|-
|-
| 30 || [[Wild Carrot]] || Light-based || [[Resist Sleep]] || None
| 30 || [[Wild Carrot]] || Light-based || [[Resist Sleep]] || None
|-
| 32 || [[Empty Thrash]] {{changes}} || Slashing || [[Max HP Boost]] {{changes}} || STR+1
|-
|-
| 32 || [[Chaotic Eye]] || Wind-based || [[Conserve MP]] || None
| 32 || [[Chaotic Eye]] || Wind-based || [[Conserve MP]] || None
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| 34 || [[Smite of Rage]] || Slashing || [[Undead Killer]] || [[Detonation]]
| 34 || [[Smite of Rage]] || Slashing || [[Undead Killer]] || [[Detonation]]
|-
|-
| 36 || [[Digest]] || Dark-based || None || Magical damage (Dark)
| 36 || [[Digest]] || Dark-based || [[Conserve MP]] {{changes}} || Magical damage (Dark)
|-
|-
| 36 || [[Pinecone Bomb]] || Ranged || None || [[Liquefaction]]
| 36 || [[Pinecone Bomb]] || Ranged || None || [[Liquefaction]]
|-
|-
| 38 || [[Blank Gaze]] || Light-based || None || None
| 38 || [[Occultation]] {{changes}} || Wind-based || [[Evasion Bonus]] {{changes}} || None
|-
| 38 || [[Blank Gaze]] || Light-based || [[Magic Attack Bonus]] {{changes}} || None
|-
|-
| 38 || [[Jet Stream]] || Blunt || [[Rapid Shot]] || [[Impaction]]
| 38 || [[Jet Stream]] || Blunt || [[Rapid Shot]] || [[Impaction]]
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|-
|-
| 40 || [[Terror Touch]] || Hand-to-Hand || [[Defense Bonus]] || [[Compression]] / [[Reverberation]]
| 40 || [[Terror Touch]] || Hand-to-Hand || [[Defense Bonus]] || [[Compression]] / [[Reverberation]]
|-
| 42 || [[Auroral Drape]] {{changes}} || Wind-based || [[Fast Cast]] || None
|-
|-
| 42 || [[MP Drainkiss]] || Dark-based || None || Magical damage (Dark)
| 42 || [[MP Drainkiss]] || Dark-based || None || Magical damage (Dark)
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| 42 || [[Venom Shell]] || Water-based || [[Clear Mind]] || None
| 42 || [[Venom Shell]] || Water-based || [[Clear Mind]] || None
|-
|-
| 44 || [[Blitzstrahl]] || Thunder-based || None || Magical damage (Thunder)
| 44 || [[Blitzstrahl]] || Thunder-based || [[Magic Accuracy]] {{changes}} || Magical damage (Thunder)
|-
|-
| 44 || [[Mandibular Bite]] || Slashing || [[Plantoid Killer]] || [[Induration]]
| 44 || [[Mandibular Bite]] || Slashing || [[Plantoid Killer]] || [[Induration]]
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| 46 || [[Awful Eye]] || Water-based || [[Clear Mind]] || None
| 46 || [[Awful Eye]] || Water-based || [[Clear Mind]] || None
|-
|-
| 46 || [[Geist Wall]] || Dark-based || None || None
| 46 || [[Geist Wall]] || Dark-based || [[Auto Refresh]] {{changes}} || None
|-
|-
| 46 || [[Magnetite Cloud]] || Earth-based || [[Magic Defense Bonus]] || Breath damage (Earth)
| 46 || [[Magnetite Cloud]] || Earth-based || [[Magic Defense Bonus]] || Breath damage (Earth)
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|-
|-
| 52 || [[Filamented Hold]] || Earth-based || [[Clear Mind]] || None
| 52 || [[Filamented Hold]] || Earth-based || [[Clear Mind]] || None
|-
| 54 || [[Quadratic Continnuum]] {{changes}} || Piercing || [[Defense Bonus]] {{changes}} || Unconfirmed {{Verification}}
|-
|-
| 54 || [[Hecatomb Wave]] || Wind-based || [[Max MP Boost]] || Breath damage (Wind)
| 54 || [[Hecatomb Wave]] || Wind-based || [[Max MP Boost]] || Breath damage (Wind)
|-
|-
| 54 || [[Radiant Breath]] || Light-based || None || Breath damage (Light)
| 54 || [[Radiant Breath]] || Light-based || None || Breath damage (Light)
|-
| 56 || [[Winds of Promyvion]] {{changes}} || Light-based || [[Auto Refresh]] || None
|-
|-
| 56 || [[Feather Barrier]] || Wind-based || [[Resist Gravity]] || None
| 56 || [[Feather Barrier]] || Wind-based || [[Resist Gravity]] || None
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|-
|-
| 60 || [[Dimensional Death]] || Hand-to-Hand || [[Accuracy Bonus]] || [[Transfixion]] / [[Impaction]]
| 60 || [[Dimensional Death]] || Hand-to-Hand || [[Accuracy Bonus]] || [[Transfixion]] / [[Impaction]]
|-
| 60 || [[Spiral Spin]] || Slashing || [[Plantoid Killer]] || [[Transfixion]]
|-
|-
| 61 || [[Bad Breath]] || Earth-based || [[Fast Cast]] || Breath damage (Earth)
| 61 || [[Bad Breath]] || Earth-based || [[Fast Cast]] || Breath damage (Earth)
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|-
|-
| 61 || [[Maelstrom]] || Water-based || [[Clear Mind]] || Magical damage (Water)
| 61 || [[Maelstrom]] || Water-based || [[Clear Mind]] || Magical damage (Water)
|-
| 61 || [[Seedspray]] || Slashing || [[Beast Killer]] || [[Induration]] / [[Detonation]]
|-
|-
| 62 || [[1000 Needles]] || Light-based || [[Beast Killer]] || Magical damage (Light)
| 62 || [[1000 Needles]] || Light-based || [[Beast Killer]] || Magical damage (Light)
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|-
|-
| 65 || [[Zephyr Mantle]] || Wind-based || [[Conserve MP]] || None
| 65 || [[Zephyr Mantle]] || Wind-based || [[Conserve MP]] || None
|-
| 66 || [[Corrosive Ooze]] || Water-based || [[Clear Mind]] || Magical damage (Water)
|-
|-
| 66 || [[Frost Breath]] || Ice-based || [[Conserve MP]] || Breath damage (Ice)
| 66 || [[Frost Breath]] || Ice-based || [[Conserve MP]] || Breath damage (Ice)
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|-
|-
| 69 || [[Hysteric Barrage]] || Hand-to-Hand || [[Evasion Bonus]] || [[Detonation]]
| 69 || [[Hysteric Barrage]] || Hand-to-Hand || [[Evasion Bonus]] || [[Detonation]]
|-
| 69 || [[Regurgitation]] || Water-based || [[Resist Gravity]] || Magical damage (Water)
|-
|-
| 69 || [[Tail Slap]] || Hand-to-Hand || [[Store TP]] || [[Reverberation]]
| 69 || [[Tail Slap]] || Hand-to-Hand || [[Store TP]] || [[Reverberation]]
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| 70 || [[Amplification]] || Water-based || None || None
| 70 || [[Amplification]] || Water-based || None || None
|-
|-
| 70 || [[Asuran Claws]] || Hand-to-Hand || [[Counter]] || [[Liquefaction]] / [[Impaction]]
| 70 || [[Cannonball (Blue Magic)|Cannonball]] || Hand-to-Hand || None || [[Fusion]]
|-
| 70 || [[Cannonball]] || Hand-to-Hand || None || [[Fusion]]
|-
|-
| 71 || [[Heat Breath]] || Fire-based || [[Magic Attack Bonus]] || Breath damage (Fire)
| 71 || [[Heat Breath]] || Fire-based || [[Magic Attack Bonus]] || Breath damage (Fire)
|-
|-
| 71 || [[Lowing]] || Fire-based || [[Clear Mind]] || None
| 71 || [[Lowing]] || Fire-based || [[Clear Mind]] || None
|-
| 71 || [[Triumphant Roar]] || Fire-based || None || None
|-
|-
| 72 || [[Disseverment]] || Piercing || [[Accuracy Bonus]] || [[Distortion]]
| 72 || [[Disseverment]] || Piercing || [[Accuracy Bonus]] || [[Distortion]]
|-
|-
| 72 || [[Saline Coat]] || Light-based || [[Defense Bonus]] || None
| 72 || [[Saline Coat]] || Light-based || [[Defense Bonus]] || None
|-
| 72 || [[Sub-zero Smash|Sub-Zero Smash]] || Piercing || [[Fast Cast]] || [[Fragmentation]]
|-
|-
| 73 || [[Mind Blast]] || Thunder-based || [[Clear Mind]] || Magical damage (Thunder)
| 73 || [[Mind Blast]] || Thunder-based || [[Clear Mind]] || Magical damage (Thunder)

Latest revision as of 02:09, 22 August 2026


NOTICE: This article is currently undergoing construction by a single editor or group of editors.

Coming Soon™... This page describes planned Treasures of Aht Urhgan Blue Mage content for HorizonXI.


NOTICE: This article is currently undergoing construction by a single editor or group of editors.

A note: Blue mage is expected to change drasticly, please take everything here as needing verrfication even if you do not see the tagVerification Needed.

Blue Magic is the magic type used by Blue Mages. Blue Mages learn Blue Magic from monsters, then set learned spells to use them.

Unlike normal magic, Blue Magic must be learned from enemy abilities and equipped through the Blue Magic spell-setting menu before it can be cast.

Learning Blue Magic

  • Blue Mage must be set as the player's main job to learn Blue Magic.
  • The monster must use the ability before it is defeated.
  • The ability does not need to successfully land.
  • The Blue Mage must be alive and within experience range when the monster is defeated. Verification Needed
  • The Blue Mage's party or alliance must receive credit for defeating the monster. Verification Needed
  • Blue Magic cannot be learned while K.O.'d.
  • Azure Lore does not affect learning chance.

Skill Requirement

Each Blue Magic spell has a skill value based on the level at which the spell becomes usable.

A Blue Mage can learn a spell if their Blue Magic Skill is close enough to the spell's required skill. The commonly listed maximum gap is 31 skill points below the spell's required skill. Verification Needed

Equipment that increases Blue Magic Skill may allow a Blue Mage to learn spells earlier than usual. Verification Needed

Setting Blue Magic

Blue Magic spells must be set before they can be used. Setting spells consumes Blue Magic Points.

Level Blue Magic Points Maximum Set Spells
1-10 10 6
11-20 15 8
21-30 20 10
31-40 25 12
41-50 30 14
51-60 35 16
61-70 40 18
71-75 45 20

After changing set spells, the Blue Mage cannot cast Blue Magic for 1 minute. Zoning removes this lockout. Verification Needed

Spell Types

Type Notes
Physical Blue Magic Uses the caster's main-hand accuracy and weapon-related stats. Chain Affinity allows physical Blue Magic to interact with TP.
Magical Blue Magic Uses magical accuracy and may be affected by elemental bonuses, day, weather, and monster correlation.
Healing Blue Magic Healing potency is affected by healing-related stats and spell-specific formulas. Verification Needed
Support Blue Magic Grants buffs, defensive effects, or utility effects.

Monster Correlation

Blue Magic spells inherit a monster-family correlation from the family they are learned from.

Spells may be stronger or more accurate against families they are strong against, and weaker against families they are weak against. See Beast Strength Chart and Monster Correlation for details.

Equipment that Enhances Blue Magic Skill

Item Level Bonus
Magus Jubbah 58 Blue Magic Skill +15
Immortal's Earring 60 Blue Magic Skill +5
Antica Ring 72 Blue Magic Skill +2
Magus Jubbah +1 74 Blue Magic Skill +15
Mirage Keffiyeh 75 Blue Magic Skill +5
Mirage Keffiyeh +1 75 Blue Magic Skill +5
Ksi Sash 75 Blue Magic Skill +3

Job Traits

Blue Mage job traits are gained by setting specific combinations of Blue Magic spells.

Page Notes
Blue Mage/Job Traits Lists known traits gained through spell combinations.

Blue Magic Spell List

Verification Needed

Levels 1-50

Lvl Spell Type Trait Property
1 Foot Kick Slashing Lizard Killer Detonation
1 Pollen Light-based Resist Sleep None
1 Sandspin Earth-based None Magical damage (Earth)
4 Power Attack Blunt Plantoid Killer Reverberation
4 Sprout Smack Blunt Beast Killer Reverberation
4 Wild Oats Piercing Beast Killer Transfixion
8 Cocoon Earth-based None None
8 Metallic Body Earth-based Conserve MP HorizonXI specific changes None
8 Queasyshroom Ranged None Compression
12 Battle Dance Slashing Attack Bonus Impaction
12 Feather Storm Ranged Rapid Shot Transfixion
12 Head Butt Blunt None Impaction
16 Healing Breeze Wind-based Auto Regen None
16 Helldive Blunt None Transfixion
16 Sheep Song Light-based Auto Regen None
18 Blastbomb Fire-based Magic Attack Bonus HorizonXI specific changes Magical damage (Fire)
18 Bludgeon Blunt Undead Killer Liquefaction
18 Cursed Sphere Water-based Magic Attack Bonus Magical damage (Water)
20 Blood Drain Dark-based Conserve MP HorizonXI specific changes Magical damage (Dark)
20 Claw Cyclone Slashing Lizard Killer Scission
22 Poison Breath Water-based Clear Mind Breath damage (Water)
24 Soporific Dark-based Clear Mind None
26 Screwdriver Piercing Evasion Bonus Transfixion / Scission
28 Vanity Dive HorizonXI specific changes Slashing Accuracy Bonus HorizonXI specific changes AGI+1
28 Bomb Toss Fire-based Magic Accuracy HorizonXI specific changes Magical damage (Fire)
30 Grand Slam Blunt Defense Bonus Induration
30 Wild Carrot Light-based Resist Sleep None
32 Empty Thrash HorizonXI specific changes Slashing Max HP Boost HorizonXI specific changes STR+1
32 Chaotic Eye Wind-based Conserve MP None
32 Sound Blast Fire-based Magic Attack Bonus None
34 Death Ray Dark-based None Magical damage (Dark)
34 Smite of Rage Slashing Undead Killer Detonation
36 Digest Dark-based Conserve MP HorizonXI specific changes Magical damage (Dark)
36 Pinecone Bomb Ranged None Liquefaction
38 Occultation HorizonXI specific changes Wind-based Evasion Bonus HorizonXI specific changes None
38 Blank Gaze Light-based Magic Attack Bonus HorizonXI specific changes None
38 Jet Stream Blunt Rapid Shot Impaction
38 Uppercut Blunt Attack Bonus Liquefaction / Impaction
40 Mysterious Light Wind-based Max MP Boost Magical damage (Wind)
40 Terror Touch Hand-to-Hand Defense Bonus Compression / Reverberation
42 Auroral Drape HorizonXI specific changes Wind-based Fast Cast None
42 MP Drainkiss Dark-based None Magical damage (Dark)
42 Venom Shell Water-based Clear Mind None
44 Blitzstrahl Thunder-based Magic Accuracy HorizonXI specific changes Magical damage (Thunder)
44 Mandibular Bite Slashing Plantoid Killer Induration
44 Stinking Gas Wind-based Auto Refresh None
46 Awful Eye Water-based Clear Mind None
46 Geist Wall Dark-based Auto Refresh HorizonXI specific changes None
46 Magnetite Cloud Earth-based Magic Defense Bonus Breath damage (Earth)
48 Blood Saber Dark-based None Magical damage (Dark)
48 Jettatura Dark-based None None
48 Refueling Wind-based None None
48 Sickle Slash Hand-to-Hand Store TP Compression
50 Frightful Roar Wind-based Auto Refresh None
50 Ice Break Ice-based Magic Defense Bonus Magical damage (Ice)
50 Self-Destruct Fire-based Auto Refresh Magical damage (Fire)

Levels 51-75

Lvl Spell Type Trait Property
52 Cold Wave Ice-based Auto Refresh None
52 Filamented Hold Earth-based Clear Mind None
54 Quadratic Continnuum HorizonXI specific changes Piercing Defense Bonus HorizonXI specific changes Unconfirmed Verification Needed
54 Hecatomb Wave Wind-based Max MP Boost Breath damage (Wind)
54 Radiant Breath Light-based None Breath damage (Light)
56 Winds of Promyvion HorizonXI specific changes Light-based Auto Refresh None
56 Feather Barrier Wind-based Resist Gravity None
58 Flying Hip Press Wind-based Max HP Boost Breath damage (Wind)
58 Light of Penance Light-based Auto Refresh None
58 Magic Fruit Light-based Resist Sleep None
60 Death Scissors Slashing Attack Bonus Compression / Reverberation
60 Dimensional Death Hand-to-Hand Accuracy Bonus Transfixion / Impaction
61 Bad Breath Earth-based Fast Cast Breath damage (Earth)
61 Eyes On Me Dark-based Magic Attack Bonus Magical damage (Dark)
61 Maelstrom Water-based Clear Mind Magical damage (Water)
62 1000 Needles Light-based Beast Killer Magical damage (Light)
62 Body Slam Blunt Max HP Boost Impaction
62 Memento Mori Ice-based Magic Attack Bonus None
63 Frenetic Rip Blunt Accuracy Bonus Induration
63 Frypan Blunt Max HP Boost Impaction
63 Hydro Shot Hand-to-Hand Rapid Shot Reverberation
63 Spinal Cleave Slashing Attack Bonus Scission / Detonation
64 Feather Tickle Wind-based Clear Mind None
64 Voracious Trunk Wind-based Auto Refresh None
64 Yawn Light-based Resist Sleep None
65 Infrasonics Ice-based None None
65 Zephyr Mantle Wind-based Conserve MP None
66 Frost Breath Ice-based Conserve MP Breath damage (Ice)
66 Sandspray Dark-based Clear Mind None
67 Diamondhide Earth-based None None
67 Enervation Dark-based Counter None
68 Firespit Fire-based Conserve MP Magical damage (Fire)
68 Warm-Up Earth-based Clear Mind None
69 Hysteric Barrage Hand-to-Hand Evasion Bonus Detonation
69 Tail Slap Hand-to-Hand Store TP Reverberation
70 Amplification Water-based None None
70 Cannonball Hand-to-Hand None Fusion
71 Heat Breath Fire-based Magic Attack Bonus Breath damage (Fire)
71 Lowing Fire-based Clear Mind None
72 Disseverment Piercing Accuracy Bonus Distortion
72 Saline Coat Light-based Defense Bonus None
73 Mind Blast Thunder-based Clear Mind Magical damage (Thunder)
73 Ram Charge Blunt Lizard Killer Fragmentation
73 Temporal Shift Thunder-based Attack Bonus None
74 Actinic Burst Light-based Auto Refresh None
74 Magic Hammer Light-based Magic Attack Bonus Magical damage (Light)
74 Reactor Cool Ice-based Magic Attack Bonus None
75 Exuviation Fire-based Resist Sleep None
75 Plasma Charge Thunder-based Auto Refresh None
75 Vertical Cleave Slashing Defense Bonus Gravitation

Related Pages

Related Pages
Job
Abilities
Merits
Equipment