Treasures of Aht Urhgan lands 7th August 2026! Watch the trailer now!

Disseverment

From HorizonXI Wiki

NOTICE: This article is currently undergoing construction by a single editor or group of editors.

Coming Soon™... This spell is part of planned Treasures of Aht Urhgan Blue Mage content for HorizonXI.

Disseverment
Type Blue Magic
Description Delivers a fivefold attack. Additional effect: Poison. Accuracy varies with TP.
Cost 74 MP
Element Non-Elemental
Monster Family Luminians
Blue Physical Damage Type Piercing damage
Skillchain Properties Distortion
Magic Burst
Status Bonus INT +1, MND -1
Job Trait Accuracy Bonus
Points Required 5
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 0.5 seconds
Recast Time 32.75 seconds
Affected Targets
Base Duration
Range 3
Blue Magic Details
Blue Magic Type Physical
Number of Hits 5
fTP 1.5
WSC STR 20%, DEX 20%
TP Modifier Accuracy
Additional Effect Poison
Additional Effect Potency 3 + floor(main level / 5) HP every 3 seconds
Additional Effect Duration 180 seconds

Additional Mechanics

Property Value
Chain Affinity Enables skillchain use, doubles WSC, and adds physical accuracy equal to floor(TP / 50), up to +60 at 3000 TP.
Azure Lore Adds +70 physical accuracy.
Notes The Poison additional effect uses a separate Blue Magic resistance check; the physical accuracy bonuses from Chain Affinity and Azure Lore do not affect it. A full land lasts 180 seconds and a half-resist lasts 90 seconds.

Opening and Closing

Water Element and Ice ElementDis­tor­tion (A)
Level 3 Skillchains
Light ElementFire ElementLightning ElementWind Element Light Light ElementFire ElementLightning ElementWind Element Light = Light ElementFire ElementLightning ElementWind Element Light
Light ElementFire Element Fu­sion Lightning ElementWind Element Frag­men­ta­tion = Light ElementFire ElementLightning ElementWind Element Light
Lightning ElementWind Element Frag­men­ta­tion Light ElementFire Element Fu­sion = Light ElementFire ElementLightning ElementWind Element Light
Dark ElementEarth ElementWater ElementIce Element Dark­ness Dark ElementEarth ElementWater ElementIce Element Dark­ness = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Dark ElementEarth Element Gra­vi­ta­tion Water ElementIce Element Dis­tor­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Water ElementIce Element Dis­tor­tion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Level 2 Skillchains
Fire Element Li­que­fac­tion Lightning Element Im­pac­tion = Light ElementFire Element Fu­sion
Water ElementIce Element Dis­tor­tion Light ElementFire Element Fu­sion = Light ElementFire Element Fu­sion
Ice Element In­du­ra­tion Water Element Rever­be­ra­tion = Lightning ElementWind Element Frag­men­ta­tion
Dark ElementEarth Element Gra­vi­ta­tion Lightning ElementWind Element Frag­men­ta­tion = Lightning ElementWind Element Frag­men­ta­tion
Wind Element De­to­na­tion Dark Element Com­pres­sion = Dark ElementEarth Element Gra­vi­ta­tion
Light ElementFire Element Fu­sion Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth Element Gra­vi­ta­tion
Light Element Trans­fixion Earth Element Scis­sion = Water ElementIce Element Dis­tor­tion
Lightning ElementWind Element Frag­men­ta­tion Water ElementIce Element Dis­tor­tion = Water ElementIce Element Dis­tor­tion
Level 1 Skillchains
Lightning Element Im­pac­tion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
Earth Element Scis­sion Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
Water Element Rever­be­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
Ice Element In­du­ra­tion Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
Lightning Element Im­pac­tion Wind Element De­to­na­tion = Wind Element De­to­na­tion
Dark Element Com­pres­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
Earth Element Scis­sion Wind Element De­to­na­tion = Wind Element De­to­na­tion
Fire Element Li­que­fac­tion Earth Element Scis­sion = Earth Element Scis­sion
Wind Element De­to­na­tion Earth Element Scis­sion = Earth Element Scis­sion
Light Element Trans­fixion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
Earth Element Scis­sion Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
Water Element Rever­be­ra­tion Ice Element In­du­ra­tion = Ice Element In­du­ra­tion
Ice Element In­du­ra­tion Dark Element Com­pres­sion = Dark Element Com­pres­sion
Light Element Trans­fixion Dark Element Com­pres­sion = Dark Element Com­pres­sion
Dark Element Com­pres­sion Light Element Trans­fixion = Light Element Trans­fixion


Job Trait Setup

Accuracy Bonus
Available Tiers I / II / III / IV
Accuracy + +10 / +22 / +35 / +48
LSB Req. per Tier I=2, II=4, III=6, IV=8
Min. Set Point Cost per Tier 8 / — / — / —
Level Spell Set LSB Wt
60 Dimensional Death 5 1
63 Frenetic Rip 3 1
72 Disseverment 5 1
Source: LandSandBoat.

Learned From

Monster Level Zone Map
Ul'aern 70-73 Al'Taieu Map
Om'aern 75-78 Al'Taieu Map
Eo'aern 79-82 Grand Palace of Hu'Xzoi Map
Aw'aern 81-84 The Garden of Ru'Hmet Map

Notes

  • Blue Magic skill required to learn: 230+.
  • Only dagger-wielding Aerns—Black Mage, Thief, and Bard variants—can use Disseverment.