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__NOTOC__
<div class="flex-container" style="align-items: center;">
<div class="flex-container-item-2">
{{Job Infobox|
| name = Samurai
| short = SAM
| expansionpack = [[Rise of the Zilart]]
| unlock = [[Forge Your Destiny]]
}}
</div>
<div class="flex-container-item-2">[[File:Mandy SAM noBG.png|center|x313px|alt=cartoon mandragora wearing a kabuto, wielding a katana]]</div>
</div>


=Job Overview=
Available after completing the quest [[Forge Your Destiny]], the Samurai (SAM) job focuses on the mastery of [[:Category:Weapon Skills|weapon skills]] and [[skillchain]]s. Samurai excel at the use of [[Weapon Skill]]s due to their ability to rapidly gain [[Tactical Points]] and use them to their advantage. Their mainstay weapon is the [[Great Katana]], but they also have respectable skill in [[:Category:Polearms|Polearms]] and [[:Category:Archery|Archery]].
{| width="100%" cellpadding="5" |
== Horizon Changes {{changes}} ==
| style="background-color: #E5E5E5; border:1px solid #000000;" width="100%" valign="top" height="40" |
{{#section:Category:Horizon Changes|Samurai}}
:Available after completing the quest [[Forge Your Destiny]], the Samurai (SAM) job focuses on the mastery of [[:Category:Weapon Skills|weapon skills]] and [[skillchain]]s.
<div class="flex-container">
<div class="flex-container-item-2>
== Job Abilities ==
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="75%" |Name
|-
|01
| [[Meikyo Shisui]]
|-
|05
| [[Warding Circle]]
|-
|15
| [[Third Eye]]
|-
|25
| [[Hasso]] {{changes|This ability wasn't available in era. Shares a reduced recast time of 45 seconds with seigan. Needs verifying: no bonus to zanshin while hasso is active.}}
|-
|30
| [[Meditate]]
|-
|35
| [[Seigan]] {{changes|This ability wasn't available in era. Shares a reduced recast time of 45 seconds with hasso. Needs verifying: no bonus to zanshin while seigan is active.}}
<!--|-
|75 ([[Merit Points|Merit]])
| [[Blade Bash]]
|-
|75 ([[Merit Points|Merit]])
[[Shikikoyo]]-->
|}
 
</div>
<div class="flex-container-item-2>


:Samurai excel at the use of [[Weapon Skill]]s due to their ability to rapidly gain [[Tactical Points]] and use them to their advantage. Their mainstay weapon is the [[Great Katana]], but they also have respectable skill in [[:Category:Polearms|Polearms]] and [[:Category:Archery|Archery]].
==Job Traits==
{| width="60%" cellspacing="0" cellpadding="5" border="2" align="center" |
{| class="horizon-table jobs-table sortable" style="text-align: center;"
|-
! scope="col" style="width: 25%;" |Level
! scope="col" style="width: 75%;" |Trait
{{job trait unlock |level=05 |trait=Resist Blind }}
{{job trait unlock |level=10 |trait=Store TP }}
{{job trait unlock |level=20 |trait=Zanshin |trait note={{Changes|Doesn't gain the activation rate bonus from Hasso/Seigan. It has been reported that it no longer activates on attacks that are guarded, countered or deal 0 damage.}} }}
{{job trait unlock |level=25 |trait=Resist Blind |tier=II }}
{{job trait unlock |level=30 |trait=Store TP |tier=II }}
{{job trait unlock |level=35 |trait=Zanshin |tier=II }}
{{job trait unlock |level=40 |trait=Demon Killer }}
{{job trait unlock |level=45 |trait=Resist Blind |tier=III }}
{{job trait unlock |level=50 |trait=Store TP |tier=III }}
{{job trait unlock |level=50 |trait=Zanshin |tier=III }}
{{job trait unlock |level=65 |trait=Resist Blind |tier=IV }}
{{job trait unlock |level=70 |trait=Store TP |tier=IV }}
{{job trait unlock |level=75 |trait=Zanshin |tier=IV }}
<!--
{{job trait unlock |level=75 |trait=Ikishoten |level note=([[Merit Points|Merit]]) }}
{{job trait unlock |level=75 |trait=Overwhelm |level note=([[Merit Points|Merit]]) }}
-->
|}
|}
</div>
</div>
== Skills ==
{{job skills
| dagger = E
| sword = C+
| polearm = B-
| great katana = A+
| club = E
| archery = C+
| throwing = C+
| evasion = B+
| parrying = A-
}}
{{job skill caps}}
<div class="flex-container">
<div class="flex-container-item-2>
== Group 1 Merits ==
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="40%" |Name
! width="60%" |Description
|-
| [[Third Eye Recast]]
|Shorten recast time by 2 seconds.
|-
| [[Warding Circle Recast]]
|Shorten recast time by 10 seconds.
|-
| [[Store TP Effect]]
|Increase amount of TP stored by 2.
|-
| [[Meditate Recast]]
|Shorten recast time by 6 seconds.
|-
| [[Zanshin Attack Rate]]
|Increase Zanshin attack rate by 1 percent.
|}
|}
{| width="100%" cellspacing="0" cellpadding="5" border="0"
</div>
| width="33%" valign="top" |
<div class="flex-container-item-2>
=Job Abilities=
 
{| width="80%" cellspacing="0" cellpadding="2" border="1"
== Group 2 Merits ==
! width="28%" bgcolor="#66CCFF" align="center" |Level
* Currently unavailable on Horizon.
! width="72%" bgcolor="#66CCFF" align="left" |&nbsp;Name
<!--Currently not active on Horizon. Remove when required.
|- valign="top" bgcolor="#EAF0FF"
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
| align="center" |01
! width="40%" |Name
|&nbsp;[[Meikyo Shisui]]
! width="60%" |Description
|- valign="top" bgcolor="#EAF0FF"
|-
| align="center" |05
|
|&nbsp;[[Warding Circle]]
|
|- valign="top" bgcolor="#EAF0FF"
|}-->
| align="center" |15
</div></div>
|&nbsp;[[Third Eye]]
 
|- valign="top" bgcolor="#EAF0FF"
==Job Specific Equipment==
| align="center" |25
<!--Leave hidden unless needed.=== Horizon Specific Equipment ===
|&nbsp;[[Hasso]]
{| class="jobtableAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="50%";
|- valign="top" bgcolor="#EAF0FF"
! width="8%" |Level
| align="center" |30
! width="12%" |Type
|&nbsp;[[Meditate]]
! width="20%" |Name
|- valign="top" bgcolor="#EAF0FF"
! width="35%" |Stats
| align="center" |35
|&nbsp;[[Seigan]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Blade Bash]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Shikikoyo]]
|}
| width="33%" valign="top" |
=Job Traits=
{| width="80%" cellspacing="0" cellpadding="2" border="1"
! width="28%" bgcolor="#66CCFF" align="center" |Level
! width="72%" bgcolor="#66CCFF" align="left" |&nbsp;Name
|- valign="top" bgcolor="#EAF0FF"
| align="center" |05
|&nbsp;[[Resist Blind]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |10
|&nbsp;[[Store TP]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |20
|&nbsp;[[Zanshin]] {{Changes}}
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Resist Blind|Resist Blind II]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Store TP|Store TP II]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Zanshin|Zanshin II]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |40
|&nbsp;[[Demon Killer]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Resist Blind|Resist Blind III]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Store TP|Store TP III]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Zanshin|Zanshin III]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Resist Blind|Resist Blind IV]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Store TP|Store TP IV]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |
|&nbsp;[[Zanshin|Zanshin IV]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Ikishoten]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |75 ([[Merit Points|Merit]])
|&nbsp;[[Overwhelm]]
|}
| width="33%" valign="top" |
=Group 1 Merits=
{| width="80%" cellspacing="0" cellpadding="2" border="1"
! width="28%" bgcolor="#66CCFF" align="center" |Level
! width="72%" bgcolor="#66CCFF" align="left" |&nbsp;Name
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Third Eye Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Warding Circle Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Store TP Effect]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Meditate Recast]]
|- valign="top" bgcolor="#EAF0FF"
| align="center" |[[Merit Points|Merit]]
|&nbsp;[[Zanshin Attack Rate]]
|}
|}
=Combat Skill Ratings=
{| width="100%" cellspacing="0" cellpadding="2" border="1"
! style="background:#CDC8B1;" width="25%" align="left" |&nbsp;Skill
! style="background:#CDC8B1;" width="15%" |Skill Ranking
! style="background:#CDC8B1;" width="20%" |Cap at Level 1
! style="background:#CDC8B1;" width="20%" |Cap at Level 37
! style="background:#CDC8B1;" width="20%" |Cap at Level 75
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Great Katana|Great Katana]]
| align="center" |A+
| align="center" |6
| align="center" |
| align="center" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Polearms|Polearm]]
| align="center" |B-
| align="center" |5
| align="center" |
| align="center" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Swords|Sword]]
| align="center" |C+
| align="center" |5
| align="center" |
| align="center" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Clubs|Club]]
| align="center" |E
| align="center" |4
| align="center" |
| align="center" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Daggers|Dagger]]
| align="center" |E
| align="center" |4
| align="center" |
| align="center" |
|- style="background:#CDC8B1;" valign="top"
! style="background:#CDC8B1;" width="25%" align="left" |
! style="background:#CDC8B1;" width="15%" |
! style="background:#CDC8B1;" width="20%" |
! style="background:#CDC8B1;" width="20%" |
! style="background:#CDC8B1;" width="20%" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Archery|Archery]]
| align="center" |C+
| align="center" |5
| align="center" |
| align="center" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[:Category:Throwing|Throwing]]
| align="center" |C+
| align="center" |5
| align="center" |
| align="center" |
|- style="background:#CDC8B1;" valign="top"
! style="background:#CDC8B1;" width="25%" align="left" |
! style="background:#CDC8B1;" width="15%" |
! style="background:#CDC8B1;" width="20%" |
! style="background:#CDC8B1;" width="20%" |
! style="background:#CDC8B1;" width="20%" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[Parrying]]
| align="center" |A-
| align="center" |6
| align="center" |
| align="center" |
|- style="background:#F5F5F5;" valign="top"
|&nbsp;[[Evasion]]
| align="center" |B+
| align="center" |5
| align="center" |
| align="center" |
|-
|-
|
|
|
|
|}
|}
<br>-->
=== Artifact Weapons ===
{{WeaponsTable
|title1=Magoroku
|cssclasses=jobs-table
|tooltip=true
}}
=== Artifact Armor ===
{{ArmorTable
|title1=Myochin Sune-Ate
|title2=Myochin Haidate
|title3=Myochin Kote
|title4=Myochin Domaru
|title5=Myochin Kabuto
|cssclasses=jobs-table
|tooltip=true
}}
=== Artifact Armor +1 ===
{{ArmorTable
|title1=Myochin Sune-Ate +1
|title2=Myochin Haidate +1
|title3=Myochin Kote +1
|title4=Myochin Domaru +1
|title5=Myochin Kabuto +1
|cssclasses=jobs-table +1
|tooltip=true
}}
=== Relic Armor ===
{{ArmorTable
|title1=Saotome Koshi-Ate
|title2=Saotome Sune-Ate
|title3=Saotome Haidate
|title4=Saotome Kote
|title5=Saotome Domaru
|title6=Saotome Kabuto
|cssclasses=jobs-table
|tooltip=true
}}
=== Relic Armor +1 ===
{{ArmorTable
|title1=Saotome Sune-Ate +1
|title2=Saotome Haidate +1
|title3=Saotome Kote +1
|title4=Saotome Domaru +1
|title5=Saotome Kabuto +1
|cssclasses=jobs-table +1
|tooltip=true
}}
=== Relic Weapons ===
{{WeaponsTable
|title1=Amanomurakumo
|title2=Yoichinoyumi
|cssclasses=jobs-table
|tooltip=true
}}
<br>
==Guides==
none yet
<br>
[[Category:Jobs]]
<br>
{{JobNav|state=expanded}}

Latest revision as of 16:45, 7 November 2025

Samurai
Abbreviation: SAM
Expansion Pack: Rise of the Zilart
How to Unlock: Forge Your Destiny
Page Contents: Abilities
Skills
Merits
Equipment
Guides
cartoon mandragora wearing a kabuto, wielding a katana

Available after completing the quest Forge Your Destiny, the Samurai (SAM) job focuses on the mastery of weapon skills and skillchains. Samurai excel at the use of Weapon Skills due to their ability to rapidly gain Tactical Points and use them to their advantage. Their mainstay weapon is the Great Katana, but they also have respectable skill in Polearms and Archery.

Horizon Changes HorizonXI specific changes

  • Minor changes to Artifact Armor.
  • Significant changes to the relic weapon Yoichinoyumi.
  • Hasso was't available in the CoP era. It now shares a recast time of 45 seconds with Seigan. The bonus effects of Zanshin appears to no longer be in effect Verification Needed.
  • Seigan - was't available in the CoP era. It now shares a recast time of 45 seconds with Hasso. The bonus effects of Zanshin appears to no longer be in effect Verification Needed.
  • Warding Circle increases party-wide damage dealt against Demon enemies.
  • Zanshin - Doesn't gain the activation rate bonus from Hasso/Seigan. It has been reported that it no longer activates on attacks that are guarded, countered or deal 0 damage. Verification Needed

Skills

Melee Skills
Skill Rank 37 75
Dagger E 94 200
Sword C+ 105 230
Polearm B− 109 240
Great Katana A+ 114 276
Club E 94 200
Ranged Skills
Skill Rank 37 75
Archery C+ 105 230
Throwing C+ 105 230
Defensive Skills
Skill Rank 37 75
Evasion B+ 109 256
Parrying A− 114 269


Skill Caps
LevelDaggerSwordPolearmGreat KatanaClubArcheryThrowingEvasionParrying
1455645556
2677967779
39101012910101012
4111313151113131315
5141616181416161618
6161919211619191921
7192122241921212224
8212425272124242527
9242728302427272830
10263031332630303133
11293334362933333436
12313536393135353639
13343839423438383942
14364142453641414245
15394445483944444548
16414748514147474851
17444951544449495154
18465254574652525457
19495557604955555760
20515860635158586063
21546163665461616366
22566365695663636569
23596668725966666872
24616971756169697175
25647274786472727478
26667577816675757781
27697780846977778084
28718083877180808387
29748386907483838690
30768689937686868993
31798992967989899296
32819194998191919499
3384949710284949497102
348697100105869797100105
358910010310889100100103108
369110310611191103103106111
379410510911494105105109114
389610811211796108108112117
399911111512099111111115120
40101114118123101114114118123
41104117121126104117117121126
42106119123129106119119123129
43109122126132109122122126132
44111125129135111125125129135
45114128132138114128128132138
46116130135141116130130135141
47119133138144119133133138144
48121136141147121136136141147
49124139144150124139139144150
50126142147153126142142147153
51130146151158130146146151158
52135151156163135151151156163
53139156161168139156156161168
54144161166173144161161166173
55148166171178148166166171178
56153170176183153170170176183
57157175181188157175175181188
58162180186193162180180186193
59166185191198166185185191198
60171190196203171190190196203
61172192198207172192192199207
62174195201212174195195203211
63176197204217176197197207215
64178200206222178200200210219
65180202209227180202202214223
66182205212232182205205218227
67184207214236184207207221231
68186210217241186210210225235
69188212220246188212212229239
70190215223251190215215233244
71192218226256192218218237249
72194221229261194221221242254
73196224233266196224224246259
74198227236271198227227251264
75200230240276200230230256269


Group 1 Merits

Name Description
Third Eye Recast Shorten recast time by 2 seconds.
Warding Circle Recast Shorten recast time by 10 seconds.
Store TP Effect Increase amount of TP stored by 2.
Meditate Recast Shorten recast time by 6 seconds.
Zanshin Attack Rate Increase Zanshin attack rate by 1 percent.

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Magoroku 40 56 450 7.47 SAM STR +1 AGI +1
  • Can be equipped at Lv. 40 instead of Lv. 42

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Myochin Sune-Ate 52 Feet SAM DEF: 13 HP +20 AGI +4 Resistance to Fire+10 Evasion skill +5 Enmity +5
Myochin Haidate 54 Legs SAM DEF: 30 HP +15 STR +3 Resistance to Earth+10 Parrying skill +5
none
Myochin Kote 56 Hands SAM DEF: 15 HP +15 DEX +4 Enmity +2 Enhances effects of rice balls
none
Myochin Domaru 58 Body SAM DEF: 41 HP +10 VIT +3 Accuracy +3 Resistance vs. Dark +15 Occasionally boosts TP when damaged
Myochin Kabuto 60 Head SAM DEF: 20 HP +10 STR +2 MND +5 Enhances "Warding Circle" effect Enhances "Meditate" effect

Artifact Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Myochin Domaru +1 74 Body SAM DEF: 50 HP +10 STR +6 VIT +6 Accuracy +12 Occasionally increases TP gained when taking damage
none
Myochin Haidate +1 74 Legs SAM DEF: 40 HP +15 STR +5 VIT +5 Parrying Skill +10 "Store TP" +4
none
Myochin Kabuto +1 74 Head SAM DEF: 25 HP +13 STR +5 MND +5 Enhances "Warding Circle" effect Enhances "Meditate" effect
none
Myochin Kote +1 74 Hands SAM DEF: 21 HP +15 STR +7 DEX +7 Enmity +2 Enhances effects of rice balls
none
Myochin Sune-Ate +1 74 Feet SAM DEF: 18 HP +20 Attack +8 Enmity +5 Enhances "Zanshin" effect
none

Relic Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Saotome Koshi-Ate 70 Waist SAM DEF: 4 DEX +5 Accuracy +7 Ranged Accuracy +7
none
Saotome Sune-Ate 71 Feet SAM DEF:18 HP+23 DEX+5 Attack+8 Enmity+1
none
Saotome Haidate 72 Legs SAM DEF:40 HP+18 AGI+3 Enmity+1 Augments "Third Eye" effect
none
Saotome Kote 73 Hands SAM DEF:21 HP+10 Attack+10 Enmity +1 Enhances "Meditate" effect
none
Saotome Domaru 74 Body SAM DEF: 50 HP +34 VIT +6 "Store TP" +3 Enmity +1
none
Saotome Kabuto 75 Head SAM DEF: 25 HP +20 Accuracy +10 Ranged Accuracy +5 Enmity +1
none

Relic Armor +1

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Saotome Domaru +1 75 Body SAM DEF: 51 HP +34 VIT +7 "Store TP" +5 Enmity +1
none
Saotome Haidate +1 75 Legs SAM DEF: 41 HP +33 AGI +4 Enmity +1 Augments "Third Eye"
none
Saotome Kabuto +1 75 Head SAM DEF: 26 HP +20 Accuracy +12 Ranged Accuracy +7 Enmity +1
none
Saotome Kote +1 75 Hands SAM DEF: 22 HP +20 Attack +12 Enmity +1 Enhances "Meditate" effect
none
Saotome Sune-Ate +1 75 Feet SAM DEF: 19 HP +23 DEX +6 Attack +10 Enmity +1
none

Relic Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Amanomurakumo 75 88 437 12.08 SAM Accuracy +20 "Tachi: Kaiten" Additional effect: Weakens attacks
none
Yoichinoyumi 75 81 524 9.27 RNG / SAM Ranged Accuracy +20 Ranged Attack +10 Enhances "Barrage" effect "Master Archer" "Namas Arrow"


Guides

none yet