Goblin Gambler: Difference between revisions
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|align="center" | 21-25 | |align="center" | 21-25 | ||
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*[[Goblin Mask]] {{Drop Rate| | *[[Goblin Mask]] {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
*[[Poison Flour]] {{Drop Rate|0| | *[[Goblin Armor]] {{Hxi Drop Rate|asb=10/1000|0|0}} | ||
*[[Poison Flour]] {{Hxi Drop Rate|asb=10/1000|0|0}} | |||
*{{Gil Dropped|28|51}} | *{{Gil Dropped|28|51}} | ||
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|align="center" | 22-26 | |align="center" | 22-26 | ||
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*[[Poison Flour]] {{Hxi Drop Rate|asb=50/1000|0|0}} | *[[Poison Flour]] {{Hxi Drop Rate|asb=50/1000|0|0}} | ||
*[[Poet's Circlet]] {{Hxi Drop Rate|asb=10/1000|0|0}} | *[[Poet's Circlet]] {{Hxi Drop Rate|asb=10/1000|0|0}} |
Latest revision as of 22:26, 4 March 2024
Zone | Level | Drops | Steal | Spawns | Notes |
---|---|---|---|---|---|
Inner Horutoto Ruins | 20-23 |
|
|
9 | A, L, S ??? HP ??? MP |
King Ranperre's Tomb | 21-23 |
|
|
4 | A, L, S ??? HP ??? MP |
North Gustaberg | 21-23 |
|
|
4 | A, L, S ??? HP ??? MP |
Dangruf Wadi | 21-23 |
|
|
17 | A, L, S ??? HP ??? MP |
Jugner Forest | 21-25 |
|
|
3 | A, L, S ??? HP ??? MP |
Pashhow Marshlands | 21-25 |
|
|
5 | A, L, S ??? HP ??? MP |
Meriphataud Mountains | 21-25 |
|
|
9 | A, L, S ??? HP ??? MP |
Valkurm Dunes | 22-25 |
|
|
20 | A, L, S ~400 HP ??? MP |
Ordelle's Caves | 22-26 |
|
|
18 | A, L, S ??? HP ??? MP |
Buburimu Peninsula | 22-25 |
|
|
14 | A, L, S ??? HP ??? MP |
Maze of Shakhrami | 22-26 |
|
|
7 | A, L, S ??? HP ??? MP |
The Sanctuary of Zi'Tah | 25-29 |
|
|
8
Respawn: 5 min |
A, L, S ??? HP ??? MP |
Batallia Downs | 26-30 |
|
|
5
Respawn: 5 min |
A, L, S ??? HP ??? MP |
Rolanberry Fields | 26-30 |
|
|
6
Respawn: 5 min |
A, L, S ~541 HP ??? MP |
Sauromugue Champaign | 26-30 |
|
|
7
Respawn: 5 min |
A, L, S ??? HP ??? MP |
Ranguemont Pass | 26-30 |
|
|
6 | A, L, S ??? HP ??? MP |
Lower Delkfutt Tower | 27-30 |
|
|
14 | A, L, S ??? HP ??? MP |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |