Xarcabard: Difference between revisions

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| Expansion = [[Final Fantasy XI]]
| Expansion = [[Final Fantasy XI]]
| BGM = "Xarcabard"
| BGM = "Xarcabard"
| Monstrosity = {{Belligerency|60}}
| Monstrosity =  
}}
}}



Revision as of 19:12, 15 August 2023


Description
A frozen valley located in southern Valdeaunia. The sheer cliffs of the valley approach a bottleneck ending with the castle Zvahl. The beastman forces blockaded themselves here at the end of the Great War, after the Allied Forces of Altana switched to the offensive. As the Allied Forces did not get out of this valley easily, due to mass casualties, it made temporary withdrawal unavoidable.
Xarcabard-pic.jpg
Interactive Map
Zone Information
Area Name Xarcabard
Type Outdoor
Maps
Xarcabard.png
Map Acquisition Quest or Purchase
Miscellaneous Able to use Tractor
Hobbies
None
Weather

Trans Dark.png

Trans Ice.png

Region Valdeaunia
Expansion Final Fantasy XI
Requirements None
Restrictions None
Background music "Xarcabard"
Notes None
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Snow Snow
Snow Snow
Snow Snow
Tomorrow
Snow Snow
Gloom Gloom
Gloom Gloom
2
No Change
3
Snow Snow
Clouds.png Clouds
Clouds.png Clouds
4
Gloom Gloom
Snow Snow
Snow Snow
5
Snow Snow
Gloom Gloom
Gloom Gloom
6
No Change
7
No Change
8
Snow Snow
Snow Snow
Snow Snow
9
No Change
10
Snow Snow
Gloom Gloom
Gloom Gloom
11
MiasmaMiasma Darkness
MiasmaMiasma Darkness
MiasmaMiasma Darkness
12
Snow Snow
Gloom Gloom
Gloom Gloom
13
Clouds.png Clouds
Gloom Gloom
Gloom Gloom
14
Snow Snow
Snow Snow
Snow Snow
15
Snow Snow
Clouds.png Clouds
Clouds.png Clouds


Involved in Quests/Missions

Quest Type Starter Location
Atop the Highest Mountains Genkai Maat    Ru'Lude Gardens H-5
Can Cardians Cry? General Apururu    Windurst Woods H-9
Expeditionary Force/Xarcabard Expeditionary Force ---    ---
Garrison/Xarcabard Garrison ---    ---


The Circle of Time AF (BRD) Imasuke    Port Jeuno E-6
The Miraculous Dale General Rakuru-Rakoru    Lower Jeuno I-6
The Three Magi AF (BLM) Chumimi    Heavens Tower
Unbridled Passion AF (RNG) Perih Vashai    Windurst Woods K-7
Mission Nation Starter Location
Breaking Barriers San d'Oria San d'Orian Gate Guard San d'Oria

Other Information

Possible Weather Weather Reporter
Resistance vs. Dark

Maleme - Southern San d'Oria (J-8)

Resistance vs. Ice

Elemental Map
XarcabardElementals.png

Individual Training

NPCs Found Here

Name Location Type
Pelogrant H-8 Outpost Vendor
Heavy Bear, I.M. F-7 Conquest Overseer: Bastok: Outland Guard
Kaya, I.M. H-9 Conquest Overseer: Bastok: Outpost Guard
Pilcha, R.K. F-7 Conquest Overseer: San d'Oria: Outland Guard
Jeantelas, R.K. H-9 Conquest Overseer: San d'Oria: Outpost Guard
Tememe, W.W. F-7 Conquest Overseer: Windurst: Outland Guard
Magumo-Yagimo, W.W. H-9 Conquest Overseer: Windurst: Outpost Guard

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Barbaric Weapon
73-74 Rover's Gloves Evil Weapons Barbaric Weapon Spawn Location

A, H, M


Biast
70 Patroclus's Helm Dragons Biast Spawn Location

A, L


Duke Focalor
~50 Tenebrium Demons Duke Focalor Spawn Location

A, L, S, Sc


Ereshkigal
48-50 Cotton Cloth
Lucent Cape
Revival Tree Root
Ghosts Ereshkigal Spawn Location

A, H, HP


Shadow Eye
48-49 Ahriman Lens
Ahriman Tears
Moon Amulet
Ahriman Shadow Eye Spawn Location

A, L, S, H


Timeworn Warrior
58 Jasper Tathlum Skeletons Timeworn Warrior Spawn Location

A, H, HP


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Lost Soul
42-45 Bone Chip
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Bone Chip Skeletons 27 A, H, HP
Cursed Weapon
Warrior
43-45 Bruised Starfruit Evil Weapons 4 A, H, M
Cursed Weapon
Red Mage
43-45 Bruised Starfruit Evil Weapons 4 A, H, M
Etemmu
43-46 Cotton Cloth
Revival Tree Root
Ghosts 17 A, H, HP
Frost Gigas
Assisted by: Gigas's Tiger (38-40)
45-48 Hickory Lumber Gigas 8 A, L, S
Blizzard Gigas
45-48 Hickory Lumber Gigas 8 A, L, S
Evil Eye
45-48 Ahriman Lens
Ahriman Tears
Ahriman 33 A, S, H
Graupel Gigas
45-48 Hickory Lumber Gigas 8 A, L, S
Hail Gigas
45-48 Hickory Lumber Gigas 8 A, L, S
Dark Elemental
48-50 Dark Cluster Elementals 5 A, M
Ice Elemental
48-50 Ice Cluster Elementals 10 A, M
Demon Knight
48-52 Behemoth Leather Missive
Scroll of Absorb-AGI
Scroll of Absorb-INT
Scroll of Absorb-VIT
Demons 19 A, L, S, Sc
Demon Pawn
48-52 Behemoth Leather Missive Demons 25 A, L, S, Sc
Demon Wizard
48-52 Behemoth Leather Missive Demons 18 A, L, S, Sc
Demon Warlock
Assisted by: Demon's Elemental (43-45)
50-52 Ice Spirit Pact Demons 2 A, L, S, Sc
Shadow Dragon
(H-8/I-9)
52-53 Dragons 1 A, H
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Event Monsters Found Here

Garrison: Garrison/Xarcabard
Expeditionary Force: Expeditionary Force/Xarcabard

Name Family Spawns Notes


Boreal Coeurl
Spawned Quest: Atop the Highest Mountains
Coeurls 1 A, T(S)


Boreal Hound
Spawned Quest: Atop the Highest Mountains
Hounds 1 A, T(S)


Boreal Tiger
Spawned Quest: Atop the Highest Mountains
Tigers 1 A, T(S)


Chaos Elemental
Spawned Quest: The Three Magi
Elementals 1 A, M


Gorehound
Clear Abyssite
Hounds 1 A, H


Koenigstiger
Spawned Quest: Unbridled Passion
Tigers 1 A, S, H, Sc


Kulili
Field Parchment
Dragons 1 A, H


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants