Thief: Difference between revisions

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__NOTOC__
__NOTOC__
[[Category:Jobs]]
[[Image:Mandy THF noBG.png|right]]
[[Image:Mandy THF noBG.png|right]]




{| class="ffxi-table" style="background:#000000; text-align: center; width: min(100%,400px);"
{{Job Infobox
! colspan="2" |'''Thief'''
| name = Thief
|-
| short = THF
! width="50%" |'''Abbreviation:'''
| expansionpack = Final Fantasy XI
| width="50%" |THF
| unlock = Starter Job
|-
}}
! '''Expansion Pack:'''
|Final Fantasy XI
|-
! '''How to Unlock:'''
|Starter Job
|-
! '''Page Contents:'''
| [[#Job Abilities|Abilities]]<br>[[#Melee Skills|Skills]]<br>[[#Merits|Merits]]<br>[[#Job Specific Equipment|Equipment]]<br>[[#Guides|Guides]]
|}
<br>
<br>


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<br>
<br>


{| width="100%" cellpadding="5"
<div class="flex-container">
| width="50%" valign="top" align="left" |
<div class="flex-container-item-2>
== Job Abilities ==
== Job Abilities ==
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
 
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="25%" |Level
! width="75%" |Name
! width="75%" |Name
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|}
|}


| width="50%" valign="top" align="left" |
</div>
<div class="flex-container-item-2>
 
== Job Traits ==
== Job Traits ==
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
{| class="horizon-table jobs-table" style="text-align: center;"
! width="25%" |Level
! width="25%" |Level
! width="75%" |Name
! width="75%" |Name
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|[[Resist Gravity|Resist Gravity IV]]
|[[Resist Gravity|Resist Gravity IV]]
|}
|}
|}
</div></div>
<br>
 
{| width="100%" cellpadding="5"
| width="50%" valign="top" align="left" |


<div class="flex-container>
<div class="flex-container-item-2>
== Melee Skills ==
== Melee Skills ==
{| class="skill-table" align="left" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |Rank
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|200
|200
|}
|}
| width="50%" valign="top" align="left" |
</div>
<div class="flex-container-item-2>
== Ranged Skills ==
== Ranged Skills ==
{| class="skill-table" align="right" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |Rank
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|210
|210
|}
|}
|}
</div></div>
 
{| width="100%" cellpadding="5"
| width="50%" valign="top" align="left" |


<div class="flex-container">
<div class="flex-container-item-2>
== Defensive Skills ==
== Defensive Skills ==
{| class="skill-table" style="background:#000000; text-align: center; width: 100%; cellpadding="2"
{| class="horizon-table jobs-table"; style="text-align: center;"
! width="30%" |Skill
! width="30%" |Skill
! width="15%" |Rank
! width="15%" |Rank
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|-
|-
|}
|}
</div><div class="flex-container-item-2></div>


| width="50%" valign="top" align="left" |
<div class="flex-container">
|}
<div class="flex-container-item-2>
<br>
== Group 1 Merits ==
 
{| class="horizon-table jobs-table"; style="text-align: center;"
== Merits ==
=== Group 1 Merits ===
{| class="skill-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="75%";
! width="40%" |Name
! width="40%" |Name
! width="60%" |Description
! width="60%" |Description
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| +1% increase per upgrade {{Verification}}
| +1% increase per upgrade {{Verification}}
|}
|}
 
</div>
=== Group 2 Merits ===
<div class="flex-container-item-2>
== Group 2 Merits ==
* Currently unavailable on Horizon.
* Currently unavailable on Horizon.
<!--Currently not active on Horizon. Remove when required.
<!--Currently not active on Horizon. Remove when required.
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|
|
|}-->
|}-->
<br>
</div></div>


== Job Specific Equipment ==
== Job Specific Equipment ==
{| width="40%" cellpadding="5"
| width="100%" valign="top" align="left" |
=== Horizon Specific Equipment ===
=== Horizon Specific Equipment ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
{{ArmorTable|title1=Nanaa's Lucky Charm|cssclasses=jobs-table|tooltip=true}}
!class="skill-table" |[[Nanaa's Charm]]
|-
|[[Image:Nanaa's_lucky_charm.png|366x104px|link=[[Nanaa's Charm]]]]
|}
|}
<br>


{| width="100%" cellpadding="5"
=== Artifact Weapons ===
| width="40%" valign="top" align="left" |
{{WeaponsTable|title1=Marauder's Knife|cssclasses=jobs-table|tooltip=true}}


=== Artifact Armor ===
=== Artifact Armor ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
{{ArmorTable|title1=Rogue's Armlets|title2=Rogue's Bonnet|title3=Rogue's Culottes|title4=Rogue's Vest|title5=Rogue's Poulaines|cssclasses=jobs-table|tooltip=true}}
!class="skill-table" |[[Rogue's Attire Set|Rogue's Attire]]
<!--
|-
=== Artifact Armor +1 ===
|[[Image:Marauder's Knife.png|366x104px|link=Marauder's Knife]]
{{ArmorTable|title1=Rogue's Armlets +1|title2=Rogue's Bonnet +1|title3=Rogue's Culottes +1|title4=Rogue's Vest +1|title5=Rogue's Poulaines +1|cssclasses=jobs-table|tooltip=true}}
|-
 
|[[Image:RoguesArmlets.png|366x104px|link=Rogue's Armlets]]
=== Relic Armor ===
|-
{{ArmorTable|title1=Assassin's Cape|title2=Assassin's Bonnet|title3=Assassin's Vest|title4=Assassin's Poulaines|title5=Assassin's Culottes|title6=Assassin's Armlets|cssclasses=jobs-table|tooltip=true}}
|[[Image:THF af head.jpg|366x104px|link=Rogue's Bonnet]]
 
|-
=== Relic Armor +1 ===
|[[Image:Rogue's Culottes.png|366x104px|link=Rogue's Culottes]]
{{ArmorTable|title1=Assassin's Cape +1|title2=Assassin's Bonnet +1|title3=Assassin's Vest +1|title4=Assassin's Poulaines +1|title5=Assassin's Culottes +1|title6=Assassin's Armlets +1|cssclasses=jobs-table|tooltip=true}}-->
|-
 
|[[Image:THF AF body.jpg|366x104px|link=Rogue's Vest]]
{| width="100%" cellpadding="5"
|-
| width="80%" valign="top" align="left" |
|[[Image:THF AF feet.jpg|366x104px|link=Rogue's Poulaines]]
|}
| width="40%" valign="top" align="left" |
=== Artifact Armor +1 ===
=== Artifact Armor +1 ===
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
{| class="jobpageAF-table" style="background:#000000; text-align: center; flex: 1 1 20em; margin: 0;" width="100%";
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== Guides ==
== Guides ==
*  [[Thief Endgame Gear Guide]]
*  [[Thief Endgame Gear Guide]]
[[Category:Jobs]]

Revision as of 09:15, 22 September 2023

Mandy THF noBG.png
Thief
Abbreviation: THF
Expansion Pack: Final Fantasy XI
How to Unlock: Starter Job
Page Contents: Abilities
Skills
Merits
Equipment
Guides


The masters of the covert and guile, a Thief (THF) will always look to find the perfect opportunity to attack the enemy. With the use of Sneak Attack and Trick Attack, thieves can inflict massive amounts of damage while 'tricking' the enemy into thinking it was someone else. These abilities are the pefect way to direct an enemy's attention towards a party's tank, keeping the other members safe from harm. Thieves are the most proficient class in using daggers and players starting the game will start their adventure with an Onion Knife. Additionally they make good use of ranged attacks, which is a great way to gain the attention of enemies.

Thieves have many other skills at their disposal too. Possessing the highest Evasion rating in the game and having the ability to Flee or Hide, they're more than capable to escape the most sticky of situations! Combined with other abilities such as Steal, Mug, Gilfinder and Treasure Hunter, it makes them the perfect adventuring companion to bolster not only their own gil purses but their accomplices's too! With access to the unique ability to pick Treasure Chests and Treasure Coffers with their very own thief's tools, you'd be hard pressed to find loot that is out of their reach.

Melee Skills

Skill Rank 37 75
Dagger A- 114 269
Sword D 101 210
Club E 94 200
Hand-to-Hand E 94 200

Ranged Skills

Skill Rank 37 75
Marksmanship C+ 105 230
Archery C- 105 220
Throwing D 101 210

Defensive Skills

Skill Rank 37 75
Evasion A+ 114 276
Parrying A- 114 269
Shield F 86 189

Group 1 Merits

Name Description
Flee Recast -10 seconds per upgrade Verification Needed
Hide Recast -10 seconds per upgrade Verification Needed
Sneak Attack Recast -2 seconds per upgrade Verification Needed
Trick Attack Recast -2 seconds per upgrade Verification Needed
Triple Attack Rate +1% increase per upgrade Verification Needed

Group 2 Merits

  • Currently unavailable on Horizon.

Job Specific Equipment

Horizon Specific Equipment

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Nanaa's Lucky Charm 70 Neck THF Accuracy +3 "Treasure Hunter"+1
  • This is a HorizonXI custom item.

Artifact Weapons

Name Level Damage Delay DPS Jobs Stats Horizon Changes HorizonXI specific changes
Marauder's Knife 40 15 195 4.62 THF DEX +2 AGI +2
none

Artifact Armor

Name Level Slot Jobs Stats Horizon Changes HorizonXI specific changes
Rogue's Armlets 52 Hands THF DEF: 15 HP +10 DEX +3 Ice +10 "Steal" +1
none
Rogue's Bonnet 54 Head THF DEF: 23 HP +13 INT +5 DEX +2 Parrying Skill +10 "Steal" +1
Rogue's Culottes 56 Legs THF DEF: 32 HP +15 AGI +4 Shield Skill +10 "Steal" +1
none
Rogue's Vest 58 Body THF DEF: 44 HP +20 STR +3 Accuracy +3 Earth +10 Increases "Hide" duration
Rogue's Poulaines 60 Feet THF DEF: 13 HP +12 DEX +3 Increases "Flee" duration "Steal" +2

???

Artifact Armor +1

Rogue's Attire +1
File:THF AF hands +1.jpg
File:THF AF head +1.jpg
File:THF AF legs +1.jpg
File:THF AF body +1.jpg
File:THF AF feet +1.jpg


AF THF.png

Relic Armor

Assassin's Attire
File:THF Relic back.jpg
THF Relic head.jpg
THF Relic body.jpg
THF Relic feet.jpg
File:THF Relic legs.jpg
THF Relic hands.png

Relic Armor +1

Assassin's Attire +1
File:THF Relic head +1.jpg
File:THF Relic body +1.jpg
File:THF Relic feet +1.jpg
File:THF Relic legs +1.jpg
File:THF Relic hands +1.jpg


Relic THF.png

Relic Weapon

Mandau
Mandau.png


Guides