Temenos - Northern Tower

From HorizonXI Wiki
Revision as of 05:09, 11 May 2024 by Redbaren (talk | contribs) (Created page with "__NOTOC__ *Temenos - Northern Tower is a subsection of the Temenos zone in the Limbus region. *It is reached via the Teleport-Holla crag entrance to Al'Taieu. *{{KeyItem}}Cosmo-Cleanse and {{KeyItem}}White Card are required for entry. *All monsters in this area use their job's 2-hour ability. *'''You can only open one chest per level.''' The chests spawn in random places. There is no set spot for either chest, and all of them can load in any of the three...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
  • Temenos - Northern Tower is a subsection of the Temenos zone in the Limbus region.
  • It is reached via the Teleport-Holla crag entrance to Al'Taieu.
  • Key ItemCosmo-Cleanse and Key ItemWhite Card are required for entry.
  • All monsters in this area use their job's 2-hour ability.
  • You can only open one chest per level. The chests spawn in random places. There is no set spot for either chest, and all of them can load in any of the three positions.
  • Most floors have 2 groups of mobs:
    • Killing any one of the first group unlocks the gate.
    • Killing all of the second group spawns all 3 chests.
  • The Time chest is blue, and gives an additional 15 minutes. (Not 5 minutes as indicated on the maps.)
  • The Item chest is brown with gold trim, and on the lower 6 levels all have 4-7 Ancient Beastcoins and 0-2 AF+1 items.
  • The Restore chest is brown with silver trim, and refills HP/MP and restores all timers.
  • It is possible to win with fewer Time chests if you skip some mobs and go straight for the chest dropper.


  • Typical Ancient Beastcoin yield: 50
  • Drops AF+1 materials for: BLM, DRG, DRK, MNK, NIN, PLD, RNG, SMN, THF, WAR, WHM, BLU, COR, DNC, SCH.
  • Reward for completion: Ivory Chip



Drop Chart

Item (Job) Floor 1 Floor 2 Floor 3 Floor 4 Floor 5 Floor 6 Floor 7
Benedict Silk (WHM) 10.6%More data needed.(10.6%) 0%More data needed.(0%) 20.5%More data needed.(20.5%) 46.2%More data needed.(46.2%) 30%More data needed.(30%) 0%More data needed.(0%) 3.7%More data needed.(3.7%)
Brilliantine (SCH) 9.4%More data needed.(9.4%) 0%More data needed.(0%) 2.6%More data needed.(2.6%) 0%More data needed.(0%) 35%More data needed.(35%) 10.5%More data needed.(10.5%) 7.4%More data needed.(7.4%)
Chameleon Yarn (RNG) 0%More data needed.(0%) 9.7%More data needed.(9.7%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 15.8%More data needed.(15.8%) 0%More data needed.(0%)
Cbl. Myth. Sheet (DRG) 16.5%More data needed.(16.5%) 19.4%More data needed.(19.4%) 2.6%More data needed.(2.6%) 0%More data needed.(0%) 0%More data needed.(0%) 52.6%More data needed.(52.6%) 25.9%More data needed.(25.9%)
Coiled Yarn (BRD) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Dark Orichalcum (DRK) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Diabolic Silk (BLM) 0%More data needed.(0%) 0%More data needed.(0%) 7.7%More data needed.(7.7%) 7.7%More data needed.(7.7%) 0%More data needed.(0%) 5.3%More data needed.(5.3%) 0%More data needed.(0%)
Ecarlate Cloth (WAR) 0%More data needed.(0%) 6.5%More data needed.(6.5%) 0%More data needed.(0%) 3.8%More data needed.(3.8%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Filet Lace (DNC) 0%More data needed.(0%) 0%More data needed.(0%) 10.3%More data needed.(10.3%) 0%More data needed.(0%) 0%More data needed.(0%) 5.3%More data needed.(5.3%) 0%More data needed.(0%)
Glittering Yarn (SMN) 0%More data needed.(0%) 0%More data needed.(0%) 7.7%More data needed.(7.7%) 7.7%More data needed.(7.7%) 5%More data needed.(5%) 0%More data needed.(0%) 0%More data needed.(0%)
Luminian Thread (BLU) 0%More data needed.(0%) 6.5%More data needed.(6.5%) 2.6%More data needed.(2.6%) 19.2%More data needed.(19.2%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Pantin Wire (PUP) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Plaited Cord (NIN) 15.3%More data needed.(15.3%) 19.4%More data needed.(19.4%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 26.3%More data needed.(26.3%) 11.1%More data needed.(11.1%)
Ruby Silk Thread (RDM) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Scarlet Odoshi (SAM) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Silkworm Thread (COR) 22.4%More data needed.(22.4%) 0%More data needed.(0%) 25.6%More data needed.(25.6%) 26.9%More data needed.(26.9%) 0%More data needed.(0%) 0%More data needed.(0%) 18.5%More data needed.(18.5%)
Smalt Leather (BST) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%)
Snowy Cermet (PLD) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 0%More data needed.(0%) 5%More data needed.(5%) 5.3%More data needed.(5.3%) 0%More data needed.(0%)
Supple Skin (THF) 15.3%More data needed.(15.3%) 0%More data needed.(0%) 2.6%More data needed.(2.6%) 15.4%More data needed.(15.4%) 40%More data needed.(40%) 0%More data needed.(0%) 18.5%More data needed.(18.5%)
Ut. Gold Thread (MNK) 9.4%More data needed.(9.4%) 32.3%More data needed.(32.3%) 33.3%More data needed.(33.3%) 0%More data needed.(0%) 5%More data needed.(5%) 0%More data needed.(0%) 14.8%More data needed.(14.8%)
Metal Chip - - - - - - 11.1%More data needed.(11.1%)
Ivory Chip - - - - - - (100%)



First Floor

Temenos-N1.webp


Second Floor

Temenos-N2.webp

Enemies: (all Gigas)

  • Kari (MNK) (wandering around the outside, can be pulled without linking)
  • Beli (RNG)
  • Thrym (WAR)
  • Skadi (BST)
    • May use Charm, which lasts 3 minutes.
  • Beli, Thrym, and Skadi automatically together. They can be slept.
  • Unlike normal gigas, they also detect by sound.
  • About 3/4 drop an Ancient Beastcoin.
  • The chests appear in the middle of the north room. You just need to kill the center 3 to pop the chests, but Kari opens the door.
  • AF+1 item: MNK, NIN, RNG, THF, PLD, WHM, BLM, SMN, DRG, BLU


Third Floor

Enemies: (all Sahagin)

The chest location on the map may not be accurate - the location of each chest is random.

Fourth Floor

Temenos-N4.webp

Enemies: (all Demons)


Fifth Floor

Temenos-N5.webp

Enemies: (Antica)


Sixth Floor

Temenos-N6.webp

Enemies: (Tonberries)


Seventh Floor

Temenos-N7.webp

Enemies: (Goblins)

  • Goblin Theurgist x2 (BLM)
  • Goblin Fencer x2 (RDM)
  • Goblin Warlord (DRK)
  • All drop 1-2 Ancient Beastcoins
  • Cannot pull from the side without linking all the others.
  • Can be pet pulled, though as always this can fail if the mob stops to cast before chasing you, giving the others time to link.
    • One way to avoid all casting on pulls is to pull a mob right after it casts a buff spell.
    • A way to avoid casting of an offensive spell on the pull is to run away after sending in your pet so that you are out of casting range when your pet is gone. This doesn't work as well with RDM, since RDM has more buff spells.
  • The final chest appears in the middle of the room when all the goblins are defeated.
  • AF+1 item: DRG, MNK, THF, WHM, NIN, COR, SCH