Outpost Teleportation
From HorizonXI Wiki
Outpost Teleportation Information
Description
- A form of transportation which allows you to teleport to your home nation directly to and from any outpost for which you have completed the necessary requirements and do not fall under a specific restriction (see below).
Requirements
- Level 20 and higher, depending on the Outpost.
- Completion of Supply Run Mission to the desired Outpost. These are available from any of your nation guards (the ones that cast Signet on you). If you change alliegence and then return, any Supply Runs you had previously done will be lost. You will have to redo the Supply Runs in order to be able to Outpost Teleport to those regions again.
Restrictions
- Your home nation must have control of the desired region in order to have the Supply Run Mission available to you.
- Once you have completed the Supply Run Mission, the Home Nation to Outpost teleport is available to you even if your nation loses control of the region.
- Outpost to Home Nation teleportation is not available in regions under Beastman control. However, you can still Teleport from the Home Nation to the Outpost.
- REPORTED: Outpost to Home Nation teleportation may not be available in regions that are under Beastman influence, even if the region is NOT under Beastman control. Players have reported being unable to teleport home due to "lack of influence".
- A higher price is levied for the service if your nation does not have control of the region.
- Outpost Teleportation must take place from your home nation. You cannot teleport from other nations\towns.
- You cannot teleport from outpost to outpost.
- Tougher region require higher job levels for access to teleportation, although you can complete the supply Missions regardless of level.
- The teleport NPCs in regions controlled by nations other than your own can still teleport you to your home nation.
Outpost Teleporter Locations
Town | Area | NPC | Position |
---|---|---|---|
Bastok | Metalworks | Conrad | F-8 |
San d'Oria | Northern San d'Oria | Jeanvirgaud | D-9 |
Windurst | Port Windurst | Rottata | D-5 |
Level Requirements and Pricing
Level | Area | Region | Own Nation Controlled | Other Nation or Beastman Controlled |
---|---|---|---|---|
20 | North Gustaberg | Gustaberg | 200 | 800 |
20 | West Ronfaure | Ronfaure | 200 | 800 |
20 | West Sarutabaruta | Sarutabaruta | 200 | 800 |
20 | Valkurm Dunes | Zulkheim | 200 | 800 |
20 | Buburimu Peninsula | Kolshushu | 200 | 800 |
25 | Meriphataud Mountains | Aragoneu | 250 | 1000 |
25 | Pashhow Marshlands | Derfland | 250 | 1000 |
25 | Jugner Forest | Norvallen | 250 | 1000 |
25 | Qufim Island | Qufim | 250 | 1000 |
30 | Lufaise Meadows* | Tavnazian Archipelago | 300 | 1200 |
35 | Yuhtunga Jungle | Elshimo Lowlands | 350 | 1400 |
35 | Beaucedine Glacier | Fauregandi | 350 | 1400 |
35 | The Sanctuary of Zi'Tah | Li'Telor | 350 | 1400 |
40 | Eastern Altepa Desert | Kuzotz | 400 | 1600 |
40 | Xarcabard | Valdeaunia | 400 | 1600 |
45 | Yhoator Jungle | Elshimo Uplands | 450 | 1800 |
65 | Cape Teriggan | Vollbow | 650 | 2600 |
- In order to obtain the Supply Run Mission for Tavnazian Archipelago, you must have completed Promathia Mission 3-5.