Light Elemental

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Zone Level Drops Steal Spawns Notes
Qufim Island 35 - 36 8
Respawn: 5 minutes
A, M
Lower Delkfutt's Tower 35 - 36 2 A, M
Middle Delkfutt's Tower 35 - 36 6 A, M
Upper Delkfutt's Tower 35 - 36 2 A, M
Behemoth's Dominion 48 - 50 5 A, M
Ru'Aun Gardens
No Weather Requirement
78 - 79 4
Respawn: 5 minutes
A, M
Garlaige Citadel 1 A, M
Dynamis - Qufim
No Weather Requirement
1 A, M
Central Temenos
- 2nd Floor
78 - 80 2 A, L, M
SW Apollyon
No Weather Requirement
70 3 A, L, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Horizon Changes HorizonXI specific changes

none

Notes

  • All Light Elementals (excluding NM's in Limbus and Dynamis) will always drop at least one Light Cluster (up to x3).
  • Light Elementals normally only spawn during auroras, except where noted above. The elementals in Ru'Aun Gardens always spawn even when there's no aurora in the sky.
  • Central Temenos: Melee attacks have additional effect: Flash
  • Dynamis - Qufim: Spawns at H-6 cliffs past the Orcish statues. Defeating it will reduce Antaeus' resistance to light.
  • A light elemental will spawn from the Strange Apparatus in Garlaige Citadel if the wrong chip is used.