Category:Familiars

From HorizonXI Wiki
Revision as of 20:20, 15 May 2023 by Spiffly (talk | contribs) (Created page with "Category:Pets thumb|Courier Carrie. Best crab boy. Familiars are special pets that are available exclusively to Beastmasters. They are called to the Beastmaster's side by equipping items, commonly referred to as "jugs," into the ammo slot and using using either Call Beast, which consumes the jug, or Bestial Loyalty, which does not. While familiars are typically weaker than charmed monsters of the same le...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Courier Carrie. Best crab boy.

Familiars are special pets that are available exclusively to Beastmasters. They are called to the Beastmaster's side by equipping items, commonly referred to as "jugs," into the ammo slot and using using either Call Beast, which consumes the jug, or Bestial Loyalty, which does not.

While familiars are typically weaker than charmed monsters of the same level, familiars can be called instantly and stay for a set amount time before disappearing — they will never fail to be called or "decharm" and attack the Beastmaster like charmed monsters.

Familiars also allow the use of Ready, a pet command which replaces Sic and allows the Beastmaster to choose which attack is used. These abilities give the Beastmaster more tactical options and finer control over the flow of battle. In addition to having control over which ability is used, Ready can typically be used more often than Sic, which often makes familiars more powerful than equivalent charmed pets, even if the familiar has lower stats.

However, due to the relatively long recast of Call Beast and the even longer recast of Bestial Loyalty, familiars are much less disposable than charmed pets. Beastmasters that utilize familiars will need to pay close attention to the familiar's health and the time remaining before another pet can be called.

HorizonXI specific changes An Horizon XI specific change is that all HQ jug pets now cap at 75.

Familiars

Familiar Family Ready Moves Type Job Level
Available
Base
Level Cap
Time
Hare Familiar
Carrot Broth
Rabbit Beast WAR 23 35 90 minutes
Sheep Familiar
Herbal Broth
Sheep
  • Lamb Chop (1) - Single target critical attack (1 Charge)
  • Rage (2) - Gains Berserk (2 Charges)
  • Sheep Charge (3) - Single target attack with knockback (1 Charge)
  • Sheep Song (4) - AoE sleep (2 Charges)
Beast WAR 23 35 60 minutes
Flowerpot Bill
Humus
Mandragora Placeholder Text Plantoid MNK 28 40 60 minutes
Tiger Familiar
Meat Broth
Tiger Placeholder Text Beast WAR 28 40 60 minutes
Flytrap Familiar
Grasshopper Broth
Flytrap Placeholder Text Plantoid WAR 28 40 60 minutes
Lizard Familiar
Carrion Broth
Lizard Placeholder Text Lizard WAR 33 45 60 minutes
Mayfly Familiar
Bug Broth
Fly Placeholder Text Vermin WAR 33 45 60 minutes
Eft Familiar
Mole Broth
Eft Placeholder Text Lizard WAR 33 45 60 minutes
Beetle Familiar
Tree Sap
Beetle Placeholder Text Vermin PLD 38 45 60 minutes
Antlion Familiar
Antica Broth
Antlion Placeholder Text Vermin WAR 38 50 60 minutes
Crab Familiar
Fish Broth
Crab Placeholder Text Aquan PLD 23 55 30 minutes
Mite Familiar
Blood Broth
Diremite Placeholder Text Vermin WAR 43 55 60 minutes
Keeneared Steffi
Famous Carrot Broth (HQ)
Rabbit Placeholder Text Beast WAR 43 75 HorizonXI specific changes 90 minutes
Lullaby Melodia
Singing Herbal Broth (HQ)
Sheep Placeholder Text Beast WAR 43 75 HorizonXI specific changes 60 minutes
Flowerpot Ben
Rich Humus (HQ)
Mandragora Placeholder Text Plantoid MNK 51 75 HorizonXI specific changes 60 minutes
Saber Siravarde
Warm Meat Broth (HQ)
Tiger Placeholder Text Beast WAR 51 75 HorizonXI specific changes 60 minutes
Funguar Familiar
Seedbed Soil
Funguar Placeholder Text Plantoid WAR 33 65 60 minutes
Shellbuster Orob
Quadav Bug Broth (HQ)
Fly Placeholder Text Vermin WAR 53 75 HorizonXI specific changes 60 minutes
Coldblood Como
Cold Carrion Broth (HQ)
Lizard Placeholder Text Lizard WAR 53 75 HorizonXI specific changes 60 minutes
Courier Carrie
Fish Oil Broth (HQ)
Crab (Courier) Placeholder Text Aquan PLD 23 75 30 minutes
Homunculus
Alchemist Water
Mandragora (Korrigan) Placeholder Text Plantoid MNK 23 75 60 minutes
Voracious Audrey
Noisy Grasshopper Broth (HQ)
Flytrap Placeholder Text Plantoid WAR 53 75 60 minutes
Ambusher Allie
Lively Mole Broth (HQ)
Eft Placeholder Text Lizard WAR 58 75 60 minutes
Panzer Galahad
Scarlet Sap (HQ)
Beetle Placeholder Text Vermin PLD 63 75 60 minutes
Lifedrinker Lars
Clear Blood Broth (HQ)
Diremite Placeholder Text Vermin WAR 63 75 60 minutes
Chopsuey Chucky
Fragrant Antica Broth (HQ)
Antlion Placeholder Text Vermin WAR 63 75 60 minutes
Amigo Sabotender
Sun Water
Sabotender Placeholder Text Plantoid WAR 75 75 30 minutes

Monster Correlation

A unique aspect of monsters is that certain types of monsters are strong against others and vice versa. It is extremely important that Beastmasters learn and understand this in order to take advantage of the killer effect you gain for using a pet which is strong against the enemy monster type. A killer effect is when a monster or pet causes another monster or pet to become intimidated. This acts like the paralyze effect and causes the monster to miss a turn. For a full guide on monster correlations please refer to the beast strength chart.