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Aspir
From HorizonXI Wiki
(Redirected from MP Drain)
Aspir
Type | Dark |
---|---|
Description | Steals an enemy's MP. Ineffective against undead. |
Cost | 10 MP |
Element | |
Jobs |
|
Casting Time | 3 seconds |
Recast Time | 60 seconds |
Affected Targets | Single |
Statistics
Base potency of the spell depends exclusively on Dark Magic Skill.
- Aspired amount falls within a range below a maximum amount and above 1/2 of that maximum amount, before equipment, weather and magic burst bonuses/multipliers. Aspir potency is not affected by Magic Attack Bonus and "Magic critical hit+" on equipment.[1]
- 0~300 skill: m potency is floor(skill/3 + 20)
- 300+ skill: base potency is floor(skill * 0.4)
Automatons will only cast this spell if equipped with a Spiritreaver Head.
Aspirable Enemies
- Beetles
- Buffalo
- Cockatrice
- Colibri
- Crabs
- Diremites
- Elementals
- Evil Weapons
- Flans
- Hecteyes
- Hippogryphs
- Magic Pots
- Rafflesia
- Rocs
- Soulflayers
- Wanderers
- Worms
- Wamoura
- Phuabo
- Yovra
- Pet Wyverns
- Dynamis Beastmaster Pets generally have mp
- Campaign mobs generally have mp; mobs spawned from turrets and belfries, however, do not.
Other Uses
Resale Price: 500~512 gil |
How to Obtain
Auction House Category: Scrolls > Black Magic
Quest
References
Magic of Vana'diel: Dark Magic | |
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Stat Absorption | |
HP/MP Absorption | |
Enfeebling | |
Transportation |
Magic of Vana'diel | |
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Magic Skills |