Category:Healing Magic: Difference between revisions
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[[Category:Magic]] | [[Category:Magic]] | ||
*Spells that use the Healing Magic skill all help players recover from battle. | *Spells that use the Healing Magic skill all help players recover from battle. | ||
*These spells help players regain [[Hit Points]], remove negative [[Status Effect]]s, deal damage to undead, or recover from [[K.O.]]. | *These spells help players regain [[Hit Points]], remove negative [[Status Effect]]s, deal damage to undead, or recover from [[K.O.]]. | ||
| Line 9: | Line 6: | ||
== Cure == | == Cure == | ||
On | On Horizon, healing spells reach certain potency caps (such as 20 HP restored for Cure) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined threshold. You can see the requirements healing spells need to improve their potency using the following script: | ||
https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua | https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua | ||
The "power" formula is believed to be as follows: | The "power" formula is believed to be as follows: | ||
(MND | <div class="center">Power = (⌊Healing Magic Skill ⁄ 5⌋ + MND) × 3 + VIT</div> | ||
{| class="ffxi-table wide-table" | {| class="ffxi-table wide-table" | ||
| Line 22: | Line 19: | ||
! Recast Time | ! Recast Time | ||
|- | |- | ||
| [[Cure | | [[Cure]] | ||
| 8 MP | | 8 MP | ||
| 2 seconds | | 2 seconds | ||
| Line 30: | Line 27: | ||
| 24 MP | | 24 MP | ||
| 2.25 seconds | | 2.25 seconds | ||
|5.5 seconds | | 5.5 seconds | ||
|- | |- | ||
| [[Cure III]] | | [[Cure III]] | ||
| | | 46 MP | ||
| 2.5 seconds | | 2.5 seconds | ||
| 5 seconds | | 5 seconds | ||
|- | |- | ||
| [[Cure IV]] | | [[Cure IV]] | ||
| | | 88 MP | ||
| 2.5 seconds | | 2.5 seconds | ||
| 8 seconds | | 8 seconds | ||
| Line 49: | Line 46: | ||
=== Cure === | === Cure === | ||
Cure will only heal for a | [[WHM]] Lv.1 / [[RDM]] Lv.3 / [[PLD]] Lv.5 | ||
Cure will only heal for a maximum of '''20''' HP until a player reaches a power of ''100'', after which it will heal for '''30''' before Cure modifications. | |||
=== Cure II === | === Cure II === | ||
[[WHM]] Lv.11 / [[RDM]] Lv.14 / [[PLD]] Lv.17 | |||
Cure II will only heal for a | Cure II will only heal for a maximum of '''75''' HP until a player reaches a power of ''170'', after which it will heal for '''90''' before Cure modifications. | ||
=== Cure III === | === Cure III === | ||
[[WHM]] Lv.21 / [[RDM]] Lv.26 / [[PLD]] Lv.30 | |||
Cure III will only heal for a | Cure III will only heal for a maximum of '''160 '''HP until a player reaches a power of ''300'', after which it will heal for '''190''' before Cure modifications. | ||
=== Cure IV === | === Cure IV === | ||
[[ | [[WHM]] Lv.41 / [[RDM]] Lv.48 / [[PLD]] Lv.55<span class="wotg"> / [[SCH]] Lv.55</span><span class="toau"> / Magic Skill 147 [[Automaton]]</span> | ||
Cure IV will only heal for a maximum of '''330''' HP until a player reaches a power of ''460'', after which it will heal for '''390''' before Cure modifications. | |||
Cure | |||
=== Example | === Cure V === | ||
* | [[WHM]] 61 | ||
Cure V will only heal for a maximum of '''570''' HP until a player reaches a power of ''560'', after which it will heal for '''690''' before Cure modifications. | |||
=== Example Math === | |||
* Cure IV | |||
{ { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { <b>power = 460</b>, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } } | { { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { <b>power = 460</b>, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } } | ||
Bonuses such as time of day, weather, equipment, and Cure potency are calculated after this formula. | |||
==Job Ratings== | |||
{{Job ratings table|Healing}} | |||
<span class="wotg">*''Scholar's Healing Magic skill increases to B+ rating under [[Light Arts]].''</span> | |||
==Equipment that Enhances this Skill== | |||
===By Amount Added=== | |||
{| class="horizon-table jobs-table table-xs sortable center-col-2" | |||
|- | |- | ||
|[[ | ! width="80%" | Name | ||
| | ! width="20%" | Skill Increase | ||
| | |- | ||
| | | [[Cleric's Pantaloons]] | ||
| | | +15 | ||
|- | |||
| [[Cleric's Pantaloons +1]] | |||
| +15 | |||
|- | |||
| [[Healer's Mitts]] | |||
| +15 | |||
|- | |||
| [[Healer's Mitts +1]] | |||
| +15 | |||
|- class="wotg" | |||
| [[Scholar's Pants]] | |||
| +15 | |||
|- class="wotg" | |||
| [[Scholar's Pants +1]] | |||
| +15 | |||
|- | |||
| [[Duelist's Tabard +1]] | |||
| +12 | |||
|- | |||
| [[Duelist's Tabard]] | |||
| +10 | |||
|- | |||
| [[Narval]] | |||
| +10 | |||
|- | |||
| [[Prelatic Pole]] | |||
| +10 | |||
|- | |||
| [[Valor Coronet]] | |||
| +10 | |||
|- | |||
| [[Valor Coronet +1]] | |||
| +10 | |||
|- | |||
| [[Warlock's Tights]] | |||
| +10 | |||
|- | |||
| [[Warlock's Tights +1]] | |||
| +10 | |||
|- class="wotg" | |||
| [[Argute Loafers +1]] | |||
| +9 | |||
|- class="wotg" | |||
| [[Argute Loafers]] | |||
| +7 | |||
|- | |||
| [[Healing Mace]] | |||
| +7 | |||
|- | |- | ||
|[[ | | [[Healing Torque]] | ||
| +7 | |||
|- class="wotg" | |||
| [[Patrician's Cuffs]] | |||
| +6 | |||
|- | |||
| [[Rune Rod]] | |||
| +6 | |||
|- | |||
| [[Altruistic Cape]] | |||
| +5 | |||
|- | |||
| [[Druid's Slops]] | |||
| +5 | |||
|- class="toau" | |||
| [[Marduk's Shalwar]] | |||
| +5 | |||
|- | |||
| [[Nashira Manteel]] | |||
| +5 | |||
|- | |||
| [[Healing Earring]] | |||
| +3 | |||
|- class="toau" | |||
|- | | [[Phi Necklace]] | ||
| [[ | | +3 | ||
| | |||
|- | |||
| [[ | |||
| | |||
|- | |||
| [[ | |||
| | |||
|- | |||
| [[ | |||
| | |||
|- | |||
| [[ | |||
| | |||
|- | |||
| [[Nashira Manteel]] | | |||
|- | |||
| [[Healing Earring]] | | |||
|- | |||
| [[Phi Necklace]] | | |||
|} | |} | ||
| Line 178: | Line 170: | ||
|width="50%" valign="top"| | |width="50%" valign="top"| | ||
====Weapons==== | ====Weapons==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 185: | Line 177: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 52 | |align="center"| 52 | ||
|align="center"| [[Healing Mace]] | |align="center"| [[Healing Mace]] | ||
| Line 191: | Line 183: | ||
|align="center"| +7 | |align="center"| +7 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 67 | |align="center"| 67 | ||
|align="center"| [[Narval]] | |align="center"| [[Narval]] | ||
| Line 197: | Line 189: | ||
|align="center"| +10 | |align="center"| +10 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 70 | |align="center"| 70 | ||
|align="center"| [[Rune Rod]] | |align="center"| [[Rune Rod]] | ||
| Line 203: | Line 195: | ||
|align="center"| +6 | |align="center"| +6 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 71 | |align="center"| 71 | ||
|align="center"| [[Prelatic Pole]] | |align="center"| [[Prelatic Pole]] | ||
| Line 212: | Line 204: | ||
====Head==== | ====Head==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 219: | Line 211: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 73 | |align="center"| 73 | ||
|align="center"| [[Valor Coronet]] | |align="center"| [[Valor Coronet]] | ||
| Line 225: | Line 217: | ||
|align="center"| +10 | |align="center"| +10 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Valor Coronet +1]] | |align="center"| [[Valor Coronet +1]] | ||
| Line 234: | Line 226: | ||
====Neck==== | ====Neck==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 241: | Line 233: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 65 | |align="center"| 65 | ||
|align="center"| [[Healing Torque]] | |align="center"| [[Healing Torque]] | ||
| Line 247: | Line 239: | ||
|align="center"| +7 | |align="center"| +7 | ||
|- | |- | ||
|- | |- class="toau" | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Phi Necklace]] | |align="center"| [[Phi Necklace]] | ||
| Line 256: | Line 248: | ||
====Body==== | ====Body==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 263: | Line 255: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 74 | |align="center"| 74 | ||
|align="center"| [[Duelist's Tabard]] | |align="center"| [[Duelist's Tabard]] | ||
| Line 269: | Line 261: | ||
|align="center"| +10 | |align="center"| +10 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Nashira Manteel]] | |align="center"| [[Nashira Manteel]] | ||
|align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]/[[BLU]] | |align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[SMN]]<span class="toau">/[[BLU]]</span> | ||
|align="center"| +5 | |align="center"| +5 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Duelist's Tabard +1]] | |align="center"| [[Duelist's Tabard +1]] | ||
| Line 284: | Line 276: | ||
====Hands==== | ====Hands==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 291: | Line 283: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 60 | |align="center"| 60 | ||
|align="center"| [[Healer's Mitts]] | |align="center"| [[Healer's Mitts]] | ||
| Line 297: | Line 289: | ||
|align="center"| +15 | |align="center"| +15 | ||
|- | |- | ||
|- | |- class="wotg" | ||
|align="center"| 70 | |align="center"| 70 | ||
|align="center"| [[Patrician's Cuffs]] | |align="center"| [[Patrician's Cuffs]] | ||
| Line 303: | Line 295: | ||
|align="center"| +6 | |align="center"| +6 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 74 | |align="center"| 74 | ||
|align="center"| [[Healer's Mitts +1]] | |align="center"| [[Healer's Mitts +1]] | ||
| Line 312: | Line 304: | ||
====Legs==== | ====Legs==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 319: | Line 311: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 56 | |align="center"| 56 | ||
|align="center"| [[Warlock's Tights]] | |align="center"| [[Warlock's Tights]] | ||
| Line 325: | Line 317: | ||
|align="center"| +10 | |align="center"| +10 | ||
|- | |- | ||
|- | |-class="wotg" | ||
|align="center"| 56 | |align="center"| 56 | ||
|align="center"| [[Scholar's Pants]] | |align="center"| [[Scholar's Pants]] | ||
| Line 331: | Line 323: | ||
|align="center"| +15* | |align="center"| +15* | ||
|- | |- | ||
|- | |- | ||
|align="center"| 64 | |align="center"| 64 | ||
|align="center"| [[Druid's Slops]] | |align="center"| [[Druid's Slops]] | ||
|align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]/[[SCH]] | |align="center"| [[WHM]]/[[BLM]]/[[RDM]]/[[BRD]]/[[SMN]]<span class="wotg">/[[SCH]]</span> | ||
|align="center"| +5 | |align="center"| +5 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 73 | |align="center"| 73 | ||
|align="center"| [[Cleric's Pantaloons]] | |align="center"| [[Cleric's Pantaloons]] | ||
| Line 343: | Line 335: | ||
|align="center"| +15 | |align="center"| +15 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 74 | |align="center"| 74 | ||
|align="center"| [[Warlock's Tights +1]] | |align="center"| [[Warlock's Tights +1]] | ||
| Line 349: | Line 341: | ||
|align="center"| +10 | |align="center"| +10 | ||
|- | |- | ||
|- | |-class="wotg" | ||
|align="center"| 74 | |align="center"| 74 | ||
|align="center"| [[Scholar's Pants +1]] | |align="center"| [[Scholar's Pants +1]] | ||
| Line 355: | Line 347: | ||
|align="center"| +15* | |align="center"| +15* | ||
|- | |- | ||
|- | |-class="toau" | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Marduk's Shalwar]] | |align="center"| [[Marduk's Shalwar]] | ||
| Line 361: | Line 353: | ||
|align="center"| +5 | |align="center"| +5 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Cleric's Pantaloons +1]] | |align="center"| [[Cleric's Pantaloons +1]] | ||
| Line 368: | Line 360: | ||
|- | |- | ||
|} | |} | ||
:: *Under the effects of [[Light Arts]] | <span class="wotg">:: *Under the effects of [[Light Arts]]</span> | ||
<div class="wotg"> | |||
====Feet==== | ====Feet==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 378: | Line 370: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 72 | |align="center"| 72 | ||
|align="center"| [[Argute Loafers]] | |align="center"| [[Argute Loafers]] | ||
| Line 384: | Line 376: | ||
|align="center"| +7 | |align="center"| +7 | ||
|- | |- | ||
|- | |- | ||
|align="center"| 75 | |align="center"| 75 | ||
|align="center"| [[Argute Loafers +1]] | |align="center"| [[Argute Loafers +1]] | ||
| Line 391: | Line 383: | ||
|- | |- | ||
|} | |} | ||
</div> | |||
====Back==== | ====Back==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 400: | Line 392: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 73 | |align="center"| 73 | ||
|align="center"| [[Altruistic Cape]] | |align="center"| [[Altruistic Cape]] | ||
| Line 409: | Line 401: | ||
====Earring==== | ====Earring==== | ||
:{|class=sortable border= | :{| class="horizon-table jobs-table sortable" frame="6" border=0 cellspacing=1 cellpadding=2 width=60% | ||
|- | |- align="center" | ||
! width="5%" | Level | ! width="5%" | Level | ||
! width="45%" | Name | ! width="45%" | Name | ||
| Line 416: | Line 408: | ||
! width="10%" | Bonus | ! width="10%" | Bonus | ||
|- valign="top" | |- valign="top" | ||
|- | |- | ||
|align="center"| 35 | |align="center"| 35 | ||
|align="center"| [[Healing Earring]] | |align="center"| [[Healing Earring]] | ||
Latest revision as of 05:53, 7 October 2025
- Spells that use the Healing Magic skill all help players recover from battle.
- These spells help players regain Hit Points, remove negative Status Effects, deal damage to undead, or recover from K.O..
- Healing Magic skill also helps defend against spell interruptions for any spell within its category.
- All healing magic spells are Light based.
Cure
On Horizon, healing spells reach certain potency caps (such as 20 HP restored for Cure) and will only surpass those caps once a player's combined MND, VIT, and Healing Magic Skill reach a pre-determined threshold. You can see the requirements healing spells need to improve their potency using the following script:
https://github.com/AirSkyBoat/AirSkyBoat/blob/staging/scripts/globals/spells/healing_spell.lua
The "power" formula is believed to be as follows:
| Cure Level | MP Cost | Casting Time | Recast Time |
|---|---|---|---|
| Cure | 8 MP | 2 seconds | 8 seconds |
| Cure II | 24 MP | 2.25 seconds | 5.5 seconds |
| Cure III | 46 MP | 2.5 seconds | 5 seconds |
| Cure IV | 88 MP | 2.5 seconds | 8 seconds |
| Cure V | 135 MP | 2.5 seconds | 10 seconds |
Cure
WHM Lv.1 / RDM Lv.3 / PLD Lv.5
Cure will only heal for a maximum of 20 HP until a player reaches a power of 100, after which it will heal for 30 before Cure modifications.
Cure II
WHM Lv.11 / RDM Lv.14 / PLD Lv.17
Cure II will only heal for a maximum of 75 HP until a player reaches a power of 170, after which it will heal for 90 before Cure modifications.
Cure III
WHM Lv.21 / RDM Lv.26 / PLD Lv.30
Cure III will only heal for a maximum of 160 HP until a player reaches a power of 300, after which it will heal for 190 before Cure modifications.
Cure IV
WHM Lv.41 / RDM Lv.48 / PLD Lv.55 / SCH Lv.55 / Magic Skill 147 Automaton
Cure IV will only heal for a maximum of 330 HP until a player reaches a power of 460, after which it will heal for 390 before Cure modifications.
Cure V
WHM 61
Cure V will only heal for a maximum of 570 HP until a player reaches a power of 560, after which it will heal for 690 before Cure modifications.
Example Math
- Cure IV
{ { power = 220, maxCap = 330, rate = 0.6666, constant = 165, minCap = 270 }, { power = 460, maxCap = 390, rate = 2, constant = 275, minCap = 270 }, { power = 999, maxCap = 390, rate = 6.5, constant = 354.6666, minCap = 270 } } Bonuses such as time of day, weather, equipment, and Cure potency are calculated after this formula.
Job Ratings
| Job | Rank | Cap at Level 1 | Cap at Level 37 | Cap at Level 75 |
|---|---|---|---|---|
| White Mage | A+ | 6 | 114 | 276 |
| Paladin | C | 5 | 105 | 225 |
| Red Mage | C− | 5 | 105 | 220 |
*Scholar's Healing Magic skill increases to B+ rating under Light Arts.
Equipment that Enhances this Skill
By Amount Added
| Name | Skill Increase |
|---|---|
| Cleric's Pantaloons | +15 |
| Cleric's Pantaloons +1 | +15 |
| Healer's Mitts | +15 |
| Healer's Mitts +1 | +15 |
| Scholar's Pants | +15 |
| Scholar's Pants +1 | +15 |
| Duelist's Tabard +1 | +12 |
| Duelist's Tabard | +10 |
| Narval | +10 |
| Prelatic Pole | +10 |
| Valor Coronet | +10 |
| Valor Coronet +1 | +10 |
| Warlock's Tights | +10 |
| Warlock's Tights +1 | +10 |
| Argute Loafers +1 | +9 |
| Argute Loafers | +7 |
| Healing Mace | +7 |
| Healing Torque | +7 |
| Patrician's Cuffs | +6 |
| Rune Rod | +6 |
| Altruistic Cape | +5 |
| Druid's Slops | +5 |
| Marduk's Shalwar | +5 |
| Nashira Manteel | +5 |
| Healing Earring | +3 |
| Phi Necklace | +3 |
By Equipment Slot
| Magic of Vana'diel: Healing Magic | |
|---|---|
| HP Recovery |
|
| Revival | |
| Status Recovery | |
| Magic of Vana'diel | |
|---|---|
| Magic Skills | |
