Giddeus: Difference between revisions
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| Monstrosity = {{Medium}} | | Monstrosity = {{Medium}} | ||
| Stats = {{Escape | | Stats = {{Escape}} {{Tractor}} | ||
| Region = Sarutabaruta | | Region = Sarutabaruta | ||
| Type = Dungeon | | Type = Dungeon | ||
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{{TableQuestLine |Name= A Crisis in the Making| Type= General| Starter= [[Ranpi-Monpi]]| Zone= [[Windurst Waters]]| Coordinates= D-9}} | {{TableQuestLine |Name= A Crisis in the Making| Type= General| Starter= [[Ranpi-Monpi]]| Zone= [[Windurst Waters]]| Coordinates= D-9}} | ||
{{TableQuestLine |Name= Dark Legacy| Type= [[:category:Artifact Armor|AF]] (DRK)| Starter= [[Raibaht]]| Zone= [[Metalworks]]| Coordinates= G-8}} | {{TableQuestLine |Name= Dark Legacy| Type= [[:category:Artifact Armor|AF]] (DRK)| Starter= [[Raibaht]]| Zone= [[Metalworks]]| Coordinates= G-8}} |
Revision as of 18:01, 15 August 2023
Description
Centered around the Yagudo's temple, this area also serves as a theological haven for the race known as the Yagudo. Using their claws and sharp beaks, the beastmen carved caves out of the surrounding cliffs to serve as their homes. Though they may appear to be randomly placed, the locations of the caves have been carefully planned out and follow the teachings of the Yagudo religion. On a daily basis, the residents of Giddeus perform short pilgrimages around the area, stopping at every one of the numerous altars.
Table of Contents
Quests/Missions • Harvesting • Fishing • Treasure Chest • NPCs • Notorious Monsters • Regular Monsters • Event Monsters
Connections
Interactive Map
Zone Information | |
---|---|
Area Name | Giddeus |
Type | Dungeon |
Maps | |
Map Acquisition | Purchase |
Miscellaneous | |
Hobbies | |
Weather | None |
Region | Sarutabaruta |
Expansion | Original |
Requirements | None |
Restrictions | None |
Background music | None |
Notes | None |
Weather Forecast
VanaDays from Today | Normal (50%) | Common (35%) | Rare (15%) |
---|---|---|---|
Involved in Quests/Missions
Quest | Type | Starter | Location |
---|---|---|---|
A Crisis in the Making | General | Ranpi-Monpi | Windurst Waters D-9 |
Dark Legacy | AF (DRK) | Raibaht | Metalworks G-8 |
Early Bird Catches the Bookworm | General | Tosuka-Porika | Windurst Waters G-8 |
Kazham Airship Pass | General | Guddal | Port Jeuno I-7 |
Water Way to Go | General | Ohbiru-Dohbiru | Windurst Waters J-9 |
Mission | Nation | Starter | Location |
The Price of Peace | Windurst | Windurst Gate Guard | Windurst |
The Emissary | Bastok | Bastok Gate Guard | Bastok |
Journey Abroad | San d'Oria | San d'Orian Gate Guard | San d'Oria |
Saintly Invitation | Windurst | Windurst Gate Guard | Windurst |
Other Information
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[ edit ]
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NPCs Found Here
Name | Location | Type |
---|---|---|
Ghoo Pakya | G-7 (Map 1) | Mission NPC |
Laa Mozi | H-7 (Map 1) | Mission NPC |
Uu Zhoumo | F-7 (Map 2) | Mission NPC |
Quu Bokye | G-6 (Map 2) | Quest NPC |
Notorious Monsters Found Here
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Eyy Mon the Ironbreaker
|
16 | Aspir Knife | Yagudo | 1 |
A, L, S
| ||||||||
Hoo Mjuu the Torrent
|
16-17 | Monster Signa Zealot's Mitts Scroll of Deodorize |
Yagudo | A, L, S
| |||||||||
Juu Duzu the Whirlwind
|
13 | Hunter's Longbow Light Soleas |
Yagudo | A, L, S
| |||||||||
Vuu Puqu the Beguiler
|
21-22 | Bird Whistle Bonze's Circlet Scroll of Mage's Ballad |
Yagudo | A, L, S
| |||||||||
Zhuu Buxu the Silent
|
16 | Parana Shield | Yagudo | 1 |
A, L, S
| ||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Regular Monsters Found Here
Event Monsters Found Here
Name | Family | Spawns | Notes
|
---|---|---|---|
Vaa Huja the Erudite
|
Yagudo | 1 | A, L, S
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |