Toraimarai Canal: Difference between revisions
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Revision as of 13:51, 23 February 2023
This series of canals underneath Windurst is home to a wide variety of creatures. With multiple levels and a number of dead-ends, venturing in this frightful labyrinth often leads to certain death. Connecting Areas |
Involved in Quests/Missions
| Quest | Type | Starter | Location |
| Catch It If You Can! | General | Ohruru | Port Windurst (E-7) |
| His Name is Valgeir | Map | Rycharde | Mhaura I-8 |
| The Root of the Problem | BLM AF 3 | Chumimi | Heavens Tower |
| Toraimarai Turmoil | General | Ohbiru-Dohbiru | Windurst Waters J-9 |
| Wild Card | General | Honoi-Gomoi | Port Windurst E-7 |
| Mission | Country | Starter | Location |
| Mission 6-1: Full Moon Fountain | Windurst | Gate Guard | Windurst |
| Mission 7-1: The Sixth Ministry | Windurst | Gate Guard | Windurst |
NPCs Found Here
Fishing
|
Coffer/Chest Contents
|
Notorious Monsters Found Here
|
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
|
65 |
4 |
A, H, Sc | ||||||||||
|
64 |
1 |
A, M | ||||||||||
|
68-70 |
1 |
A, H, HP | |||||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
Mobs Found Here
|
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
|
49-52 |
25 |
A, H | |||||||||||
|
45-47 |
Fished Up |
A, H | ||||||||||
|
54-57 |
14 |
A, L, H, Sc | |||||||||||
|
59-61 |
Fished Up |
A, H, Sc | ||||||||||
|
64-67 |
10 |
A, L, H, Sc | |||||||||||
|
45-47 |
17 |
A, L, H | |||||||||||
|
45-47 |
Fished Up |
A, H, Sc | ||||||||||
|
57-59 |
24 |
A, H | |||||||||||
|
64-66 |
6 |
A, H, Sc | |||||||||||
|
53-55 |
10 |
A, H, Sc | |||||||||||
|
62-64 |
6 |
A, L, H | |||||||||||
|
65-67 |
6 |
A, H, HP | |||||||||||
|
65-67 |
4 |
A, H, HP | |||||||||||
|
52-55 |
17 |
A, H, HP | |||||||||||
|
60-62 |
12 |
A, H, HP | |||||||||||
|
58-60 |
2 |
A, H, Sc | |||||||||||
|
47-49 |
27 |
A, L, H | |||||||||||
|
58-60 |
37 |
A, L, H | |||||||||||
|
54-57 |
7 |
A, H, HP | |||||||||||
|
49-52 |
33 |
A, H | |||||||||||
|
?? |
Spawned when a Coffer |
A | ||||||||||
|
60-62 |
12 |
A, H, HP | |||||||||||
|
63-65 |
6 |
A, H, Sc | |||||||||||
|
65-67 |
Fished Up |
A, H | ||||||||||
|
52-54 |
Fished Up |
A, H, Sc | ||||||||||
|
58-60 |
1 |
A, H, HP | |||||||||||
|
60-62 |
15 |
A, H | |||||||||||
|
65-67 |
5 |
A, L, S, Sc | |||||||||||
|
63-65 |
21 |
A, H | |||||||||||
|
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants | |||||||||||||
