Monk: Difference between revisions
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__NOTOC__ | __NOTOC__ | ||
<div class="flex-container"> | |||
<div class="flex-container-item-2"> | |||
{{Job Infobox | |||
| name = Monk | |||
| short = MNK | |||
| expansionpack = Final Fantasy XI | |||
| | | unlock = Starter Job | ||
}} | |||
| | </div> | ||
| | <div class="flex-container-item-2> | ||
[[Image:Mandy MNK noBG.png|middle|175x290px]] | |||
</div></div> | |||
| | |||
| | |||
< | |||
With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their [[Hand-to-Hand]] skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they expand their arsenal to incorporate devastating | With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their [[Hand-to-Hand]] skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they can expand their arsenal to incorporate devastating kicks too. A mark of a Monk's expertise is the belt that they wear aroud their waist. New players begin with a [[White Belt]] whereas a Monk who has mastered his role, may be found wearing the elusive [[Black Belt]]. | ||
Preserving Final Fantasy tradition, Monk retains many classic abilities including [[Martial Arts]], [[Chakra]], [[Max HP Boost]], and [[Counter]]. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield. | Preserving Final Fantasy tradition, Monk retains many classic abilities including [[Martial Arts]], [[Chakra]], [[Max HP Boost]], and [[Counter]]. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield. | ||
< | == Horizon Changes {{changes}} == | ||
{{#section:Category:Horizon Changes|Monk}} | |||
<div class="flex-container"> | |||
<div class="flex-container-item-2> | |||
== Job Abilities == | |||
{| class="horizon-table jobs-table" style="text-align: center;" | |||
{| class=" | |||
! width="25%" |Level | ! width="25%" |Level | ||
! width="75%" |Name | ! width="75%" |Name | ||
Line 35: | Line 30: | ||
|- | |- | ||
|5 | |5 | ||
|[[Boost]] {{ Changes }} | |[[Boost]] {{Changes|larger attack increase, recast upped from 15 to 30 seconds, duration upped to 3 minutes.}} | ||
|- | |- | ||
|15 | |15 | ||
|[[Focus]] {{ Changes }} | |[[Focus]] {{Changes|obtained at 15 instead of 25, duration upped from 2 to 3 minutes, now increases critical hit rate.}} | ||
|- | |- | ||
|25 | |25 | ||
|[[Dodge]] {{Changes }} | |[[Dodge]] {{Changes|obtained at 25 instead of 15, duration upped from 2 to 3 minutes}} | ||
|- | |- | ||
|35 | |35 | ||
|[[Chakra]] {{Changes }} | |[[Chakra]] {{Changes|recast is 2 minutes used to be 5 in era}} | ||
|- | |- | ||
|41 | |41 | ||
|[[Chi Blast]]{{Changes}} | |[[Chi Blast]] {{Changes|new effect: removes 1 beneficial effect from a mob.}} | ||
|- | |- | ||
|45 | |45 | ||
|[[Counterstance]] | |[[Counterstance]] | ||
|} | |} | ||
</div> | |||
<div class="flex-container-item-2> | |||
== Job Traits == | == Job Traits == | ||
{| class=" | {| class="horizon-table jobs-table" style="text-align: center;" | ||
! width="25%" |Level | ! width="25%" |Level | ||
! width="75%" |Name | ! width="75%" |Name | ||
Line 120: | Line 114: | ||
|- | |- | ||
|} | |} | ||
</div></div> | |||
< | |||
<div class="flex-container> | |||
<div class="flex-container-item-2> | |||
== Melee Skills == | == Melee Skills == | ||
{| class=" | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
! width="15%" |Rank | ! width="15%" |Rank | ||
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|230 | |230 | ||
|} | |} | ||
</div> | |||
<div class="flex-container-item-2> | |||
== Ranged Skills == | == Ranged Skills == | ||
{| class=" | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
! width="15%" |Rank | ! width="15%" |Rank | ||
Line 160: | Line 154: | ||
|200 | |200 | ||
|} | |} | ||
</div></div> | |||
<div class="flex-container"> | |||
<div class="flex-container-item-2> | |||
== Defensive Skills == | == Defensive Skills == | ||
{| class=" | {| class="horizon-table jobs-table"; style="text-align: center;" | ||
! width="30%" |Skill | ! width="30%" |Skill | ||
! width="15%" |Rank | ! width="15%" |Rank | ||
Line 178: | Line 171: | ||
|- | |- | ||
|[[Evasion]] | |[[Evasion]] | ||
|B | |B+ | ||
|109 | |109 | ||
| | |256 | ||
|- | |- | ||
|[[Parrying]] | |[[Parrying]] | ||
Line 188: | Line 181: | ||
|- | |- | ||
|} | |} | ||
</div><div class="flex-container-item-2></div></div> | |||
<div class="flex-container"> | |||
<div class="flex-container-item-2> | |||
== Group 1 Merits == | |||
{| class="horizon-table jobs-table"; style="text-align: center;" | |||
{| class=" | |||
! width="40%" |Name | ! width="40%" |Name | ||
! width="60%" |Description | ! width="60%" |Description | ||
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| +1% increase per upgrade {{Verification}} | | +1% increase per upgrade {{Verification}} | ||
|} | |} | ||
</div> | |||
=== Group 2 Merits | <div class="flex-container-item-2> | ||
== Group 2 Merits == | |||
* Currently unavailable on Horizon. | * Currently unavailable on Horizon. | ||
<!--Currently not active on Horizon. Remove when required. | <!--Currently not active on Horizon. Remove when required. | ||
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| | | | ||
|}--> | |}--> | ||
< | </div></div> | ||
== Job Specific Equipment == | == Job Specific Equipment == | ||
{| | <!--=== Horizon Specific Equipment === | ||
{{ArmorTable|title1=|cssclasses=jobs-table|tooltip=true}} | |||
--> | |||
=== Artifact Weapons === | |||
{{WeaponsTable | |||
|title1=Tekko Kagi | |||
|cssclasses=jobs-table | |||
|tooltip=true | |||
}} | |||
=== Artifact Armor === | === Artifact Armor === | ||
{| | {{ArmorTable | ||
|title1=Temple Gaiters | |||
|title2=Temple Gloves | |||
|title3=Temple Crown | |||
|title4=Temple Cyclas | |||
|title5=Temple Hose | |||
|cssclasses=jobs-table | |||
| | |tooltip=true | ||
| | }} | ||
| | |||
| | === Artifact Armor +1 === | ||
| | {{ArmorTable | ||
|- | |title1=Temple Gaiters +1 | ||
| | |title2=Temple Gloves +1 | ||
|title3=Temple Crown +1 | |||
|title4=Temple Cyclas +1 | |||
| | |title5=Temple Hose +1 | ||
| | |cssclasses=jobs-table | ||
| | |tooltip=true | ||
| | }} | ||
| | |||
| | === Relic Armor === | ||
|- | {{ArmorTable | ||
| | |title1=Melee Cape | ||
|title2=Melee Gaiters | |||
|title3=Melee Hose | |||
|title4=Melee Gloves | |||
| | |title5=Melee Cyclas | ||
| | |title6=Melee Crown | ||
| | |cssclasses=jobs-table | ||
| | |tooltip=true | ||
| | }} | ||
|- | |||
| | === Relic Armor +1 === | ||
| | {{ArmorTable | ||
| | |title1=Melee Gaiters +1 | ||
| | |title2=Melee Hose +1 | ||
|title3=Melee Gloves +1 | |||
|title4=Melee Cyclas +1 | |||
|title5=Melee Crown +1 | |||
|cssclasses=jobs-table | |||
|tooltip=true | |||
}} | |||
=== Relic Weapon === | |||
{{WeaponsTable | |||
|title1=Spharai | |||
|cssclasses=jobs-table | |||
|tooltip=true | |||
}} | |||
<br> | <br> | ||
=== | == Guides == | ||
none yet | |||
<br> | |||
[[Category:Jobs]] | |||
<br> | |||
{{JobNav|state=expanded}} | |||
| | |||
Latest revision as of 12:10, 30 October 2024
With their bodies that double as deadly weapons, Monks (MNK) attack enemies with explosive strength. They are close combat specialists and in using their Hand-to-Hand skills, they wreak havoc with fast and furious punches. Through prolonged meditation and training, they can expand their arsenal to incorporate devastating kicks too. A mark of a Monk's expertise is the belt that they wear aroud their waist. New players begin with a White Belt whereas a Monk who has mastered his role, may be found wearing the elusive Black Belt.
Preserving Final Fantasy tradition, Monk retains many classic abilities including Martial Arts, Chakra, Max HP Boost, and Counter. Complete with a full set of powerful weapon skills, Monks are a force to be reckoned with on the battlefield.
Horizon Changes
- Minor changes to Artifact Armor.
- AF weapon Beat Cesti has been replaced with Tekko Kagi.
- Moderate changes to the relic weapon Spharai.
- Boost has a larger attack bonus of 20% , a longer recast of 30 seconds and a duration 3 minutes.
- Focus is learned at level 15 instead of 25, has a 3 minute duration.
- Dodge is learned at level 25, has a 3 minute duration and increases guard rate by ???.
- Chakra's recast time has been reduced to 2 minutes from 3. It also removes multiple status effects the player is inflicted with.
- Chi Blast now also removes 1 mob buff (Dispel). Testing is required to see whether this effect is random.
- Boost's effect on Chi Blast has need lessened from retail.
Job Abilities
Level | Name |
---|---|
1 | Hundred Fists |
5 | Boost |
15 | Focus |
25 | Dodge |
35 | Chakra |
41 | Chi Blast |
45 | Counterstance |
Job Traits
Level | Name |
---|---|
1 | Martial Arts |
5 | Subtle Blow |
10 | Counter |
15 | Max HP Boost |
16 | Martial Arts II |
25 | Max HP Boost II |
25 | Subtle Blow II |
31 | Martial Arts III |
35 | Max HP Boost III |
45 | Max HP Boost IV |
45 | Subtle Blow III |
46 | Martial Arts IV |
51 | Kick Attacks |
55 | Max HP Boost V |
61 | Martial Arts V |
65 | Max HP Boost VI |
65 | Subtle Blow IV |
71 | Kick Attacks II |
75 | Martial Arts VI |
Melee Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Hand-to-Hand | A+ | 114 | 276 |
Staff | B | 109 | 250 |
Club | C+ | 105 | 230 |
Ranged Skills
Skill | Rank | 37 | 75 |
---|---|---|---|
Throwing | E | 94 | 200 |
Group 1 Merits
Name | Description |
---|---|
Focus Recast | -4 seconds per upgrade |
Dodge Recast | -10 seconds per upgrade |
Chakra Recast | -10 seconds per upgrade |
Counter Rate | +1% increase per upgrade |
Kick Attack Rate | +1% increase per upgrade |
Group 2 Merits
- Currently unavailable on Horizon.
Job Specific Equipment
Artifact Weapons
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Tekko Kagi | 40 | +10 | +66 | +2.2 | MNK | DEX +2 VIT +2 Accuracy +3 |
|
Artifact Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Temple Gaiters | 52 | Feet | MNK | DEF: 12 HP +12 DEX +3 +10 Enhances "Dodge" effect |
none |
Temple Gloves | 54 | Hands | MNK | DEF: 14 HP +14 STR +4 +10 Enhances "Boost" effect |
none
|
Temple Crown | 56 | Head | MNK | DEF: 21 HP +16 MND +5 Attack +5
Enhances "Focus" effect |
|
Temple Cyclas | 58 | Body | MNK | DEF: 41 HP +20 VIT +3 Accuracy +5 Enhances "Chakra" effect |
none
|
Temple Hose | 60 | Legs | MNK | DEF: 29 HP +18 Accuracy +3
Guarding skill +10 "Counter" +1 |
|
Artifact Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Temple Crown +1 | 74 | Head | MNK | DEF: 23 HP +16 MND +8 Attack +5 Enhances "Focus" effect HP recovered while healing +1 |
??? |
Temple Cyclas +1 | 74 | Body | MNK | DEF: 44 HP +20 STR +6 VIT +6 Accuracy +5 Enhances "Chakra" effect |
??? |
Temple Gaiters +1 | 74 | Feet | MNK | DEF: 15 HP +12 DEX +5 MND +5 Evasion +10 Enhances "Dodge" effect |
??? |
Temple Gloves +1 | 74 | Hands | MNK | DEF: 15 HP +14 STR +6 Enhances "Boost" effect "Subtle Blow" +4 |
??? |
Temple Hose +1 | 74 | Legs | MNK | DEF: 31 HP +18 MND +4 Accuracy +3 Guarding skill +15 "Counter" +3 |
??? |
Relic Armor
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Melee Cape | 70 | Back | MNK | DEF: 8 VIT +5 MND +5 HP recovered while healing +5 |
none
|
Melee Gaiters | 71 | Feet | MNK | DEF: 15 HP +4% DEX +4 Guarding skill +12 Enhances "Counterstance" effect |
none
|
Melee Hose | 72 | Legs | MNK | DEF: 31 HP +6% AGI +4 "Kick Attacks" +5 "Subtle Blow" +5 |
none
|
Melee Gloves | 73 | Hands | MNK | DEF: 15 HP +3% Attack +16 "Subtle Blow" +4 Enhances "Chakra" effect |
none
|
Melee Cyclas | 74 | Body | MNK | DEF: 44 HP +5% VIT +5 Adds "Regen" effect HP recovered while healing +6 | |
Melee Crown | 75 | Head | Monk | DEF: 23 HP +5% STR +5 Enmity -3 "Subtle Blow" +6 |
none
|
Relic Armor +1
Name | Level | Slot | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|
Melee Crown +1 | 75 | Head | MNK | DEF: 24 HP +5% STR +6 "Subtle Blow" +6 Enmity -4 |
none
|
Melee Cyclas +1 | 75 | Body | MNK | DEF: 45 HP +6% VIT +6 Adds "Regen" effect HP recovered while healing +6 |
none
|
Melee Gaiters +1 | 75 | Feet | MNK | DEF: 16 HP +4% DEX +5 Guarding Skill +14 Enhances "Counterstance" effect |
none
|
Melee Gloves +1 | 75 | Hands | MNK | DEF: 16 HP +3% Attack +18 "Subtle Blow" +5 Enhances "Chakra" effect II |
none
|
Melee Hose +1 | 75 | Legs | MNK | DEF: 32 HP +6% AGI +5 Kick Attacks +5 "Subtle Blow" +6 |
none
|
Relic Weapon
Name | Level | Damage | Delay | DPS | Jobs | Stats | Horizon Changes |
---|---|---|---|---|---|---|---|
Spharai | 75 | +24 | +86 | +5.09 | MNK | Attack +20 "Counter" +10 "Final Heaven" |
|
Guides
none yet
Jobs of Vana'diel by Era | |||||||
---|---|---|---|---|---|---|---|
Final Fantasy XI (2002-2004) |
| ||||||
Rise of the Zilart (2003-2004) |
| ||||||
Chains of Promathia (2004) | none |