Trial by Ice: Difference between revisions
From HorizonXI Wiki
(Created page with "{{Quest |startnpc=Gulmama - Northern San d'Oria (E-7) |requirements= San d'Oria Reputation 6 |items= |title=Heir of the Great Ice |repeatable=Yes, after Japanese midnight after receiving your reward. |reward=Ability to summon Shiva or<br>10,000g or<br>Rust 'B' Gone or<br>Ice Belt or<br>Ice Ring or<br>Shiva's Claws |previous= |next=The Moonlit Path<br>Mama Mia<br>Waking the Beast |cutscenes= }} == Walkthrough == *Speak to [...") |
mNo edit summary |
||
Line 1: | Line 1: | ||
{{Quest | {{Quest Header | ||
| | |Description=Ring the tuning fork of ice upon the protocrystal in Fei'Yin. A path will open to the trial that awaits. | ||
| | |Start=[[Gulmama]] | ||
| | |Start Location = {{Location|Northern San d'Oria|E-7}} | ||
| | |Fame = San d'Oria | ||
| | |Fame Level = 6 | ||
| | |Items Needed= | ||
| | |Title=Heir of the Great Ice | ||
| | |Repeatable=Yes, after Japanese midnight after receiving your reward. | ||
| | |Rewards=Ability to summon [[Shiva]] or<br>10,000g or<br>[[Rust 'B' Gone]] or<br>[[Ice Belt]] or<br>[[Ice Ring]] or<br>[[Shiva's Claws]] | ||
|Previous= | |||
|Next=[[The Moonlit Path]]<br>[[Mama Mia]]<br>[[Waking the Beast]] | |||
|Cutscenes= | |||
}} | }} | ||
== Walkthrough == | == Walkthrough == | ||
*Speak to [[Gulmama]] in | *Speak to [[Gulmama]] in {{Location|Northern San d'Oria|E-7}}. If you have sufficient fame, she will give you a {{KeyItem}}[[Tuning fork of ice]]. | ||
*Travel to [[Fei'Yin]] and head to the [[Cloister of Frost]]. | *Travel to [[Fei'Yin]] and head to the [[Cloister of Frost]]. | ||
<!--**You can use the [[Home Point]] #2 to get there quickly, if you have been there before. --> | <!--**You can use the [[Home Point]] #2 to get there quickly, if you have been there before. --> | ||
**To get to the Cloister of Frost, enter [[Fei'Yin]] from | **To get to the Cloister of Frost, enter [[Fei'Yin]] from {{Location|Beaucedine Glacier|J-4}}. | ||
**Follow the path to a large room and take the east passage. Ignore the branch south and pass through a small room, turn north and follow the path back west. Ignore the branch north and descend the stairs; leading you to the second map. | **Follow the path to a large room and take the east passage. Ignore the branch south and pass through a small room, turn north and follow the path back west. Ignore the branch north and descend the stairs; leading you to the second map. | ||
**The path forces you north and east, again, and into a small room (H-8). Here, follow the left wall (north) until it opens into a large room (full of [[Utukku]]s, [[Golem]]s and [[Bat]]s); continue north. | **The path forces you north and east, again, and into a small room (H-8). Here, follow the left wall (north) until it opens into a large room (full of [[Utukku]]s, [[Golem]]s and [[Bat]]s); continue north. | ||
**The north exit (a short distance from where you entered) leads a winding path through several small rooms (populated by [[Specter]]s, then [[Weapons]]), eventually leading to the [[Cloister of Frost]]. | **The north exit (a short distance from where you entered) leads a winding path through several small rooms (populated by [[Specter]]s, then [[Weapons]]), eventually leading to the [[Cloister of Frost]]. | ||
*Once you defeat [[Shiva Prime]], you will acquire the [[Whisper of Frost]]. | *Once you defeat [[Shiva Prime]], you will acquire the {{KeyItem}}[[Whisper of Frost]]. | ||
*Return the Whisper to [[Gulmama]] for your reward. | *Return the Whisper to [[Gulmama]] for your reward. | ||
:*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]]. | :*Alternatively, hold onto it and when you have all six whispers, you may start the quest [[The Moonlit Path]] to fight [[Fenrir Prime]]. | ||
Line 36: | Line 39: | ||
See [[Trial by Ice/Strategies]] for strategy and videos. | See [[Trial by Ice/Strategies]] for strategy and videos. | ||
{{Prime Avatar Quest Index}} | {{Prime Avatar Quest Index}} | ||
Latest revision as of 23:27, 2 February 2025
Trial by Ice | |
---|---|
Starting NPC | Gulmama, Northern San d'Oria (E-7) |
Required Fame | San d'Oria Level 6 |
Title | Heir of the Great Ice |
Repeatable | Yes, after Japanese midnight after receiving your reward. |
Description | Ring the tuning fork of ice upon the protocrystal in Fei'Yin. A path will open to the trial that awaits. |
Rewards | |
Ability to summon Shiva or 10,000g or Rust 'B' Gone or Ice Belt or Ice Ring or Shiva's Claws |
← Previous Quest | Next Quest → |
---|---|
None | The Moonlit Path Mama Mia Waking the Beast |
Walkthrough
- Speak to Gulmama in Northern San d'Oria (E-7). If you have sufficient fame, she will give you a
Tuning fork of ice.
- Travel to Fei'Yin and head to the Cloister of Frost.
- To get to the Cloister of Frost, enter Fei'Yin from Beaucedine Glacier (J-4).
- Follow the path to a large room and take the east passage. Ignore the branch south and pass through a small room, turn north and follow the path back west. Ignore the branch north and descend the stairs; leading you to the second map.
- The path forces you north and east, again, and into a small room (H-8). Here, follow the left wall (north) until it opens into a large room (full of Utukkus, Golems and Bats); continue north.
- The north exit (a short distance from where you entered) leads a winding path through several small rooms (populated by Specters, then Weapons), eventually leading to the Cloister of Frost.
- Once you defeat Shiva Prime, you will acquire the
Whisper of Frost.
- Return the Whisper to Gulmama for your reward.
- Alternatively, hold onto it and when you have all six whispers, you may start the quest The Moonlit Path to fight Fenrir Prime.
- If you are collecting items for the Evoker's Ring, you will want the Rust 'B' Gone from Gulmama.
The Fight
- Everyone who is involved in the fight must have a tuning fork of the correct protocrystal.
- There is no cap on this battle.
- There is a 30-minute time limit.
- You can buff up before entering the protocrystal, so feel free to do so and rest up while still outside.
- Try to fight Shiva Prime on Firesday and do not fight her on Iceday.
- Keep up Barblizzara at all times.
- Do not use Ice-based spells, weaponskills, or weapons that have Additional effect: Ice damage, as they will heal Shiva Prime.
- The battlefield is shaped like a long path up the side of hill, with a switchback about halfway to the top. This allows the mages to stand above the fight (and out of easy reach of the avatar) while still being able to cast spells upon the combatants.
- See testimonials.
See Trial by Ice/Strategies for strategy and videos.
Related Quests
There are a total of 6 prime avatar quests for the main summons. Here is the relevant information on each:
Trial by | Avatar | Start NPC location |
Item Needed Tuning fork of |
Location closest zone |
Reputation required |
---|---|---|---|---|---|
Earth | Titan | Juroro Port Bastok (I-8) |
Earth | Cloister of Tremors Quicksand Caves |
Bastok - 6 |
Fire | Ifrit | Ronta-Onta Kazham (J-9) |
Fire | Cloister of Flames Ifrit's Cauldron |
Kazham - 6 |
Water | Leviathan | Edal-Tahdal Norg (H-9) |
Water | Cloister of Tides Den of Rancor |
Norg/Tenshodo - 4 |
Lightning | Ramuh | Ripapa Mhaura (I-9) |
Lightning | Cloister of Storms Boyahda Tree |
Windurst - 6 |
Wind | Garuda | Agado-Pugado Rabao (G-9) |
Wind | Cloister of Gales Cape Teriggan |
Selbina/Rabao - 5 |
Ice | Shiva | Gulmama Northern San d'Oria (E-7) |
Ice | Cloister of Frost Fei'Yin |
San d'Oria - 6 |