The Shrine of Ru'Avitau: Difference between revisions

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{{Zone Tooltip Map|Map 5}}
{{Zone Tooltip Map|Map 5}}
{{Zone Tooltip Map|Map 6}}
{{Zone Tooltip Map|Map 6}}
| Map Acquisition = [[Map of the Ve'Lugannon Palace|Coffer]] or [[Map of Ve'Lugannon Palace|Purchase]]
| Map Acquisition = [[Map of the Ve'Lugannon Palace|Coffer]]<!-- or [[Map of Ve'Lugannon Palace|Purchase]]-->
| Restrictions = None
| Restrictions = None
| Requirements = [[The Gate of the Gods]]
| Requirements = [[The Gate of the Gods]]

Revision as of 23:51, 9 June 2023

Description
Part of the floating island of Tu'lia, constructed ten thousand years ago by the Zilart as the "Gate of the Gods" this is said to be the very entrance to paradise itself. The Shrine of Ru'Avitau makes up the core of the vast island and can be accessed from the gate at the central edifice of the Ru'Aun Gardens. This area is most well known for its resident Notorious Monster - Kirin, master of the Shijin.
Shrine-of-ruavitau.jpg
Table of Contents
Connections
Interactive Map
Zone Information
Area Name The Shrine of Ru'Avitau
Type Dungeon
Maps
RuAvitau1.png
RuAvitau2.png
RuAvitau3.png
RuAvitau4.png
RuAvitau5.png
RuAvitau6.png
Map Acquisition Coffer
Miscellaneous Able to use Escape Able to use Tractor
Hobbies None
Weather

Trans Dark.png

Trans Earth.png

Trans Fire.png

Trans Ice.png

Trans Light.png

Trans Lightning.png

Trans Water.png

Trans Wind.png

Region Tu'Lia
Expansion Rise of the Zilart
Requirements The Gate of the Gods
Restrictions None
Background music "Ve'Lugannon Palace"
Notes Devices called "Monoliths" are used to control the blue and yellow doors. Only one color type will be open at a time. Small circles on the map denote teleporters, and empty areas with letters are the destination of the teleporters. Some teleporters have more than one possible destination; you may end up at different places each time. The chances are random.
Weather Forecast
VanaDays from Today Normal (50%) Common (35%) Rare (15%)
Today
Sunshine
Winds Wind
Winds Wind
Tomorrow
No Change
2
No Change
3
No Change
4
No Change
5
Sunshine
Sunshine
Sunshine
6
Sunshine
Winds Wind
Winds Wind
7
No Change
8
No Change
9
No Change
10
Sunshine
Sunshine
Sunshine
11
No Change
12
Sunshine
Winds Wind
Winds Wind
13
No Change
14
Sunshine
Sunshine
Sunshine
15
No Change


Other Information

Possible Weather Weather Reporter
Resistance vs. Dark None - Note: This zone is unique in that all elementals are always present regardless of the overall zone weather condition
Resistance vs. Earth
Resistance vs. Fire
Resistance vs. Ice
Resistance vs. Light
Resistance vs. Lightning
Resistance vs. Water
Resistance vs. Wind

Elemental Maps
RuAvitau2.png

Involved in Quests/Missions

Quest Type Starter Location
Divine Might General Yve'noile    Shrine of Ru'Avitau
Divine Might (Repeat) General Yve'noile    Shrine of Ru'Avitau
Mission Nation Starter Location
The Sealed Shrine Zilart --- ---
The Celestial Nexus Zilart --- ---

NPCs Found Here

Name Location Type
Yve'noile Quest Giver

Notorious Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Faust
Respawnable: 2-3 hours
83-85 Oblation Abjuration
Summerstone
Tonbo-Giri
Dolls Faust Spawn Location

A, S, M


Kirin
Assisted by: Byakko, Suzaku,
Seiryu, Genbu, and/or
Kirin's Avatar
92 Kirin's Osode
Kirin's Pole
Dryadic Abjuration: Body
Neptunal Abjuration: Body
Wyrmal Abjuration: Legs
Scroll of Quake
Scroll of Raise III
Damascus Ingot
Orichalcum Ingot
Shining Cloth
Manticores Kirin Spawn Location

A, L, T


Mother Globe
Assisted by: Slave Globe
Respawnable: 2-3 hours
83 Oblation Abjuration
Shiranui
Springstone
Spheroids Mother Globe Spawn Location

A, H, M


Olla Grande
Spawned upon defeat of: Olla Pequena (83)
and Olla Media (83)

Respawnable: 15 minutes
85 Libation Abjuration
Skofnung
Winterstone
Freya's Tear
Magic Pots Olla Grande Spawn Location

A, M


Ullikummi
Spawned
85-87 Ulfhedinn Axe
Oblation Abjuration
Autumnstone
Golems Ullikummi Spawn Location

A, S, M


A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants

Regular Monsters Found Here

Name Level Drops Steal Family Spawns Notes
Air Elemental
J-10, L-10
71-74 Wind Cluster Elementals 4 A, M
Aura Butler
77-82 Doll Shard Dolls 47 A, M
Aura Gear
77-79 Doll Shard Dolls 30 A, M
Aura Pot
75-80 Magic Pot Shard
Mercury
Red Mage's Testimony
Ro'Maeve Water
Scroll of Burst
Scroll of Shell IV
Scroll of Thundaga III
Scroll of Thunder III
Scroll of Thunder IV
Magic Pots 38 A, M
Aura Statue
81-84 Golem Shard
Mythril Ore
Raxa
Diorite
Golems 40 A, S, M
Aura Weapon
80-82 Evil Weapons 70 A, H, M
Dark Elemental
H-8, H-10
71-74 Dark Cluster Elementals 4 A, M
Decorative Weapon
79-81 Evil Weapons 53 A, H, M
Defender (Monster)
Assisted by: Aura Gear
Spheroids 30 A, H, M
Earth Elemental
D-10, F-10
71-74 Earth Cluster Elementals 4 A, M
Fire Elemental
G-9, J-11
71-74 Fire Cluster Elementals 4 A, M
Ice Elemental
G-6, J-8
71-74 Ice Cluster Elementals 4 A, M
Thunder Elemental
J-5, J-7
71-74 Lightning Cluster Elementals 4 A, M
Water Elemental
F-5, F-7
71-74 Water Cluster Elementals 4 A, M
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants